Player Matchup

Terra
Terra
BK Minotor
Terra
Level 135
God Stats
1W - 1L
1,627 SR
Queue Stats
119W - 117L
1,626 Elo+
Party 1
Ravana
Ravana
Goldnnn
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Solo
Nox
Nox
Penrosebud
Nox
Level 125
God Stats
5W - 8L
1,157 SR
Queue Stats
493W - 456L
1,627 Elo+
Solo
Mercury
Mercury
VeauxnBeauxn
Mercury
Level 146
God Stats
1W - 2L
1,265 SR
Queue Stats
93W - 105L
1,523 Elo+
Solo
Jormungandr
Jormungandr
jvatedecalisser
Jormungandr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 144L
1,513 Elo+
Party 1
Team Averages
Level 137
1,410 SR
1,566 Elo+

VS

Team Averages
Level 118
1,417 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BL0OD SHADOW
Athena
Level 125
God Stats
5W - 5L
1,284 SR
Queue Stats
586W - 589L
1,622 Elo+
Solo
Jing Wei
Jing Wei
Miretey
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TH3P4L3HORS3
Hades
Level 61
God Stats
1W - 2L
1,302 SR
Queue Stats
442W - 442L
1,583 Elo+
Solo
Aphrodite
Aphrodite
llRonaldll
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
2 / 2 / 14
9,476
790
10,598
15,307
16,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
Goldnnn
Ravana
15
4 / 7 / 9
9,301
775
10,090
11,992
7,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 4 / 10
8,768
731
16,133
10,418
6,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
VeauxnBeauxn
Mercury
15
5 / 7 / 6
9,046
754
8,422
11,459
6,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
jvatedecalisser
Jormungandr
17
3 / 5 / 5
9,045
754
9,783
17,698
19,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 4 / 14
9,788
816
13,457
12,977
5,408
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
17
2 / 2 / 18
10,187
849
7,626
20,847
21,560
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Miretey
Jing Wei
18
9 / 5 / 9
10,681
890
15,757
14,753
5,503
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
5 / 3 / 11
9,863
822
9,961
11,679
8,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
llRonaldll
Aphrodite
17
4 / 2 / 17
9,976
831
14,569
14,466
8,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
94
16
Kills
25
25
Deaths
16
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
4
14
3
L
Terra
2
2
14
4.5
W
Athena
2
2
18
5.5
L
Ravana
Goldnnn
Ravana
4
7
9
1.21
W
Jing Wei
Miretey
Jing Wei
9
5
9
2.7
L
2
4
10
1.75
W
5
3
11
3.5
L
Mercury
VeauxnBeauxn
Mercury
5
7
6
1.14
L
Jormungandr
jvatedecalisser
Jormungandr
3
5
5
1.1
W
Aphrodite
llRonaldll
Aphrodite
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,026
Damage
61,370
66,874
Taken
74,722
56,576
Mitigated
49,632
13,862
Healing
40,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,457
4,001
2,120
3,421
12,977
5,408
1,072
7,160
5,817
0
28,478
L
Terra
10,598
925
5,676
5,864
15,307
16,378
0
6,159
9,148
18,006
0
W
Athena
7,626
1,885
93
1,825
20,847
21,560
318
7,860
12,987
15,362
0
L
Ravana
Goldnnn
Ravana
10,090
2,848
0
687
11,992
7,528
0
4,903
7,089
0
12,499
W
Jing Wei
Miretey
Jing Wei
15,757
12,829
3,816
2,383
14,753
5,503
2,519
9,710
5,043
0
36,357
L
16,133
738
361
690
10,418
6,391
0
5,788
4,630
32,887
0
W
9,961
1,297
1,803
4,049
11,679
8,436
568
4,573
7,106
16,727
0
L
Mercury
VeauxnBeauxn
Mercury
8,422
2,192
0
412
11,459
6,769
0
6,795
4,664
0
14,477
L
Jormungandr
jvatedecalisser
Jormungandr
9,783
1,797
0
172
17,698
19,510
0
8,511
9,187
25,000
0
W
Aphrodite
llRonaldll
Aphrodite
14,569
857
12,301
8,764
14,466
8,725
972
7,211
7,255
30,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
50,495
102
Minions Killed
129
0
Camps Cleared
0
1,080,484
Distance Traveled
1,154,188
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,788
816
19
2
0
231,765
0
L
Terra
9,476
790
12
1
0
238,939
4
W
Athena
10,187
849
15
1
0
240,412
0
L
Ravana
9,301
775
4
0
0
206,244
2
W
Jing Wei
10,681
890
47
4
0
231,846
1
L
Nox
8,768
731
49
4
0
223,752
1
W
Hades
9,863
822
17
1
0
200,882
0
L
Mercury
9,046
754
13
1
0
213,554
0
L
Jormungandr
9,045
754
24
2
0
197,995
1
W
Aphrodite
9,976
831
31
3
0
249,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role