Player Matchup

Horus
Horus
Audiomental
Horus
Level 79
God Stats
15W - 10L
1,752 SR
Queue Stats
351W - 386L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
LORDJANPIER
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Malivore
Danzaburou
Level 149
God Stats
4W - 2L
1,482 SR
Queue Stats
465W - 505L
1,467 Elo+
Solo
Hel
Hel
pedroelmaster
Hel
Level 104
God Stats
1W - 5L
1,260 SR
Queue Stats
47W - 49L
1,459 Elo+
Solo
Nu Wa
Nu Wa
santoricede
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,490 Elo+

VS

Team Averages
Level 84
1,504 SR
1,455 Elo+
Thanatos
Thanatos
FLopezM826
Thanatos
Level 45
God Stats
43W - 26L
1,611 SR
Queue Stats
266W - 262L
1,467 Elo+
Party 1
Bellona
Bellona
Garzav8
Bellona
Level 107
God Stats
6W - 4L
1,239 SR
Queue Stats
266W - 254L
1,388 Elo+
Party 1
Achilles
Achilles
WiseListonYT
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
pepperintpatti
Hel
Level 117
God Stats
3W - 3L
1,667 SR
Queue Stats
32W - 24L
1,547 Elo+
Solo
Jing Wei
Jing Wei
senbonshaman
Jing Wei
Level 64
God Stats
2W - 1L
1,502 SR
Queue Stats
150W - 201L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,158
462
1,355
5,367
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
LORDJANPIER
Kumbhakarna
6
0 / 4 / 1
4,440
493
2,199
7,214
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Malivore
Danzaburou
8
0 / 3 / 0
4,829
537
2,201
4,605
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 0
4,681
520
1,714
3,589
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 5 / 0
4,845
538
3,256
4,434
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FLopezM826
Thanatos
11
7 / 0 / 4
6,522
725
4,987
6,718
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Garzav8
Bellona
10
4 / 1 / 2
5,915
657
2,981
5,269
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
WiseListonYT
Achilles
9
4 / 1 / 3
5,555
617
4,063
5,162
2,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 7
5,745
638
3,814
4,337
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
senbonshaman
Jing Wei
9
1 / 0 / 5
5,625
625
1,714
3,383
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
18
18
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Thanatos
FLopezM826
Thanatos
7
0
4
9
W
Bellona
Garzav8
Bellona
4
1
2
5
L
Kumbhakarna
LORDJANPIER
Kumbhakarna
0
4
1
0.13
L
Danzaburou
Malivore
Danzaburou
0
3
0
0
W
Achilles
WiseListonYT
Achilles
4
1
3
5.5
L
1
3
0
0.33
W
2
0
7
5.5
L
1
5
0
0.2
W
Jing Wei
senbonshaman
Jing Wei
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,725
Damage
17,559
25,209
Taken
24,869
8,774
Mitigated
10,033
3,629
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,355
705
126
1,305
5,367
1,718
0
945
4,320
0
12,505
W
Thanatos
FLopezM826
Thanatos
4,987
1,616
0
5,735
6,718
2,300
0
1,534
5,094
0
37,264
W
Bellona
Garzav8
Bellona
2,981
1,014
0
1,384
5,269
2,986
863
2,121
2,914
0
23,163
L
Kumbhakarna
LORDJANPIER
Kumbhakarna
2,199
254
0
396
7,214
2,863
0
1,351
5,587
10,535
0
L
Danzaburou
Malivore
Danzaburou
2,201
956
0
714
4,605
1,043
0
0
4,335
0
21,196
W
Achilles
WiseListonYT
Achilles
4,063
608
0
1,061
5,162
2,518
183
1,131
3,995
0
25,410
L
1,714
176
0
996
3,589
2,085
360
0
3,589
14,941
0
W
3,814
294
1,513
2,821
4,337
1,466
298
1,382
2,869
20,973
0
L
3,256
982
0
92
4,434
1,065
0
1,096
3,114
15,284
0
W
Jing Wei
senbonshaman
Jing Wei
1,714
941
0
1,598
3,383
763
435
537
2,828
0
24,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
29,362
153
Minions Killed
269
0
Camps Cleared
0
809,689
Distance Traveled
931,910
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,158
462
28
3
0
203,890
2
W
Thanatos
6,522
725
75
8
0
211,542
3
W
Bellona
5,915
657
56
6
0
180,761
1
L
Kumbhakarna
4,440
493
14
2
0
188,719
0
L
Danzaburou
4,829
537
50
6
0
167,113
4
W
Achilles
5,555
617
34
4
0
182,905
2
L
Hel
4,681
520
37
4
0
90,335
0
W
Hel
5,745
638
44
5
0
190,051
1
L
Nu Wa
4,845
538
24
3
0
159,632
2
W
Jing Wei
5,625
625
60
7
0
166,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role