Player Matchup

Guan Yu
Guan Yu
Fakeduke
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,521 Elo+
Solo
Izanami
Izanami
NeverBuyMed
Izanami
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 99L
1,565 Elo+
Solo
Ra
Ra
T3RAB3STG0D
Ra
Level 8
God Stats
3W - 0L
1,802 SR
Queue Stats
13W - 10L
1,715 Elo+
Solo
Tsukuyomi
Tsukuyomi
eltheg
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,347 Elo+
Solo
Ymir
Ymir
notaIan
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,529 Elo+

VS

Team Averages
Level 13
1,531 SR
1,414 Elo+
Hera
Hera
ELoy1994
Hera
Level 21
God Stats
44W - 26L
1,658 SR
Queue Stats
177W - 209L
1,416 Elo+
Solo
Apollo
Apollo
Hsiler
Apollo
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 33L
1,867 Elo+
Solo
Nemesis
Nemesis
IceTeaXT
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,426 Elo+
Solo
Artemis
Artemis
Stormsurge26
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
955 Elo+
Solo
Sobek
Sobek
WildStarx
Sobek
Level 6
God Stats
2W - 4L
1,497 SR
Queue Stats
140W - 119L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fakeduke
Guan Yu
15
3 / 2 / 3
9,191
613
10,136
12,827
11,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Izanami
NeverBuyMed
Izanami
17
9 / 0 / 4
10,250
683
8,727
6,235
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
15 / 0 / 3
10,549
703
12,882
9,707
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
eltheg
Tsukuyomi
12
2 / 4 / 7
7,517
501
3,359
9,365
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
notaIan
Ymir
12
5 / 1 / 9
8,790
586
4,786
9,797
6,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 12 / 0
5,791
386
4,657
11,404
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Hsiler
Apollo
15
5 / 4 / 0
9,099
607
13,159
16,031
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
IceTeaXT
Nemesis
11
1 / 7 / 0
6,948
463
4,701
12,018
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Stormsurge26
Artemis
10
1 / 7 / 0
5,745
383
4,210
6,876
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
WildStarx
Sobek
10
0 / 4 / 1
5,799
387
1,395
8,344
7,204
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
34
Kills
7
7
Deaths
34
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
0
12
0
0
W
Guan Yu
Fakeduke
Guan Yu
3
2
3
2.25
L
Apollo
Hsiler
Apollo
5
4
0
1.25
L
Nemesis
IceTeaXT
Nemesis
1
7
0
0.14
W
Izanami
NeverBuyMed
Izanami
9
0
4
11
L
Artemis
Stormsurge26
Artemis
1
7
0
0.14
W
15
0
3
16.5
L
Sobek
WildStarx
Sobek
0
4
1
0.13
W
Tsukuyomi
eltheg
Tsukuyomi
2
4
7
1.38
W
Ymir
notaIan
Ymir
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,890
Damage
28,122
47,931
Taken
54,673
28,317
Mitigated
25,001
17,677
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,657
1,235
0
870
11,404
5,340
0
5,898
5,211
29,283
0
W
Guan Yu
Fakeduke
Guan Yu
10,136
2,268
120
2,444
12,827
11,847
260
0
12,827
0
49,327
L
Apollo
Hsiler
Apollo
13,159
10,533
0
8,154
16,031
5,437
308
2,626
13,405
0
67,981
L
Nemesis
IceTeaXT
Nemesis
4,701
1,836
0
2,792
12,018
4,772
0
4,761
7,141
0
37,273
W
Izanami
NeverBuyMed
Izanami
8,727
5,434
0
3,878
6,235
2,419
1,984
893
5,342
0
74,334
L
Artemis
Stormsurge26
Artemis
4,210
1,802
0
45
6,876
2,248
0
2,006
4,862
0
21,803
W
12,882
1,355
846
5,612
9,707
4,435
210
2,842
6,623
71,972
0
L
Sobek
WildStarx
Sobek
1,395
184
0
1,016
8,344
7,204
0
1,854
6,386
15,523
0
W
Tsukuyomi
eltheg
Tsukuyomi
3,359
744
0
1,999
9,365
3,127
487
151
9,214
0
34,035
W
Ymir
notaIan
Ymir
4,786
1,212
0
2,778
9,797
6,489
0
1,806
7,873
22,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
33,382
503
Minions Killed
323
0
Camps Cleared
0
1,438,890
Distance Traveled
1,268,509
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,791
386
41
3
0
252,157
0
W
Guan Yu
9,191
613
106
7
0
300,738
1
L
Apollo
9,099
607
133
9
0
244,584
1
L
Nemesis
6,948
463
76
5
0
288,424
0
W
Izanami
10,250
683
145
10
0
268,878
3
L
Artemis
5,745
383
46
3
0
232,760
6
W
Ra
10,549
703
151
10
0
322,447
4
L
Sobek
5,799
387
27
2
0
250,584
1
W
Tsukuyomi
7,517
501
68
5
0
254,762
2
W
Ymir
8,790
586
33
2
0
292,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role