Player Matchup

Chaac
Chaac
DarkTerror_Lord
Chaac
Level 57
God Stats
12W - 14L
1,362 SR
Queue Stats
113W - 150L
1,311 Elo+
Solo
Rama
Rama
Silverback4554
Rama
Level 69
God Stats
6W - 12L
1,511 SR
Queue Stats
277W - 338L
1,313 Elo+
Solo
Athena
Athena
The__DeviiiiiiiL
Athena
Level 55
God Stats
29W - 19L
1,454 SR
Queue Stats
427W - 417L
1,342 Elo+
Solo
Pele
Pele
sangeputin
Pele
Level 105
God Stats
12W - 8L
1,500 SR
Queue Stats
187W - 217L
1,389 Elo+
Solo
Poseidon
Poseidon
xx Dan24 xx
Poseidon
Level 116
God Stats
22W - 23L
1,464 SR
Queue Stats
568W - 620L
1,323 Elo+
Solo
Team Averages
Level 80
1,458 SR
1,336 Elo+

VS

Team Averages
Level 76
1,561 SR
1,350 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CrazierMean67
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Solo
Da Ji
Da Ji
OnlyZeeK280
Da Ji
Level 75
God Stats
4W - 2L
1,694 SR
Queue Stats
43W - 66L
1,345 Elo+
Solo
Neith
Neith
Panda0011
Neith
Level 102
God Stats
4W - 6L
1,610 SR
Queue Stats
21W - 23L
1,412 Elo+
Solo
Tyr
Tyr
Simio_Sucio
Tyr
Level 76
God Stats
7W - 12L
1,500 SR
Queue Stats
149W - 219L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,818
636
2,173
4,678
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
1 / 0 / 1
3,818
636
2,002
2,247
414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 0 / 3
3,577
596
952
4,426
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 1 / 3
3,866
644
1,240
2,816
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
xx Dan24 xx
Poseidon
8
4 / 0 / 1
4,524
754
2,472
2,110
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 2 / 0
3,445
574
361
2,061
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
1 / 1 / 0
3,405
568
1,921
3,691
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 1
3,396
566
1,750
3,621
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Panda0011
Neith
4
0 / 1 / 1
3,153
526
1,366
1,715
370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 0 / 0
4,134
689
2,156
4,087
1,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
1
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
1
1
0
1
W
0
0
0
0
L
0
3
1
0.17
L
Neith
Panda0011
Neith
0
1
1
0.5
W
1
0
1
1.5
L
0
0
0
0
W
0
0
3
1.5
W
2
1
3
3.5
W
Poseidon
xx Dan24 xx
Poseidon
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,839
Damage
7,554
16,277
Taken
15,175
5,425
Mitigated
5,026
7,763
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
361
115
0
412
2,061
557
0
1,049
876
11,169
0
L
1,921
535
0
1,196
3,691
1,264
0
775
2,876
5,265
0
W
2,173
184
0
2,620
4,678
2,402
0
0
4,678
0
17,174
L
1,750
577
0
641
3,621
1,287
0
410
3,163
0
11,271
L
Neith
Panda0011
Neith
1,366
965
111
778
1,715
370
0
886
749
0
9,593
W
2,002
1,871
246
1,533
2,247
414
0
348
1,899
0
14,627
L
2,156
249
0
2,211
4,087
1,548
0
0
3,727
0
19,045
W
952
466
0
1,296
4,426
1,504
0
1,233
3,193
5,192
0
W
1,240
453
0
698
2,816
650
0
340
2,476
0
9,690
W
Poseidon
xx Dan24 xx
Poseidon
2,472
150
0
1,370
2,110
455
155
361
1,749
20,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,603
Gold Earned
17,533
137
Minions Killed
115
0
Camps Cleared
0
565,694
Distance Traveled
496,500
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,445
574
22
4
0
77,683
0
L
Athena
3,405
568
8
1
0
123,895
1
W
Chaac
3,818
636
33
6
0
95,027
0
L
Da Ji
3,396
566
25
4
0
116,252
0
L
Neith
3,153
526
14
2
0
58,744
0
W
Rama
3,818
636
27
5
0
101,215
2
L
Tyr
4,134
689
46
8
0
119,926
2
W
Athena
3,577
596
11
2
0
127,833
2
W
Pele
3,866
644
25
4
0
132,328
0
W
Poseidon
4,524
754
41
7
0
109,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role