Player Matchup

Aphrodite
Aphrodite
Platinum III
Alzheimër
Aphrodite
Platinum III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
Orphéâ
Cabrakan
Platinum I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
2,131 MMR
Party 1
Anhur
Anhur
Diamond I
Sogyal
Anhur
Diamond I
Level 160
God Stats
7W - 2L
1,729 SR
Queue Stats
81W - 26L
1,830 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 84
1,576 SR
1,820 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 72
1,673 SR
1,914 MMR
Chaac
Chaac
Gold II
Mosule
Chaac
Gold II
Level 89
God Stats
4W - 9L
1,607 SR
Queue Stats
352W - 410L
1,740 MMR
Solo
Medusa
Medusa
Platinum III
PureWolfy
Medusa
Platinum III
Level 68
God Stats
2W - 1L
1,912 SR
Queue Stats
43W - 35L
2,211 MMR
Solo
Ah Puch
Ah Puch
Platinum V
Sebell001
Ah Puch
Platinum V
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 29L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alzheimër
Aphrodite
17
2 / 2 / 8
12,168
640
13,336
14,672
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Orphéâ
Cabrakan
17
3 / 3 / 8
13,662
719
10,346
21,704
33,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Sogyal
Anhur
17
7 / 3 / 4
14,705
774
14,086
16,517
8,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TiamatThothCerberusGilgameshGuan Yu

VS

Bans
SobekAthenaOdinCu ChulainnHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mosule
Chaac
15
4 / 2 / 4
11,677
615
10,418
20,961
20,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
PureWolfy
Medusa
16
3 / 4 / 2
13,301
700
17,961
15,085
5,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Sebell001
Ah Puch
14
1 / 6 / 5
10,891
573
15,217
12,094
7,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
8
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alzheimër
Aphrodite
2
2
8
3
L
Chaac
Mosule
Chaac
4
2
4
3
W
Cabrakan
Orphéâ
Cabrakan
3
3
8
2.33
L
Medusa
PureWolfy
Medusa
3
4
2
1
L
Ah Puch
Sebell001
Ah Puch
1
6
5
0.58
W
Anhur
Sogyal
Anhur
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,768
Damage
43,596
52,893
Taken
48,140
50,395
Mitigated
33,392
25,500
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alzheimër
Aphrodite
13,336
1,521
11,753
10,123
14,672
7,654
1,251
4,674
9,998
73,271
0
L
Chaac
Mosule
Chaac
10,418
1,316
0
6,750
20,961
20,268
0
8,775
12,186
0
33,936
W
Cabrakan
Orphéâ
Cabrakan
10,346
880
0
833
21,704
33,923
474
6,670
15,034
37,896
0
L
Medusa
PureWolfy
Medusa
17,961
9,309
0
3,061
15,085
5,871
988
6,862
8,223
0
91,602
L
Ah Puch
Sebell001
Ah Puch
15,217
284
0
1,888
12,094
7,253
52
8,098
3,996
44,807
0
W
Anhur
Sogyal
Anhur
14,086
7,549
0
2,791
16,517
8,818
1,792
4,264
12,253
0
70,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
35,869
257
Minions Killed
226
0
Camps Cleared
0
1,074,980
Distance Traveled
961,382
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,168
640
98
5
0
356,757
1
L
Chaac
11,677
615
43
2
0
327,583
1
W
Cabrakan
13,662
719
46
2
0
372,352
2
L
Medusa
13,301
700
120
6
0
326,937
3
L
Ah Puch
10,891
573
63
3
0
306,862
2
W
Anhur
14,705
774
113
6
0
345,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role