Player Matchup

Mercury
Mercury
Daniel1324
Mercury
Level 88
God Stats
7W - 3L
1,566 SR
Queue Stats
161W - 165L
1,536 Elo+
Party 2
Skadi
Skadi
Mano506
Skadi
Level 124
God Stats
6W - 3L
1,667 SR
Queue Stats
83W - 70L
1,558 Elo+
Solo
Sylvanus
Sylvanus
Murermesteren
Sylvanus
Level 145
God Stats
104W - 92L
1,508 SR
Queue Stats
861W - 878L
1,380 Elo+
Solo
Tyr
Tyr
SolanaC
Tyr
Level 125
God Stats
30W - 21L
1,693 SR
Queue Stats
102W - 111L
1,558 Elo+
Party 2
Persephone
Persephone
Wotån
Persephone
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,563 Elo+
Solo
Team Averages
Level 127
1,587 SR
1,519 Elo+

VS

Team Averages
Level 100
1,525 SR
1,533 Elo+
Hera
Hera
JustLittleSammy
Hera
Level 58
God Stats
0W - 2L
1,593 SR
Queue Stats
23W - 18L
1,593 Elo+
Party 1
Athena
Athena
ManaMania
Athena
Level 132
God Stats
8W - 3L
1,711 SR
Queue Stats
49W - 38L
1,654 Elo+
Party 1
Horus
Horus
OblivionNPC
Horus
Level 147
God Stats
7W - 8L
1,462 SR
Queue Stats
212W - 189L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Vicétone
Heimdallr
Level 100
God Stats
8W - 8L
1,588 SR
Queue Stats
478W - 442L
1,545 Elo+
Solo
Serqet
Serqet
bewwie
Serqet
Level 61
God Stats
22W - 36L
1,270 SR
Queue Stats
681W - 789L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daniel1324
Mercury
10
1 / 3 / 3
5,848
585
2,320
6,522
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Mano506
Skadi
10
3 / 2 / 4
5,938
594
5,084
5,298
1,432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Murermesteren
Sylvanus
9
1 / 1 / 5
5,513
551
5,161
5,070
3,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
12
3 / 1 / 4
6,685
669
6,097
6,683
3,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Wotån
Persephone
11
6 / 2 / 1
6,650
665
6,100
4,568
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
5,711
571
3,736
5,063
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
ManaMania
Athena
9
2 / 3 / 4
5,621
562
4,208
9,681
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 2
5,300
530
2,084
7,828
4,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Vicétone
Heimdallr
8
2 / 3 / 3
5,263
526
4,248
7,645
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
bewwie
Serqet
8
1 / 1 / 1
5,014
501
1,074
4,981
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
9
9
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Daniel1324
Mercury
1
3
3
0.83
L
4
4
1
1.13
L
Athena
ManaMania
Athena
2
3
4
1.33
W
Skadi
Mano506
Skadi
3
2
4
2.5
W
Sylvanus
Murermesteren
Sylvanus
1
1
5
3.5
L
0
3
2
0.33
W
Tyr
3
1
4
5
L
Heimdallr
Vicétone
Heimdallr
2
3
3
1.17
W
Persephone
Wotån
Persephone
6
2
1
3.25
L
Serqet
bewwie
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
15,350
28,141
Taken
35,198
11,627
Mitigated
14,268
9,638
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Daniel1324
Mercury
2,320
771
0
310
6,522
1,888
0
1,517
4,789
0
34,339
L
3,736
1,101
0
0
5,063
1,596
132
2,651
2,350
18,463
0
L
Athena
ManaMania
Athena
4,208
1,613
0
2,768
9,681
4,450
0
3,369
6,212
11,360
0
W
Skadi
Mano506
Skadi
5,084
2,793
0
1,688
5,298
1,432
597
2,115
3,139
0
26,733
W
Sylvanus
Murermesteren
Sylvanus
5,161
1,677
832
2,317
5,070
3,351
472
1,386
3,666
25,458
0
L
2,084
1,107
133
2,539
7,828
4,905
0
505
7,281
0
22,031
W
Tyr
6,097
1,492
0
3,307
6,683
3,616
0
1,189
5,326
0
36,165
L
Heimdallr
Vicétone
Heimdallr
4,248
2,284
0
2,753
7,645
1,844
0
3,305
4,336
0
23,190
W
Persephone
Wotån
Persephone
6,100
649
0
1,184
4,568
1,340
670
1,561
2,929
32,419
0
L
Serqet
bewwie
Serqet
1,074
406
0
2,145
4,981
1,473
0
1,131
3,758
0
18,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
26,909
282
Minions Killed
199
0
Camps Cleared
0
1,027,200
Distance Traveled
983,199
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,848
585
73
7
0
211,490
1
L
Hera
5,711
571
35
4
0
183,255
1
L
Athena
5,621
562
16
2
0
214,662
3
W
Skadi
5,938
594
46
5
0
180,723
1
W
Sylvanus
5,513
551
41
4
0
187,138
3
L
Horus
5,300
530
44
4
0
179,644
3
W
Tyr
6,685
669
77
8
0
252,700
5
L
Heimdallr
5,263
526
56
6
0
194,037
3
W
Persephone
6,650
665
45
5
0
195,149
1
L
Serqet
5,014
501
48
5
0
211,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role