Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AF1200
Scylla
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 125L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
DaMisfit Spells
Gilgamesh
Level 107
God Stats
41W - 26L
1,540 SR
Queue Stats
408W - 404L
1,467 Elo+
Party 3
Chiron
Chiron
Stegopoor
Chiron
Level 145
God Stats
3W - 2L
1,506 SR
Queue Stats
171W - 194L
1,485 Elo+
Solo
Ares
Ares
TatoFromHage
Ares
Level 85
God Stats
6W - 15L
1,248 SR
Queue Stats
348W - 339L
1,518 Elo+
Party 3
Team Averages
Level 112
1,459 SR
1,511 Elo+

VS

Team Averages
Level 103
1,419 SR
1,456 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DrHeadshot707
Ares
Level 12
God Stats
1W - 6L
1,081 SR
Queue Stats
12W - 29L
1,263 Elo+
Party 1
Odin
Odin
F1BZ
Odin
Level 149
God Stats
12W - 19L
1,606 SR
Queue Stats
671W - 624L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
GankMePls
Nu Wa
Level 127
God Stats
7W - 3L
1,481 SR
Queue Stats
234W - 209L
1,546 Elo+
Party 2
Sol
Sol
Penguin_427
Sol
Level 65
God Stats
26W - 32L
1,426 SR
Queue Stats
91W - 96L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
3 / 3 / 16
12,144
1,012
12,571
10,380
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
AF1200
Scylla
19
7 / 1 / 18
11,753
979
21,238
5,123
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DaMisfit Spells
Gilgamesh
20
13 / 0 / 18
13,402
1,117
25,577
19,362
13,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Stegopoor
Chiron
18
8 / 0 / 15
12,142
1,012
9,166
6,205
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

19
5 / 0 / 28
12,106
1,009
16,745
14,717
18,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 4 / 2
10,254
855
11,374
17,526
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 9 / 1
9,292
774
3,237
20,857
15,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
F1BZ
Odin
16
2 / 5 / 1
10,328
861
12,237
16,736
7,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
GankMePls
Nu Wa
15
2 / 10 / 0
9,971
831
15,108
11,562
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 8 / 2
9,929
827
4,871
24,024
17,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
10
36
Kills
4
4
Deaths
36
95
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
3
16
3.67
L
Izanami
 
Izanami
0
4
2
0.25
W
Scylla
AF1200
Scylla
7
1
18
16
W
Gilgamesh
DaMisfit Spells
Gilgamesh
13
0
18
22
L
0
9
1
0.06
L
Odin
F1BZ
Odin
2
5
1
0.5
L
Nu Wa
GankMePls
Nu Wa
2
10
0
0.2
L
0
8
2
0.13
W
Chiron
Stegopoor
Chiron
8
0
15
15.5
W
5
0
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,297
Damage
46,827
55,787
Taken
90,705
40,008
Mitigated
50,951
8,312
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,571
5,366
0
819
10,380
4,056
0
3,338
6,840
0
34,577
L
Izanami
 
Izanami
11,374
6,782
0
1,108
17,526
5,809
0
9,719
7,807
0
47,818
W
Scylla
AF1200
Scylla
21,238
1,878
194
2,006
5,123
2,027
0
2,129
2,878
50,701
0
W
Gilgamesh
DaMisfit Spells
Gilgamesh
25,577
12,599
0
2,240
19,362
13,065
0
8,411
10,657
0
58,566
L
3,237
595
0
0
20,857
15,810
0
8,579
12,278
6,572
0
L
Odin
F1BZ
Odin
12,237
1,370
0
0
16,736
7,545
0
4,491
12,245
0
22,804
L
Nu Wa
GankMePls
Nu Wa
15,108
4,370
0
0
11,562
3,823
0
4,108
7,454
28,633
0
L
4,871
1,354
0
2,562
24,024
17,964
0
11,086
12,938
19,523
0
W
Chiron
Stegopoor
Chiron
9,166
5,535
1,252
1,657
6,205
2,753
0
2,397
3,712
0
26,935
W
16,745
787
0
144
14,717
18,107
0
5,943
8,484
22,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,547
Gold Earned
49,774
252
Minions Killed
183
14
Camps Cleared
3
1,101,987
Distance Traveled
816,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,144
1,012
46
4
9
221,515
0
L
Izanami
10,254
855
91
8
0
186,707
1
W
Scylla
11,753
979
81
7
0
221,205
0
W
Gilgamesh
13,402
1,117
67
6
2
239,335
0
L
Ares
9,292
774
2
0
0
153,386
0
L
Odin
10,328
861
31
3
2
203,641
0
L
Nu Wa
9,971
831
28
2
0
128,593
0
L
Sol
9,929
827
31
3
1
144,253
1
W
Chiron
12,142
1,012
50
4
2
186,920
0
W
Ares
12,106
1,009
8
1
1
233,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role