Player Matchup

Bacchus
Bacchus
A Trusty Feline
Bacchus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,000 Elo+
Party 1
Tiamat
Tiamat
A Trusty Fox
Tiamat
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
828 Elo+
Party 1
Guan Yu
Guan Yu
DaintyCalf8381
Guan Yu
Level 13
God Stats
1W - 6L
1,167 SR
Queue Stats
2W - 8L
828 Elo+
Party 1
Team Averages
Level 40
1,389 SR
886 Elo+

VS

Team Averages
Level 54
1,490 SR
1,256 Elo+
Hachiman
Hachiman
Lets6etHigh
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,259 Elo+
Solo
Ra
Ra
SlateWall541632
Ra
Level 104
God Stats
15W - 19L
1,470 SR
Queue Stats
258W - 363L
1,251 Elo+
Solo
Chaac
Chaac
hellsing619
Chaac
Level 37
God Stats
11W - 17L
1,500 SR
Queue Stats
229W - 355L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 4 / 6
16,204
737
30,863
27,610
33,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
19
6 / 1 / 15
14,574
662
20,836
21,259
14,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 17
14,117
642
5,812
23,142
15,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lets6etHigh
Hachiman
14
1 / 10 / 3
11,767
535
13,767
17,141
6,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 7 / 2
13,161
598
15,587
18,246
10,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 9 / 2
12,352
561
17,668
28,602
22,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
26
Kills
5
5
Deaths
26
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
17
4
6
5
W
Tiamat
6
1
15
13.5
W
3
0
17
11.5
L
Hachiman
Lets6etHigh
Hachiman
1
10
3
0.25
L
2
7
2
0.43
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,511
Damage
47,022
72,011
Taken
63,989
63,734
Mitigated
39,450
31,462
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,863
3,735
1,652
5,779
27,610
33,743
925
3,951
23,659
80,419
0
W
Tiamat
20,836
1,307
2,156
10,790
21,259
14,615
1,905
6,394
14,865
80,780
0
W
5,812
1,224
5,328
5,757
23,142
15,376
287
6,028
16,314
0
31,794
L
Hachiman
Lets6etHigh
Hachiman
13,767
8,397
0
0
17,141
6,799
404
15,054
2,087
0
32,858
L
15,587
1,548
1,689
3,588
18,246
10,418
223
14,000
4,246
84,253
0
L
17,668
4,158
1,420
11,576
28,602
22,233
54
22,727
5,875
0
38,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
37,280
195
Minions Killed
197
0
Camps Cleared
0
1,250,181
Distance Traveled
894,378
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,204
737
70
3
0
415,423
0
W
Tiamat
14,574
662
94
4
0
413,985
1
W
Guan Yu
14,117
642
31
1
0
420,773
0
L
Hachiman
11,767
535
45
2
0
256,718
0
L
Ra
13,161
598
124
6
0
314,638
1
L
Chaac
12,352
561
28
1
0
323,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role