Player Matchup

Sun Wukong
Sun Wukong
G4meBro
Sun Wukong
Level 118
God Stats
2W - 1L
1,704 SR
Queue Stats
100W - 84L
1,590 Elo+
Solo
Bacchus
Bacchus
Jjeckson
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Morsani
Vulcan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,452 Elo+
Party 2
Medusa
Medusa
MrBorg
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
WeedManUP
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 121L
1,532 Elo+
Solo
Team Averages
Level 120
1,541 SR
1,532 Elo+

VS

Team Averages
Level 131
1,584 SR
1,518 Elo+
He Bo
He Bo
Liseck
He Bo
Level 106
God Stats
3W - 6L
1,650 SR
Queue Stats
272W - 272L
1,543 Elo+
Solo
Tiamat
Tiamat
M0onSX
Tiamat
Level 147
God Stats
3W - 3L
1,429 SR
Queue Stats
581W - 425L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
Malaussene
Aphrodite
Level 125
God Stats
6W - 4L
1,623 SR
Queue Stats
163W - 169L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProfessorAres
Cu Chulainn
Level 126
God Stats
4W - 9L
1,716 SR
Queue Stats
345W - 334L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
TheRenaissance
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
G4meBro
Sun Wukong
17
2 / 3 / 18
10,333
738
16,436
29,515
16,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Jjeckson
Bacchus
16
3 / 7 / 16
10,123
723
12,717
18,683
15,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
Morsani
Vulcan
18
3 / 3 / 13
11,020
787
16,811
10,075
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
MrBorg
Medusa
19
8 / 4 / 10
11,583
827
18,704
14,064
5,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WeedManUP
Baron Samedi
19
7 / 4 / 13
11,808
843
13,454
12,489
9,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Liseck
He Bo
14
2 / 7 / 6
8,761
626
10,478
13,742
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
M0onSX
Tiamat
19
4 / 2 / 16
10,658
761
20,746
13,720
10,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Malaussene
Aphrodite
17
5 / 6 / 8
9,933
710
10,763
17,945
11,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ProfessorAres
Cu Chulainn
16
3 / 5 / 7
9,851
704
13,469
19,306
21,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 3 / 11
11,057
790
12,161
20,492
24,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
68
23
Kills
20
21
Deaths
23
70
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
G4meBro
Sun Wukong
2
3
18
3.67
W
Bacchus
Jjeckson
Bacchus
3
7
16
1.57
L
He Bo
Liseck
He Bo
2
7
6
0.71
L
Tiamat
M0onSX
Tiamat
4
2
16
6
L
Aphrodite
Malaussene
Aphrodite
5
6
8
1.5
W
Vulcan
Morsani
Vulcan
3
3
13
3.17
W
Medusa
MrBorg
Medusa
8
4
10
3.25
L
Cu Chulainn
ProfessorAres
Cu Chulainn
3
5
7
1.3
L
6
3
11
3.83
W
Baron Samedi
WeedManUP
Baron Samedi
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,122
Damage
67,617
84,826
Taken
85,205
51,115
Mitigated
73,562
40,577
Healing
43,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
G4meBro
Sun Wukong
16,436
3,605
3,773
14,235
29,515
16,081
1,160
19,115
10,010
0
28,652
W
Bacchus
Jjeckson
Bacchus
12,717
1,100
2,375
5,019
18,683
15,985
197
12,006
6,159
22,095
0
L
He Bo
Liseck
He Bo
10,478
140
1,732
1,536
13,742
5,540
0
6,984
6,758
18,436
0
L
Tiamat
M0onSX
Tiamat
20,746
1,783
1,277
6,593
13,720
10,745
952
7,588
6,132
39,936
0
L
Aphrodite
Malaussene
Aphrodite
10,763
368
12,758
8,257
17,945
11,576
480
10,692
7,253
29,052
0
W
Vulcan
Morsani
Vulcan
16,811
6,779
1,024
2,325
10,075
3,989
1,136
6,771
3,154
45,130
0
W
Medusa
MrBorg
Medusa
18,704
7,134
1,068
2,438
14,064
5,922
1,740
7,622
6,262
0
35,569
L
Cu Chulainn
ProfessorAres
Cu Chulainn
13,469
1,866
1,327
2,156
19,306
21,085
0
8,474
10,832
2,839
23,100
L
12,161
3,821
2,421
5,552
20,492
24,616
238
9,244
11,248
19,799
0
W
Baron Samedi
WeedManUP
Baron Samedi
13,454
1,739
5,282
3,038
12,489
9,138
1,304
8,777
3,524
27,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,867
Gold Earned
50,260
188
Minions Killed
143
0
Camps Cleared
0
1,245,468
Distance Traveled
1,343,151
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,333
738
28
2
0
278,522
0
W
Bacchus
10,123
723
20
1
0
256,605
2
L
He Bo
8,761
626
8
1
0
267,825
0
L
Tiamat
10,658
761
40
3
0
262,692
0
L
Aphrodite
9,933
710
51
4
0
245,251
1
W
Vulcan
11,020
787
66
5
0
241,272
0
W
Medusa
11,583
827
39
3
0
239,729
0
L
Cu Chulainn
9,851
704
19
1
0
267,845
2
L
Kuzenbo
11,057
790
25
2
0
299,538
2
W
Baron Samedi
11,808
843
35
3
0
229,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role