Player Matchup

Osiris
Osiris
Delrealfa
Osiris
Level 29
God Stats
2W - 2L
1,519 SR
Queue Stats
101W - 113L
1,450 Elo+
Solo
Nu Wa
Nu Wa
S4D0CKS
Nu Wa
Level 28
God Stats
29W - 30L
1,393 SR
Queue Stats
62W - 69L
1,401 Elo+
Solo
Neith
Neith
ViNiCIn79
Neith
Level 27
God Stats
19W - 20L
1,135 SR
Queue Stats
609W - 599L
1,424 Elo+
Solo
Kukulkan
Kukulkan
farbug
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,640 Elo+
Party 1
Cu Chulainn
Cu Chulainn
farrobin11
Cu Chulainn
Level 69
God Stats
8W - 2L
1,679 SR
Queue Stats
287W - 280L
1,450 Elo+
Party 1
Team Averages
Level 32
1,445 SR
1,473 Elo+

VS

Team Averages
Level 24
1,563 SR
1,395 Elo+
Aphrodite
Aphrodite
DasChagasJr
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FiveBgpMk
Ah Muzen Cab
Level 21
God Stats
8W - 2L
1,838 SR
Queue Stats
81W - 78L
1,537 Elo+
Solo
Nemesis
Nemesis
Henriquemuhlen
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,409 Elo+
Solo
Ymir
Ymir
TheShadowMan530
Ymir
Level 18
God Stats
3W - 2L
1,479 SR
Queue Stats
30W - 38L
1,369 Elo+
Solo
Hera
Hera
pedro1104
Hera
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Delrealfa
Osiris
16
1 / 3 / 3
10,146
483
10,258
20,980
17,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
S4D0CKS
Nu Wa
13
1 / 6 / 1
8,197
390
9,469
10,934
4,266
Shoes

Shoes

+6%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ViNiCIn79
Neith
13
0 / 7 / 3
8,220
391
10,989
13,777
4,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
farbug
Kukulkan
15
5 / 6 / 8
9,886
471
10,876
16,025
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
farrobin11
Cu Chulainn
18
14 / 1 / 4
11,616
553
16,865
16,478
12,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DasChagasJr
Aphrodite
19
8 / 2 / 4
12,833
611
16,973
18,225
12,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FiveBgpMk
Ah Muzen Cab
20
9 / 0 / 11
12,673
603
21,219
18,773
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 7 / 6
11,088
528
5,486
18,310
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 3 / 10
11,571
551
5,360
19,037
12,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
16
1 / 9 / 7
10,552
502
10,194
12,551
4,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
21
Kills
23
23
Deaths
21
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DasChagasJr
Aphrodite
8
2
4
5
L
Osiris
Delrealfa
Osiris
1
3
3
0.83
W
Ah Muzen Cab
FiveBgpMk
Ah Muzen Cab
9
0
11
14.5
W
3
7
6
0.86
L
Nu Wa
S4D0CKS
Nu Wa
1
6
1
0.25
W
2
3
10
2.33
L
Neith
ViNiCIn79
Neith
0
7
3
0.21
L
Kukulkan
farbug
Kukulkan
5
6
8
1.5
L
Cu Chulainn
farrobin11
Cu Chulainn
14
1
4
16
W
Hera
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,457
Damage
59,232
78,194
Taken
86,896
44,805
Mitigated
44,390
20,419
Healing
43,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DasChagasJr
Aphrodite
16,973
1,361
4,650
13,133
18,225
12,416
1,721
2,170
16,005
79,135
0
L
Osiris
Delrealfa
Osiris
10,258
3,817
0
9,494
20,980
17,371
90
9,841
11,139
0
65,203
W
Ah Muzen Cab
FiveBgpMk
Ah Muzen Cab
21,219
11,853
0
14,152
18,773
7,734
7,402
4,012
14,725
0
127,008
W
5,486
1,585
0
6,150
18,310
7,471
628
3,439
14,709
0
62,590
L
Nu Wa
S4D0CKS
Nu Wa
9,469
3,123
0
1,190
10,934
4,266
510
4,305
6,629
34,222
0
W
5,360
1,139
0
3,763
19,037
12,404
570
5,594
13,395
26,127
0
L
Neith
ViNiCIn79
Neith
10,989
5,325
0
4,604
13,777
4,663
480
3,475
10,302
0
54,933
L
Kukulkan
farbug
Kukulkan
10,876
2,776
0
2,245
16,025
6,093
1,259
7,421
8,604
46,136
0
L
Cu Chulainn
farrobin11
Cu Chulainn
16,865
2,403
0
2,886
16,478
12,412
886
7,485
8,993
9,644
73,254
W
Hera
10,194
2,784
138
1,014
12,551
4,365
2,189
6,721
5,474
50,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,065
Gold Earned
58,717
513
Minions Killed
560
0
Camps Cleared
0
1,799,501
Distance Traveled
1,847,548
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,833
611
144
7
0
390,598
3
L
Osiris
10,146
483
133
6
0
377,153
5
W
Ah Muzen Cab
12,673
603
181
9
0
359,198
0
W
Nemesis
11,088
528
100
5
0
420,266
2
L
Nu Wa
8,197
390
50
2
0
310,176
1
W
Ymir
11,571
551
46
2
0
339,945
0
L
Neith
8,220
391
109
5
0
332,459
5
L
Kukulkan
9,886
471
88
4
0
346,976
1
L
Cu Chulainn
11,616
553
133
6
0
432,737
0
W
Hera
10,552
502
89
4
0
337,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role