Player Matchup

Izanami
Izanami
MisTerOklm
Izanami
Level 66
God Stats
4W - 0L
1,549 SR
Queue Stats
77W - 56L
1,564 Elo+
Party 1
Ra
Ra
RasauQ_Gaming
Ra
Level 96
God Stats
3W - 1L
1,459 SR
Queue Stats
255W - 206L
1,550 Elo+
Party 1
Nemesis
Nemesis
SharK_LV07
Nemesis
Level 157
God Stats
4W - 4L
1,641 SR
Queue Stats
131W - 107L
1,616 Elo+
Party 1
Cerberus
Cerberus
Vann___4
Cerberus
Level 26
God Stats
4W - 2L
1,324 SR
Queue Stats
85W - 30L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
ezbk_V1ol3nt
Guan Yu
Level 48
God Stats
5W - 1L
1,778 SR
Queue Stats
208W - 223L
1,447 Elo+
Solo
Team Averages
Level 79
1,550 SR
1,565 Elo+

VS

Team Averages
Level 61
1,493 SR
1,432 Elo+
Ymir
Ymir
Novatim1
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 210L
1,432 Elo+
Party 3
Chiron
Chiron
nickick10
Chiron
Level 108
God Stats
7W - 13L
1,525 SR
Queue Stats
359W - 388L
1,371 Elo+
Party 3
Achilles
Achilles
thevaro003
Achilles
Level 42
God Stats
27W - 30L
1,441 SR
Queue Stats
68W - 94L
1,432 Elo+
Solo
Anubis
Anubis
vKyoG0z
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,461 Elo+
Party 2
Pele
Pele
zSkyes_
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 120L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MisTerOklm
Izanami
12
0 / 2 / 3
6,415
458
4,243
5,913
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 4 / 8
8,281
592
10,368
10,491
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
SharK_LV07
Nemesis
12
8 / 2 / 3
7,683
549
11,260
9,866
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Vann___4
Cerberus
13
6 / 0 / 8
8,359
597
12,222
11,675
6,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
ezbk_V1ol3nt
Guan Yu
9
0 / 3 / 3
5,886
420
3,556
9,364
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 6
6,683
477
2,338
12,769
5,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
nickick10
Chiron
12
4 / 2 / 0
7,339
524
6,204
10,152
2,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
thevaro003
Achilles
13
5 / 2 / 2
7,823
559
9,557
12,291
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
vKyoG0z
Anubis
9
1 / 7 / 3
5,731
409
4,949
9,691
3,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
zSkyes_
Pele
11
1 / 7 / 3
6,506
465
5,507
12,875
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
21
Kills
11
11
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
MisTerOklm
Izanami
0
2
3
0.75
L
Ymir
0
3
6
1
W
7
4
8
2.75
W
Nemesis
SharK_LV07
Nemesis
8
2
3
4.75
W
Cerberus
Vann___4
Cerberus
6
0
8
10
W
Guan Yu
ezbk_V1ol3nt
Guan Yu
0
3
3
0.5
L
Chiron
nickick10
Chiron
4
2
0
2
L
Achilles
thevaro003
Achilles
5
2
2
3
L
Anubis
vKyoG0z
Anubis
1
7
3
0.36
L
Pele
zSkyes_
Pele
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
28,555
47,309
Taken
57,778
22,535
Mitigated
19,543
11,274
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
MisTerOklm
Izanami
4,243
2,438
0
1,624
5,913
1,569
665
404
5,509
0
40,624
L
Ymir
2,338
432
0
1,652
12,769
5,505
0
5,586
7,014
11,376
0
W
10,368
1,054
546
2,384
10,491
3,952
127
1,450
9,041
50,000
0
W
Nemesis
SharK_LV07
Nemesis
11,260
5,319
0
1,792
9,866
3,473
0
1,842
8,024
0
39,983
W
Cerberus
Vann___4
Cerberus
12,222
693
0
2,621
11,675
6,946
0
2,160
9,515
31,306
0
W
Guan Yu
ezbk_V1ol3nt
Guan Yu
3,556
583
255
2,052
9,364
6,595
0
1,431
7,933
0
22,519
L
Chiron
nickick10
Chiron
6,204
1,600
515
3,007
10,152
2,355
0
4,870
5,138
0
46,234
L
Achilles
thevaro003
Achilles
9,557
2,031
0
2,691
12,291
4,764
693
3,363
8,504
0
47,573
L
Anubis
vKyoG0z
Anubis
4,949
301
0
1,420
9,691
3,490
115
3,799
5,770
22,604
0
L
Pele
zSkyes_
Pele
5,507
913
0
3,486
12,875
3,429
0
4,386
8,287
0
34,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
34,082
320
Minions Killed
301
0
Camps Cleared
0
1,309,828
Distance Traveled
1,264,822
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,415
458
79
6
0
248,721
6
L
Ymir
6,683
477
25
2
0
230,667
2
W
Ra
8,281
592
85
6
0
259,347
4
W
Nemesis
7,683
549
71
5
0
305,357
1
W
Cerberus
8,359
597
43
3
0
259,754
2
W
Guan Yu
5,886
420
42
3
0
236,649
3
L
Chiron
7,339
524
89
6
0
267,543
4
L
Achilles
7,823
559
79
6
0
275,092
3
L
Anubis
5,731
409
26
2
0
219,623
0
L
Pele
6,506
465
82
6
0
271,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role