Player Matchup

Guan Yu
Guan Yu
B4RNA
Guan Yu
Level 6
God Stats
2W - 1L
1,713 SR
Queue Stats
5W - 7L
1,560 Elo+
Solo
Khepri
Khepri
Makieta
Khepri
Level 18
God Stats
5W - 4L
1,552 SR
Queue Stats
21W - 27L
1,512 Elo+
Party 1
Pele
Pele
RuneIord
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TheNorx
Merlin
Level 29
God Stats
0W - 1L
1,095 SR
Queue Stats
11W - 13L
1,549 Elo+
Solo
Heimdallr
Heimdallr
WoopieBoi
Heimdallr
Level 40
God Stats
2W - 3L
1,643 SR
Queue Stats
69W - 64L
1,633 Elo+
Party 1
Team Averages
Level 24
1,501 SR
1,551 Elo+

VS

Team Averages
Level 24
1,641 SR
1,604 Elo+
Neith
Neith
ETTHFDiamond
Neith
Level 16
God Stats
2W - 2L
1,521 SR
Queue Stats
106W - 93L
1,523 Elo+
Solo
Anubis
Anubis
leavemyjungle
Anubis
Level 27
God Stats
13W - 15L
1,552 SR
Queue Stats
156W - 156L
1,534 Elo+
Solo
Aphrodite
Aphrodite
oBiTooX
Aphrodite
Level 29
God Stats
5W - 2L
1,760 SR
Queue Stats
41W - 30L
1,602 Elo+
Solo
Anhur
Anhur
skengyute
Anhur
Level 29
God Stats
15W - 11L
1,756 SR
Queue Stats
253W - 226L
1,647 Elo+
Solo
Bakasura
Bakasura
Кехетай
Bakasura
Level 18
God Stats
9W - 3L
1,618 SR
Queue Stats
19W - 26L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B4RNA
Guan Yu
12
1 / 6 / 1
8,096
405
3,360
14,421
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
Makieta
Khepri
12
0 / 5 / 3
8,717
436
3,293
17,779
14,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
17
4 / 8 / 3
10,766
538
15,350
21,573
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
TheNorx
Merlin
12
2 / 10 / 0
7,843
392
14,685
15,899
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WoopieBoi
Heimdallr
13
0 / 4 / 2
8,334
417
9,312
16,651
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
10,543
527
17,576
13,414
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 2 / 11
13,147
657
28,926
22,629
12,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
oBiTooX
Aphrodite
16
3 / 1 / 8
10,793
540
5,617
14,609
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
skengyute
Anhur
18
11 / 3 / 9
12,050
603
14,873
14,361
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
17
4 / 1 / 6
11,222
561
6,762
16,829
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
7
Kills
33
33
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B4RNA
Guan Yu
1
6
1
0.25
W
4
0
10
9
L
Khepri
Makieta
Khepri
0
5
3
0.3
L
Pele
4
8
3
0.69
L
Merlin
TheNorx
Merlin
2
10
0
0.2
L
Heimdallr
WoopieBoi
Heimdallr
0
4
2
0.25
W
11
2
11
8.25
W
Aphrodite
oBiTooX
Aphrodite
3
1
8
7
W
Anhur
skengyute
Anhur
11
3
9
5.17
W
Bakasura
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,000
Damage
73,754
86,323
Taken
81,842
39,047
Mitigated
42,577
11,732
Healing
47,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B4RNA
Guan Yu
3,360
145
650
1,979
14,421
10,499
735
8,837
5,332
0
21,829
W
17,576
11,642
0
6,310
13,414
5,278
6,052
1,383
11,889
0
79,669
L
Khepri
Makieta
Khepri
3,293
331
0
1,551
17,779
14,939
0
5,163
11,986
16,606
0
L
Pele
15,350
2,907
0
3,437
21,573
5,020
0
9,838
11,403
0
83,147
L
Merlin
TheNorx
Merlin
14,685
379
0
700
15,899
3,610
0
4,239
11,533
38,925
0
L
Heimdallr
WoopieBoi
Heimdallr
9,312
5,580
0
3,415
16,651
4,979
0
6,466
9,975
0
56,129
W
28,926
1,387
0
16,710
22,629
12,521
236
4,520
17,763
101,211
0
W
Aphrodite
oBiTooX
Aphrodite
5,617
1,107
3,202
8,756
14,609
13,404
320
4,151
10,184
40,639
0
W
Anhur
skengyute
Anhur
14,873
7,256
0
4,863
14,361
4,706
4,765
5,288
8,479
0
63,527
W
Bakasura
6,762
4,018
0
8,120
16,829
6,668
517
1,460
15,219
0
45,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,756
Gold Earned
57,755
355
Minions Killed
576
0
Camps Cleared
0
1,704,637
Distance Traveled
1,917,671
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,096
405
30
2
0
350,843
0
W
Neith
10,543
527
122
6
0
361,427
5
L
Khepri
8,717
436
23
1
0
359,043
4
L
Pele
10,766
538
132
7
0
341,599
2
L
Merlin
7,843
392
55
3
0
320,107
3
L
Heimdallr
8,334
417
115
6
0
333,045
2
W
Anubis
13,147
657
161
8
0
330,395
1
W
Aphrodite
10,793
540
75
4
0
422,932
6
W
Anhur
12,050
603
86
4
0
370,075
12
W
Bakasura
11,222
561
132
7
0
432,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role