Player Matchup

Ymir
Ymir
FiveTwoMagoo
Ymir
Level 111
God Stats
702W - 558L
1,651 SR
Queue Stats
826W - 735L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grim35
Cu Chulainn
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 29L
1,744 Elo+
Solo
Da Ji
Da Ji
Supernaru64
Da Ji
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 194L
1,564 Elo+
Solo
Persephone
Persephone
Travis5050
Persephone
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 78L
1,485 Elo+
Solo
Apollo
Apollo
ian_woodgate
Apollo
Level 86
God Stats
11W - 12L
1,595 SR
Queue Stats
216W - 191L
1,614 Elo+
Party 2
Team Averages
Level 118
1,549 SR
1,592 Elo+

VS

Team Averages
Level 120
1,627 SR
1,550 Elo+
Set
Set
Chimbosmokes
Set
Level 148
God Stats
2W - 2L
1,377 SR
Queue Stats
385W - 377L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
Persaw
Kuzenbo
Level 148
God Stats
7W - 7L
1,575 SR
Queue Stats
150W - 151L
1,581 Elo+
Party 1
Apollo
Apollo
PsDixoneR
Apollo
Level 129
God Stats
11W - 9L
1,767 SR
Queue Stats
127W - 118L
1,587 Elo+
Party 1
Vulcan
Vulcan
TooCalmForYou
Vulcan
Level 108
God Stats
2W - 2L
1,530 SR
Queue Stats
52W - 42L
1,459 Elo+
Solo
Chaac
Chaac
arctic564
Chaac
Level 69
God Stats
7W - 2L
1,889 SR
Queue Stats
450W - 413L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,132
438
3,983
9,663
4,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Grim35
Cu Chulainn
10
1 / 4 / 0
6,398
457
6,488
12,092
6,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 4
6,570
469
3,423
9,914
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
Travis5050
Persephone
11
2 / 1 / 2
7,362
526
7,031
7,252
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
2 / 4 / 4
7,048
503
3,570
8,227
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,476
534
6,957
9,643
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Persaw
Kuzenbo
10
2 / 2 / 6
6,679
477
4,378
9,650
6,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
PsDixoneR
Apollo
14
5 / 1 / 5
8,400
600
5,534
7,130
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 3
6,880
491
7,377
4,607
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
arctic564
Chaac
14
4 / 1 / 1
8,155
583
8,541
10,477
7,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
18
18
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
1
4
3
0.63
L
Cu Chulainn
Grim35
Cu Chulainn
1
4
0
0.25
W
Kuzenbo
Persaw
Kuzenbo
2
2
6
2.5
W
Apollo
PsDixoneR
Apollo
5
1
5
7.5
L
1
5
4
0.6
W
3
2
3
2.25
L
Persephone
Travis5050
Persephone
2
1
2
3
W
Chaac
arctic564
Chaac
4
1
1
4.5
L
Apollo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
32,787
47,148
Taken
41,507
20,196
Mitigated
21,812
11,917
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,957
3,073
0
1,485
9,643
3,519
0
3,187
6,456
0
49,029
L
3,983
918
0
2,677
9,663
4,657
0
3,169
6,494
21,592
0
L
Cu Chulainn
Grim35
Cu Chulainn
6,488
1,785
0
2,834
12,092
6,023
0
833
11,259
629
28,606
W
Kuzenbo
Persaw
Kuzenbo
4,378
1,796
0
1,848
9,650
6,902
0
4,862
4,788
13,803
0
W
Apollo
PsDixoneR
Apollo
5,534
3,346
0
4,115
7,130
2,204
0
785
6,345
0
61,972
L
3,423
644
0
2,769
9,914
3,731
0
2,044
7,870
0
32,260
W
7,377
1,989
0
490
4,607
1,624
0
1,540
3,067
35,786
0
L
Persephone
Travis5050
Persephone
7,031
84
74
1,794
7,252
2,357
0
4,110
3,141
37,590
0
W
Chaac
arctic564
Chaac
8,541
2,472
0
4,308
10,477
7,563
0
1,194
9,283
0
57,095
L
Apollo
3,570
1,497
0
1,769
8,227
3,428
0
1,598
6,629
0
37,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
37,590
329
Minions Killed
408
0
Camps Cleared
0
1,260,832
Distance Traveled
1,332,969
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,476
534
84
6
0
282,104
3
L
Ymir
6,132
438
32
2
0
244,592
6
L
Cu Chulainn
6,398
457
64
5
0
202,542
2
W
Kuzenbo
6,679
477
22
2
0
291,997
2
W
Apollo
8,400
600
116
8
0
249,043
1
L
Da Ji
6,570
469
67
5
0
299,019
2
W
Vulcan
6,880
491
73
5
0
227,035
5
L
Persephone
7,362
526
85
6
0
263,433
0
W
Chaac
8,155
583
113
8
0
282,790
1
L
Apollo
7,048
503
81
6
0
251,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role