Player Matchup

Neith
Neith
CopenhagenWinter
Neith
Level 15
God Stats
8W - 1L
1,788 SR
Queue Stats
90W - 66L
1,650 Elo+
Solo
Sobek
Sobek
Dralgy
Sobek
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
211W - 189L
1,657 Elo+
Solo
Skadi
Skadi
Mantaxia
Skadi
Level 29
God Stats
70W - 55L
1,613 SR
Queue Stats
137W - 132L
1,600 Elo+
Solo
Ra
Ra
MegaDumb
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,479 Elo+
Party 1
Arachne
Arachne
UntimelyDeath
Arachne
Level 28
God Stats
14W - 5L
1,595 SR
Queue Stats
27W - 13L
1,485 Elo+
Party 1
Team Averages
Level 23
1,599 SR
1,574 Elo+

VS

Team Averages
Level 22
1,542 SR
1,562 Elo+
Bellona
Bellona
Psykk
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 93L
1,780 Elo+
Solo
Geb
Geb
RaidenTameemon
Geb
Level 27
God Stats
3W - 5L
1,441 SR
Queue Stats
36W - 44L
1,477 Elo+
Solo
Neith
Neith
SaToruツ
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,462 Elo+
Solo
Hades
Hades
TheAlmightyHat
Hades
Level 27
God Stats
4W - 5L
1,485 SR
Queue Stats
160W - 183L
1,460 Elo+
Solo
Izanami
Izanami
TheNekkore
Izanami
Level 26
God Stats
2W - 1L
1,784 SR
Queue Stats
38W - 27L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 3
10,743
716
12,387
9,423
3,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Dralgy
Sobek
12
4 / 2 / 11
8,867
591
5,560
12,984
9,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Mantaxia
Skadi
14
3 / 2 / 2
8,402
560
7,147
9,118
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 2
8,918
595
7,497
8,394
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
3 / 2 / 8
8,191
546
5,413
11,619
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Psykk
Bellona
3
0 / 0 / 0
4,657
310
354
1,580
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
1 / 5 / 2
6,686
446
4,876
12,875
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SaToruツ
Neith
10
0 / 8 / 0
5,999
400
3,173
8,007
2,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 5 / 1
8,528
569
14,866
15,840
8,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TheNekkore
Izanami
15
3 / 5 / 0
8,784
586
12,731
13,558
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
10
10
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Sobek
Dralgy
Sobek
4
2
11
4.75
W
Skadi
Mantaxia
Skadi
3
2
2
2
W
5
4
2
1.5
L
Bellona
Psykk
Bellona
0
0
0
0
L
1
5
2
0.4
L
Neith
SaToruツ
Neith
0
8
0
0
L
6
5
1
1.3
L
Izanami
TheNekkore
Izanami
3
5
0
0.6
W
Arachne
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,004
Damage
36,000
51,538
Taken
51,860
22,612
Mitigated
22,482
18,085
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,387
6,857
0
4,543
9,423
3,710
3,356
2,042
7,381
0
84,108
W
Sobek
Dralgy
Sobek
5,560
896
0
3,806
12,984
9,740
666
5,152
7,832
14,784
0
W
Skadi
Mantaxia
Skadi
7,147
3,304
0
2,948
9,118
1,888
3,444
1,048
8,070
0
50,435
W
7,497
816
856
1,520
8,394
2,983
654
6,703
1,691
41,959
0
L
Bellona
Psykk
Bellona
354
85
0
1,122
1,580
681
0
0
1,580
0
4,979
L
4,876
691
0
1,407
12,875
4,972
0
2,736
10,047
36,468
0
L
Neith
SaToruツ
Neith
3,173
2,219
0
1,238
8,007
2,143
574
996
6,933
0
28,166
L
14,866
1,488
0
5,390
15,840
8,720
75
7,385
8,063
49,783
0
L
Izanami
TheNekkore
Izanami
12,731
8,511
0
4,120
13,558
5,966
452
1,378
12,180
0
73,413
W
Arachne
5,413
3,396
318
4,094
11,619
4,291
950
4,797
6,822
0
25,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,121
Gold Earned
34,654
430
Minions Killed
371
0
Camps Cleared
0
1,288,529
Distance Traveled
1,006,613
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,743
716
186
12
0
244,709
2
W
Sobek
8,867
591
23
2
0
280,693
1
W
Skadi
8,402
560
83
6
0
255,742
0
W
Ra
8,918
595
93
6
0
233,161
3
L
Bellona
4,657
310
12
1
0
46,061
0
L
Geb
6,686
446
78
5
0
246,842
1
L
Neith
5,999
400
50
3
0
232,554
2
L
Hades
8,528
569
90
6
0
249,020
1
L
Izanami
8,784
586
141
9
0
232,136
2
W
Arachne
8,191
546
45
3
0
274,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role