Player Matchup

Cthulhu
Cthulhu
Carlos-with-a-K
Cthulhu
Level 22
God Stats
13W - 17L
1,596 SR
Queue Stats
160W - 228L
1,448 Elo+
Solo
Ra
Ra
GODKENAI
Ra
Level 12
God Stats
0W - 1L
1,214 SR
Queue Stats
4W - 11L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrucVu123
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,808 Elo+
Party 3
Neith
Neith
voiucuatrucne
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
woodchuker
Hercules
Level 29
God Stats
4W - 9L
1,536 SR
Queue Stats
165W - 202L
1,449 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,496 Elo+

VS

Team Averages
Level 18
1,494 SR
1,451 Elo+
Medusa
Medusa
DzMono
Medusa
Level 26
God Stats
8W - 8L
1,479 SR
Queue Stats
57W - 49L
1,486 Elo+
Solo
Pele
Pele
ReformedSaltLord
Pele
Level 16
God Stats
10W - 5L
1,593 SR
Queue Stats
95W - 67L
1,479 Elo+
Party 1
Athena
Athena
Snoop_Ekkoo
Athena
Level 26
God Stats
4W - 2L
1,347 SR
Queue Stats
11W - 9L
1,380 Elo+
Party 2
Anubis
Anubis
Snoop_Lamaa
Anubis
Level 15
God Stats
5W - 4L
1,467 SR
Queue Stats
11W - 7L
1,404 Elo+
Party 2
Merlin
Merlin
dekigod
Merlin
Level 7
God Stats
13W - 4L
1,582 SR
Queue Stats
24W - 15L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,899
487
605
4,074
1,203
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 6 / 1
4,173
522
267
4,311
958
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
TrucVu123
Tsukuyomi
5
0 / 3 / 0
3,926
491
358
4,910
1,116
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 4 / 0
4,080
510
747
3,729
1,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
woodchuker
Hercules
4
0 / 2 / 0
3,607
451
1,321
4,816
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DzMono
Medusa
8
2 / 2 / 1
5,211
651
1,579
4,044
982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 3
5,121
640
1,853
4,731
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
7
5 / 0 / 2
5,132
642
1,893
3,330
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
7
1 / 0 / 5
4,472
559
2,625
1,793
777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
dekigod
Merlin
8
5 / 1 / 1
5,516
690
2,444
2,816
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
17
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Medusa
DzMono
Medusa
2
2
1
1.25
L
0
6
1
0.08
W
1
1
3
2.5
W
Athena
5
0
2
6
W
Anubis
1
0
5
3.5
L
Tsukuyomi
TrucVu123
Tsukuyomi
0
3
0
0
W
Merlin
dekigod
Merlin
5
1
1
5.5
L
1
4
0
0.25
L
Hercules
woodchuker
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,298
Damage
10,394
21,840
Taken
16,714
5,922
Mitigated
5,203
3,359
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
605
74
0
248
4,074
1,203
0
676
3,398
8,682
0
W
Medusa
DzMono
Medusa
1,579
505
0
832
4,044
982
1,794
284
3,760
0
22,416
L
267
186
0
558
4,311
958
306
580
3,597
13,420
0
W
1,853
339
0
1,867
4,731
1,376
144
159
4,572
0
24,252
W
Athena
1,893
671
0
1,317
3,330
1,284
197
90
3,240
6,991
0
W
Anubis
2,625
764
0
745
1,793
777
409
231
1,562
15,258
0
L
Tsukuyomi
TrucVu123
Tsukuyomi
358
52
0
1,038
4,910
1,116
0
1,167
3,695
0
13,816
W
Merlin
dekigod
Merlin
2,444
383
0
419
2,816
784
504
108
2,708
17,330
0
L
747
318
0
319
3,729
1,030
0
2,378
1,267
0
5,911
L
Hercules
woodchuker
Hercules
1,321
467
111
1,085
4,816
1,615
0
1,843
2,921
0
7,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,685
Gold Earned
25,452
108
Minions Killed
189
0
Camps Cleared
0
596,920
Distance Traveled
752,969
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,899
487
16
2
0
105,538
1
W
Medusa
5,211
651
47
6
0
115,944
0
L
Ra
4,173
522
28
4
0
126,439
0
W
Pele
5,121
640
60
8
0
164,560
1
W
Athena
5,132
642
14
2
0
185,665
0
W
Anubis
4,472
559
21
3
0
147,088
0
L
Tsukuyomi
3,926
491
33
4
0
150,735
0
W
Merlin
5,516
690
47
6
0
139,712
0
L
Neith
4,080
510
19
2
0
114,905
0
L
Hercules
3,607
451
12
2
0
99,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role