Player Matchup

Vamana
Vamana
Ahead
Vamana
Level 160
God Stats
2W - 1L
1,659 SR
Queue Stats
94W - 41L
1,796 Elo+
Solo
Xing Tian
Xing Tian
Blackllangel
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mussellini
Loki
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
543W - 539L
1,601 Elo+
Solo
Yemoja
Yemoja
TheDreamkeeper
Yemoja
Level 129
God Stats
5W - 4L
1,521 SR
Queue Stats
227W - 225L
1,560 Elo+
Solo
Merlin
Merlin
rapierek2712
Merlin
Level 148
God Stats
2W - 9L
1,415 SR
Queue Stats
181W - 196L
1,571 Elo+
Solo
Team Averages
Level 151
1,519 SR
1,606 Elo+

VS

Team Averages
Level 136
1,431 SR
1,582 Elo+
Set
Set
AncientPepes
Set
Level 155
God Stats
1W - 0L
1,345 SR
Queue Stats
90W - 76L
1,540 Elo+
Solo
Ymir
Ymir
CALLMESALIM
Ymir
Level 98
God Stats
8W - 3L
1,403 SR
Queue Stats
721W - 756L
1,538 Elo+
Solo
Freya
Freya
Nadricks
Freya
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 99L
1,609 Elo+
Solo
Ares
Ares
OfficerHot
Ares
Level 108
God Stats
4W - 0L
1,585 SR
Queue Stats
238W - 200L
1,589 Elo+
Solo
Horus
Horus
OmgY
Horus
Level 160
God Stats
4W - 5L
1,323 SR
Queue Stats
1,000W - 721L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ahead
Vamana
17
4 / 5 / 9
11,517
823
14,660
17,104
15,449
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Xing Tian
Blackllangel
Xing Tian
17
1 / 5 / 13
10,966
783
9,822
19,502
23,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

17
5 / 6 / 12
10,715
765
14,117
14,427
7,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
1 / 4 / 16
10,122
723
6,933
12,385
10,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
8 / 5 / 10
11,273
805
22,225
12,154
8,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 13
11,661
833
19,899
15,229
11,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 3 / 14
11,056
790
10,206
19,128
22,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
Nadricks
Freya
17
7 / 3 / 10
10,547
753
13,256
14,432
8,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

20
5 / 4 / 14
12,446
889
12,719
20,239
27,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
OmgY
Horus
17
2 / 4 / 19
11,448
818
7,496
17,677
21,934
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
95
19
Kills
25
25
Deaths
19
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ahead
Vamana
4
5
9
1.7
W
6
5
13
2.5
L
Xing Tian
Blackllangel
Xing Tian
1
5
13
1.5
W
5
3
14
4
L
5
6
12
1.83
W
Freya
Nadricks
Freya
7
3
10
4
W
5
4
14
3
W
Horus
OmgY
Horus
2
4
19
2.88
L
1
4
16
2.25
L
Merlin
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,757
Damage
63,576
75,572
Taken
86,705
66,198
Mitigated
91,736
26,247
Healing
34,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ahead
Vamana
14,660
8,191
1,179
3,520
17,104
15,449
1,026
7,760
9,280
0
21,854
W
19,899
8,897
508
3,262
15,229
11,039
2,204
7,980
7,249
0
48,999
L
Xing Tian
Blackllangel
Xing Tian
9,822
262
588
2,986
19,502
23,994
414
9,316
9,891
26,032
0
W
10,206
711
1,796
3,647
19,128
22,738
528
8,461
10,667
25,889
0
L
14,117
1,388
0
0
14,427
7,675
2,137
8,148
6,249
0
24,863
W
Freya
Nadricks
Freya
13,256
3,540
0
5,939
14,432
8,468
1,749
6,585
7,847
26,720
0
W
12,719
285
708
2,785
20,239
27,557
708
7,610
12,629
24,386
0
W
Horus
OmgY
Horus
7,496
2,353
9,218
6,594
17,677
21,934
1,052
8,344
9,333
0
13,697
L
6,933
2,753
12,587
3,860
12,385
10,870
648
6,523
5,682
12,127
0
L
Merlin
22,225
1,780
124
1,403
12,154
8,210
896
3,745
8,289
47,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
57,158
147
Minions Killed
136
0
Camps Cleared
0
1,089,593
Distance Traveled
1,225,687
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,517
823
29
2
0
211,305
3
W
Set
11,661
833
43
3
0
233,496
2
L
Xing Tian
10,966
783
30
2
0
231,070
1
W
Ymir
11,056
790
35
3
0
233,297
1
L
Loki
10,715
765
24
2
0
241,316
0
W
Freya
10,547
753
26
2
0
244,823
2
W
Ares
12,446
889
20
1
0
247,570
0
W
Horus
11,448
818
12
1
0
266,501
0
L
Yemoja
10,122
723
18
1
0
211,056
2
L
Merlin
11,273
805
46
3
0
194,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role