Player Matchup

Merlin
Merlin
KvngKyWaun
Merlin
Level 96
God Stats
4W - 9L
1,490 SR
Queue Stats
491W - 503L
1,519 Elo+
Solo
Fafnir
Fafnir
Prayz OceanMan
Fafnir
Level 123
God Stats
1W - 5L
1,280 SR
Queue Stats
413W - 366L
1,522 Elo+
Solo
Bellona
Bellona
Thestral19
Bellona
Level 143
God Stats
9W - 9L
1,347 SR
Queue Stats
172W - 177L
1,495 Elo+
Solo
Apollo
Apollo
Trew_MOAB
Apollo
Level 123
God Stats
2W - 2L
1,657 SR
Queue Stats
109W - 101L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
rabb25
Tsukuyomi
Level 149
God Stats
7W - 8L
1,557 SR
Queue Stats
112W - 100L
1,556 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,529 Elo+

VS

Team Averages
Level 101
1,508 SR
1,533 Elo+
Loki
Loki
BOZOdaRIddLEr88
Loki
Level 129
God Stats
6W - 5L
1,369 SR
Queue Stats
630W - 605L
1,518 Elo+
Solo
Scylla
Scylla
Capt1776
Scylla
Level 140
God Stats
17W - 11L
1,735 SR
Queue Stats
129W - 108L
1,563 Elo+
Solo
Ullr
Ullr
SickTurtle123
Ullr
Level 61
God Stats
17W - 19L
1,436 SR
Queue Stats
40W - 36L
1,506 Elo+
Party 1
Awilix
Awilix
TM Kwebbelkous
Awilix
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,515 Elo+
Party 1
Terra
Terra
lSun_BearI
Terra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 146L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KvngKyWaun
Merlin
16
4 / 2 / 1
9,057
566
6,809
7,388
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 0 / 3
9,183
574
4,597
12,200
9,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Thestral19
Bellona
14
2 / 3 / 2
8,337
521
8,760
13,081
11,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Trew_MOAB
Apollo
14
0 / 2 / 4
8,769
548
5,338
8,408
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
rabb25
Tsukuyomi
11
3 / 2 / 1
7,406
463
4,902
9,323
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,851
553
10,312
14,429
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Capt1776
Scylla
16
3 / 0 / 0
9,432
590
4,851
4,130
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 2
8,316
520
4,799
7,128
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 2
7,719
482
2,810
13,875
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
13
0 / 1 / 3
7,268
454
4,373
9,920
5,073
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
9
9
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
W
Scylla
Capt1776
Scylla
3
0
0
3
L
Merlin
KvngKyWaun
Merlin
4
2
1
2.25
L
1
0
3
2.5
W
0
1
2
1
W
2
5
2
0.6
L
Bellona
Thestral19
Bellona
2
3
2
1
L
Apollo
Trew_MOAB
Apollo
0
2
4
1
W
Terra
0
1
3
1.5
L
Tsukuyomi
rabb25
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
27,145
50,400
Taken
49,482
30,231
Mitigated
23,638
14,678
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,312
3,109
0
4,930
14,429
10,125
0
1,579
12,850
0
58,671
W
Scylla
Capt1776
Scylla
4,851
608
0
1,261
4,130
1,361
618
1,679
2,451
64,161
0
L
Merlin
KvngKyWaun
Merlin
6,809
431
0
2,196
7,388
2,769
86
3,638
3,582
67,452
0
L
4,597
1,011
0
3,986
12,200
9,859
0
3,334
8,770
29,710
0
W
4,799
1,561
0
701
7,128
2,556
1,467
1,434
5,694
0
53,452
W
2,810
1,248
213
3,856
13,875
4,523
737
3,289
10,586
0
36,608
L
Bellona
Thestral19
Bellona
8,760
3,494
0
3,588
13,081
11,425
546
391
12,690
0
49,144
L
Apollo
Trew_MOAB
Apollo
5,338
1,978
0
2,302
8,408
2,902
1,308
1,153
7,255
0
61,317
W
Terra
4,373
557
1,570
1,709
9,920
5,073
0
3,425
6,495
24,200
0
L
Tsukuyomi
rabb25
Tsukuyomi
4,902
1,753
0
2,606
9,323
3,276
36
390
8,879
0
42,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
41,586
476
Minions Killed
475
0
Camps Cleared
0
1,373,442
Distance Traveled
1,534,406
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,851
553
105
7
0
303,573
0
W
Scylla
9,432
590
156
10
0
305,817
3
L
Merlin
9,057
566
129
8
0
270,077
3
L
Fafnir
9,183
574
43
3
0
299,775
0
W
Ullr
8,316
520
107
7
0
286,118
0
W
Awilix
7,719
482
68
4
0
316,331
0
L
Bellona
8,337
521
101
6
0
265,040
1
L
Apollo
8,769
548
132
8
0
285,187
0
W
Terra
7,268
454
39
2
0
322,567
3
L
Tsukuyomi
7,406
463
71
4
0
253,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role