Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bubusiek
Sun Wukong
Level 149
God Stats
0W - 1L
1,720 SR
Queue Stats
86W - 77L
1,584 Elo+
Solo
Nemesis
Nemesis
Flomix
Nemesis
Level 147
God Stats
3W - 5L
1,687 SR
Queue Stats
477W - 495L
1,546 Elo+
Solo
Heimdallr
Heimdallr
eponymouss
Heimdallr
Level 146
God Stats
0W - 4L
1,216 SR
Queue Stats
160W - 178L
1,571 Elo+
Solo
Thoth
Thoth
tygrysor090
Thoth
Level 142
God Stats
1W - 2L
1,200 SR
Queue Stats
27W - 23L
1,725 Elo+
Solo
Team Averages
Level 147
1,465 SR
1,585 Elo+

VS

Team Averages
Level 118
1,519 SR
1,612 Elo+
Sun Wukong
Sun Wukong
Archidamus
Sun Wukong
Level 127
God Stats
3W - 0L
1,815 SR
Queue Stats
99W - 59L
1,587 Elo+
Party 1
Medusa
Medusa
Belrice
Medusa
Level 69
God Stats
1W - 0L
1,280 SR
Queue Stats
97W - 53L
1,595 Elo+
Party 1
Da Ji
Da Ji
Jorammun
Da Ji
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,737 Elo+
Solo
Merlin
Merlin
PaulBobPage
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
Voltarien
Cu Chulainn
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 50L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 4 / 8
9,794
816
12,641
14,595
5,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Bubusiek
Sun Wukong
14
3 / 7 / 6
9,043
754
9,192
21,176
23,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Flomix
Nemesis
15
4 / 5 / 6
10,358
863
13,735
18,463
18,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
eponymouss
Heimdallr
15
0 / 7 / 9
8,518
710
8,231
14,163
7,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 7
9,929
827
12,188
11,233
4,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archidamus
Sun Wukong
16
2 / 2 / 22
9,775
815
12,815
15,335
12,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Belrice
Medusa
15
4 / 4 / 14
9,588
799
16,462
11,759
5,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Jorammun
Da Ji
17
10 / 4 / 12
10,816
901
8,955
16,000
8,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
6 / 2 / 14
10,606
884
17,360
8,713
4,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Voltarien
Cu Chulainn
17
5 / 2 / 20
10,158
847
17,370
16,113
20,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
14
Kills
27
27
Deaths
14
36
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
8
1.75
W
Sun Wukong
Archidamus
Sun Wukong
2
2
22
6.5
W
Medusa
Belrice
Medusa
4
4
14
2.75
L
Sun Wukong
Bubusiek
Sun Wukong
3
7
6
0.86
L
Nemesis
Flomix
Nemesis
4
5
6
1.4
W
Da Ji
Jorammun
Da Ji
10
4
12
4
W
Merlin
6
2
14
6.5
W
Cu Chulainn
Voltarien
Cu Chulainn
5
2
20
7.5
L
Heimdallr
eponymouss
Heimdallr
0
7
9
0.64
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,987
Damage
72,962
79,630
Taken
67,920
59,823
Mitigated
51,407
27,844
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,641
1,629
2,877
4,807
14,595
5,612
1,457
3,310
11,015
24,971
0
W
Sun Wukong
Archidamus
Sun Wukong
12,815
943
989
1,770
15,335
12,148
1,058
7,642
7,693
0
17,423
W
Medusa
Belrice
Medusa
16,462
6,411
3,051
2,736
11,759
5,313
720
5,495
6,264
0
34,777
L
Sun Wukong
Bubusiek
Sun Wukong
9,192
564
1,852
4,416
21,176
23,955
121
6,291
14,525
0
18,246
L
Nemesis
Flomix
Nemesis
13,735
2,996
2,499
4,004
18,463
18,269
292
3,982
14,241
8,308
11,710
W
Da Ji
Jorammun
Da Ji
8,955
2,351
2,030
1,384
16,000
8,415
1,291
6,915
9,085
0
16,457
W
Merlin
17,360
1,282
1,780
753
8,713
4,647
1,618
1,767
6,946
41,192
0
W
Cu Chulainn
Voltarien
Cu Chulainn
17,370
1,420
958
2,363
16,113
20,884
722
7,788
8,325
0
30,015
L
Heimdallr
eponymouss
Heimdallr
8,231
1,610
1,158
2,823
14,163
7,329
972
1,799
12,124
0
18,114
L
12,188
529
1,850
1,558
11,233
4,658
1,144
1,978
9,225
28,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,642
Gold Earned
50,943
120
Minions Killed
141
0
Camps Cleared
0
1,055,163
Distance Traveled
1,220,047
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,794
816
22
2
0
208,571
3
W
Sun Wukong
9,775
815
27
2
0
276,251
0
W
Medusa
9,588
799
34
3
0
242,618
0
L
Sun Wukong
9,043
754
12
1
0
206,363
0
L
Nemesis
10,358
863
18
2
0
218,042
1
W
Da Ji
10,816
901
19
2
0
215,965
2
W
Merlin
10,606
884
43
4
0
240,376
1
W
Cu Chulainn
10,158
847
18
2
0
244,837
0
L
Heimdallr
8,518
710
22
2
0
202,943
3
L
Thoth
9,929
827
46
4
0
219,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role