Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HunterZERO07
Kukulkan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,298 Elo+
Party 2
Cerberus
Cerberus
ONI ANTONIO
Cerberus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
428W - 526L
1,443 Elo+
Party 2
Serqet
Serqet
RoxasFrost09
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,522 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,453 Elo+

VS

Team Averages
Level 83
1,543 SR
1,441 Elo+
Jormungandr
Jormungandr
CensingInk80461
Jormungandr
Level 35
God Stats
27W - 21L
1,530 SR
Queue Stats
179W - 146L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
General_Grizzly4
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 167L
1,266 Elo+
Party 1
Hercules
Hercules
H3R0Zz
Hercules
Level 87
God Stats
48W - 34L
1,619 SR
Queue Stats
754W - 716L
1,516 Elo+
Party 1
Janus
Janus
dboii11Blazee
Janus
Level 129
God Stats
25W - 37L
1,566 SR
Queue Stats
955W - 880L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
sabnova
Tsukuyomi
Level 100
God Stats
6W - 7L
1,500 SR
Queue Stats
464W - 453L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
10 / 4 / 1
12,654
633
17,894
13,819
5,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
 
Chaac
20
2 / 0 / 3
12,565
628
21,142
23,255
26,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
HunterZERO07
Kukulkan
15
2 / 3 / 2
9,390
470
9,834
9,940
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ONI ANTONIO
Cerberus
13
1 / 1 / 4
9,144
457
7,160
20,140
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
15
2 / 5 / 3
9,709
485
3,253
14,506
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CensingInk80461
Jormungandr
15
2 / 0 / 2
8,235
412
8,444
13,824
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 6
9,186
459
8,412
13,944
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
H3R0Zz
Hercules
17
1 / 3 / 0
10,148
507
11,990
23,906
20,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 3 / 3
10,744
537
6,589
13,767
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
sabnova
Tsukuyomi
17
7 / 7 / 2
10,539
527
8,904
17,748
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
17
Kills
13
13
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
4
1
2.63
W
Chaac
 
Chaac
2
0
3
3.5
L
Jormungandr
CensingInk80461
Jormungandr
2
0
2
3
L
0
4
6
0.75
L
Hercules
H3R0Zz
Hercules
1
3
0
0.33
W
Kukulkan
HunterZERO07
Kukulkan
2
3
2
1
W
Cerberus
ONI ANTONIO
Cerberus
1
1
4
3
W
Serqet
2
5
3
0.7
L
3
3
3
1.5
L
Tsukuyomi
sabnova
Tsukuyomi
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,283
Damage
44,339
81,660
Taken
83,189
57,465
Mitigated
43,028
31,879
Healing
29,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,894
539
0
6,420
13,819
5,654
691
5,098
8,335
86,914
0
W
Chaac
 
Chaac
21,142
5,140
0
16,251
23,255
26,694
814
0
23,255
0
103,953
L
Jormungandr
CensingInk80461
Jormungandr
8,444
1,898
0
4,122
13,824
6,963
465
7,680
4,963
46,843
0
L
8,412
5,141
0
4,757
13,944
4,368
511
8,664
4,898
0
57,775
L
Hercules
H3R0Zz
Hercules
11,990
5,864
0
9,088
23,906
20,380
0
819
21,707
0
72,992
W
Kukulkan
HunterZERO07
Kukulkan
9,834
1,352
0
0
9,940
3,518
232
3,595
5,969
61,796
0
W
Cerberus
ONI ANTONIO
Cerberus
7,160
268
0
3,950
20,140
16,310
225
3,931
15,849
37,137
0
W
Serqet
3,253
559
0
5,258
14,506
5,289
448
1,159
13,219
0
50,428
L
6,589
373
155
5,954
13,767
4,830
870
9,786
3,941
75,757
0
L
Tsukuyomi
sabnova
Tsukuyomi
8,904
2,023
0
5,318
17,748
6,487
0
7,250
9,915
0
62,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,462
Gold Earned
48,852
627
Minions Killed
601
0
Camps Cleared
0
1,919,716
Distance Traveled
1,856,501
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,654
633
143
7
0
360,358
3
W
Chaac
12,565
628
190
10
0
396,289
1
L
Jormungandr
8,235
412
61
3
0
363,179
2
L
Jing Wei
9,186
459
100
5
0
358,839
1
L
Hercules
10,148
507
152
8
0
370,410
2
W
Kukulkan
9,390
470
99
5
0
375,718
2
W
Cerberus
9,144
457
93
5
0
397,124
6
W
Serqet
9,709
485
102
5
0
390,227
2
L
Janus
10,744
537
172
9
0
370,712
2
L
Tsukuyomi
10,539
527
116
6
0
393,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role