Player Matchup

Fenrir
Fenrir
A2005-ADRIA
Fenrir
Level 29
God Stats
11W - 6L
1,618 SR
Queue Stats
63W - 63L
1,325 Elo+
Party 2
Chernobog
Chernobog
Idzoono
Chernobog
Level 18
God Stats
3W - 3L
1,368 SR
Queue Stats
6W - 10L
1,298 Elo+
Solo
Heimdallr
Heimdallr
Maruto88
Heimdallr
Level 29
God Stats
1W - 1L
1,267 SR
Queue Stats
72W - 73L
1,392 Elo+
Party 2
Anubis
Anubis
Wotakoi95
Anubis
Level 27
God Stats
19W - 9L
1,570 SR
Queue Stats
39W - 42L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
freepornoo
Danzaburou
Level 28
God Stats
2W - 3L
1,465 SR
Queue Stats
8W - 8L
1,455 Elo+
Solo
Team Averages
Level 26
1,457 SR
1,354 Elo+

VS

Team Averages
Level 12
1,486 SR
1,328 Elo+
Cthulhu
Cthulhu
AgentOfChaos82
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SirMorfar
Bellona
Level 13
God Stats
2W - 3L
1,480 SR
Queue Stats
2W - 4L
1,258 Elo+
Solo
Gilgamesh
Gilgamesh
TinyDuke
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Loki
Loki
Xeflay
Loki
Level 18
God Stats
3W - 6L
1,659 SR
Queue Stats
13W - 22L
1,210 Elo+
Party 1
Ao Kuang
Ao Kuang
royalSD14
Ao Kuang
Level 21
God Stats
0W - 4L
1,293 SR
Queue Stats
8W - 24L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 4 / 6
11,881
566
8,430
14,095
9,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Idzoono
Chernobog
18
6 / 1 / 4
11,974
570
5,879
7,928
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Maruto88
Heimdallr
17
6 / 5 / 8
11,758
560
9,372
13,984
6,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Wotakoi95
Anubis
17
9 / 8 / 10
12,001
571
16,841
16,883
9,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
freepornoo
Danzaburou
6
0 / 1 / 1
6,917
329
895
1,578
431
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
6,009
286
966
4,271
1,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
SirMorfar
Bellona
17
3 / 4 / 8
10,196
486
6,857
11,935
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TinyDuke
Gilgamesh
20
11 / 6 / 3
12,538
597
19,331
18,064
13,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
Xeflay
Loki
13
3 / 5 / 3
9,268
441
6,945
11,954
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
royalSD14
Ao Kuang
10
2 / 11 / 2
7,622
363
4,618
14,764
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
30
Kills
19
19
Deaths
31
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
4
6
3
L
0
5
1
0.1
W
Chernobog
Idzoono
Chernobog
6
1
4
8
W
Heimdallr
Maruto88
Heimdallr
6
5
8
2
L
Bellona
SirMorfar
Bellona
3
4
8
1.75
L
Gilgamesh
TinyDuke
Gilgamesh
11
6
3
2.08
W
Anubis
Wotakoi95
Anubis
9
8
10
1.75
L
Loki
Xeflay
Loki
3
5
3
0.9
W
Danzaburou
freepornoo
Danzaburou
0
1
1
0.5
L
Ao Kuang
royalSD14
Ao Kuang
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
38,717
54,468
Taken
60,988
29,490
Mitigated
33,209
11,075
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,430
3,903
0
598
14,095
9,272
3,996
1,433
12,632
0
64,947
L
966
194
0
180
4,271
1,491
216
1,627
2,644
3,901
0
W
Chernobog
Idzoono
Chernobog
5,879
3,419
0
1,971
7,928
4,062
414
200
7,728
0
67,566
W
Heimdallr
Maruto88
Heimdallr
9,372
3,875
0
2,328
13,984
6,318
2,136
1,826
12,128
0
63,587
L
Bellona
SirMorfar
Bellona
6,857
1,699
0
518
11,935
8,897
1,401
3,475
8,460
0
35,308
L
Gilgamesh
TinyDuke
Gilgamesh
19,331
8,370
0
1,489
18,064
13,260
1,722
6,149
11,915
0
82,279
W
Anubis
Wotakoi95
Anubis
16,841
2,311
0
5,702
16,883
9,407
3,351
1,871
14,922
57,777
0
L
Loki
Xeflay
Loki
6,945
1,649
0
2,949
11,954
5,443
0
1,053
10,901
0
40,151
W
Danzaburou
freepornoo
Danzaburou
895
435
0
476
1,578
431
0
74
1,474
0
9,114
L
Ao Kuang
royalSD14
Ao Kuang
4,618
906
0
1,683
14,764
4,118
0
4,537
10,221
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,531
Gold Earned
45,633
467
Minions Killed
283
0
Camps Cleared
0
1,455,471
Distance Traveled
1,591,644
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,881
566
126
6
0
368,508
1
L
Cthulhu
6,009
286
7
0
0
91,460
1
W
Chernobog
11,974
570
100
5
0
375,951
0
W
Heimdallr
11,758
560
125
6
0
359,930
1
L
Bellona
10,196
486
75
4
0
461,339
5
L
Gilgamesh
12,538
597
107
5
0
431,199
1
W
Anubis
12,001
571
98
5
0
280,938
3
L
Loki
9,268
441
67
3
0
349,681
1
W
Danzaburou
6,917
329
18
1
0
70,144
0
L
Ao Kuang
7,622
363
27
1
0
257,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role