Player Matchup

Cthulhu
Cthulhu
Hunterking145
Cthulhu
Level 113
God Stats
2W - 0L
1,416 SR
Queue Stats
38W - 49L
1,350 Elo+
Solo
Izanami
Izanami
Jomiben
Izanami
Level 105
God Stats
12W - 8L
1,586 SR
Queue Stats
211W - 221L
1,486 Elo+
Party 1
Arachne
Arachne
JorNaBo
Arachne
Level 100
God Stats
7W - 10L
1,285 SR
Queue Stats
144W - 138L
1,557 Elo+
Party 1
Anubis
Anubis
Pooty420
Anubis
Level 47
God Stats
41W - 45L
1,434 SR
Queue Stats
706W - 812L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Taco721
Gilgamesh
Level 53
God Stats
7W - 5L
1,696 SR
Queue Stats
312W - 298L
1,527 Elo+
Solo
Team Averages
Level 84
1,484 SR
1,474 Elo+

VS

Team Averages
Level 102
1,520 SR
1,497 Elo+
Bellona
Bellona
Davecreed
Bellona
Level 98
God Stats
16W - 19L
1,552 SR
Queue Stats
131W - 132L
1,507 Elo+
Party 3
Susano
Susano
FrenchToastStick
Susano
Level 107
God Stats
16W - 29L
1,423 SR
Queue Stats
392W - 385L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
Nercht
Heimdallr
Level 108
God Stats
6W - 4L
1,746 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Numen0rius
Kukulkan
Level 98
God Stats
2W - 7L
1,376 SR
Queue Stats
148W - 142L
1,515 Elo+
Party 3
King Arthur
King Arthur
Çryo
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 2 / 15
17,182
592
24,624
29,985
48,917
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Jomiben
Izanami
20
7 / 3 / 7
18,077
623
21,041
21,736
11,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
JorNaBo
Arachne
20
7 / 3 / 10
16,058
554
9,793
27,302
15,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Pooty420
Anubis
20
3 / 6 / 15
15,145
522
16,999
18,202
10,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Taco721
Gilgamesh
20
9 / 7 / 7
16,025
553
27,981
32,768
40,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Davecreed
Bellona
19
3 / 9 / 5
12,634
436
19,046
28,667
26,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 7 / 5
13,807
476
12,493
23,830
11,468
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Nercht
Heimdallr
20
4 / 6 / 3
14,180
489
20,979
28,288
14,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Numen0rius
Kukulkan
19
3 / 6 / 7
12,826
442
20,101
20,542
10,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Çryo
King Arthur
20
5 / 2 / 7
13,106
452
12,147
30,965
27,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
30
Kills
21
21
Deaths
30
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
Davecreed
Bellona
3
9
5
0.61
L
6
7
5
1.21
W
Cthulhu
4
2
15
5.75
W
Izanami
Jomiben
Izanami
7
3
7
3.5
W
Arachne
JorNaBo
Arachne
7
3
10
4
L
Heimdallr
Nercht
Heimdallr
4
6
3
0.92
L
Kukulkan
Numen0rius
Kukulkan
3
6
7
1.08
W
Anubis
Pooty420
Anubis
3
6
15
1.75
W
Gilgamesh
Taco721
Gilgamesh
9
7
7
1.79
L
King Arthur
Çryo
King Arthur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,438
Damage
84,766
129,993
Taken
132,292
126,250
Mitigated
91,024
42,758
Healing
34,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Davecreed
Bellona
19,046
8,970
349
7,217
28,667
26,437
544
5,380
23,287
0
83,179
L
12,493
1,392
0
4,331
23,830
11,468
0
7,889
15,941
0
103,959
W
Cthulhu
24,624
739
1,433
2,976
29,985
48,917
376
6,925
23,060
72,485
0
W
Izanami
Jomiben
Izanami
21,041
13,072
0
9,246
21,736
11,601
7,718
4,459
17,274
0
179,933
W
Arachne
JorNaBo
Arachne
9,793
6,550
0
16,226
27,302
15,114
1,979
2,689
24,613
0
104,340
L
Heimdallr
Nercht
Heimdallr
20,979
10,082
0
12,555
28,288
14,529
529
10,722
17,566
0
123,105
L
Kukulkan
Numen0rius
Kukulkan
20,101
1,314
0
5,093
20,542
10,717
0
7,644
12,898
95,602
0
W
Anubis
Pooty420
Anubis
16,999
344
0
6,259
18,202
10,444
1,176
5,264
12,938
89,160
0
W
Gilgamesh
Taco721
Gilgamesh
27,981
7,668
0
6,618
32,768
40,174
1,175
2,872
29,896
0
112,078
L
King Arthur
Çryo
King Arthur
12,147
1,026
0
4,848
30,965
27,873
13
9,988
20,977
281
73,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,487
Gold Earned
66,553
773
Minions Killed
764
0
Camps Cleared
0
2,872,394
Distance Traveled
2,580,697
39
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,634
436
141
5
0
466,807
2
L
Susano
13,807
476
159
5
0
564,263
0
W
Cthulhu
17,182
592
76
3
0
625,127
7
W
Izanami
18,077
623
262
9
0
631,862
12
W
Arachne
16,058
554
158
5
0
572,308
6
L
Heimdallr
14,180
489
203
7
0
457,106
4
L
Kukulkan
12,826
442
161
6
0
502,222
6
W
Anubis
15,145
522
126
4
0
511,323
10
W
Gilgamesh
16,025
553
151
5
0
531,774
4
L
King Arthur
13,106
452
100
3
0
590,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role