Player Matchup

Chang'e
Chang'e
Calyan
Chang'e
Level 160
God Stats
4W - 3L
1,510 SR
Queue Stats
159W - 153L
1,401 Elo+
Party 1
Janus
Janus
Dioxissw
Janus
Level 38
God Stats
17W - 19L
1,503 SR
Queue Stats
140W - 174L
1,434 Elo+
Solo
Ymir
Ymir
Haddøck
Ymir
Level 29
God Stats
28W - 45L
1,362 SR
Queue Stats
52W - 80L
1,341 Elo+
Party 3
Arachne
Arachne
Kiki2559
Arachne
Level 26
God Stats
10W - 11L
1,139 SR
Queue Stats
53W - 58L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
zubara1
Heimdallr
Level 69
God Stats
28W - 60L
1,424 SR
Queue Stats
143W - 184L
1,402 Elo+
Party 3
Team Averages
Level 64
1,388 SR
1,384 Elo+

VS

Team Averages
Level 36
1,521 SR
1,432 Elo+
Terra
Terra
Odamita
Terra
Level 43
God Stats
15W - 21L
1,753 SR
Queue Stats
473W - 494L
1,368 Elo+
Party 4
Bakasura
Bakasura
SignEd1366
Bakasura
Level 26
God Stats
3W - 3L
1,411 SR
Queue Stats
164W - 207L
1,357 Elo+
Party 4
King Arthur
King Arthur
UseQWER
King Arthur
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ZagreusHadesson
Chiron
Level 42
God Stats
12W - 21L
1,440 SR
Queue Stats
133W - 145L
1,437 Elo+
Solo
Anubis
Anubis
ebanabobana
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Calyan
Chang'e
20
6 / 2 / 8
13,415
516
11,885
13,476
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Dioxissw
Janus
20
10 / 2 / 13
14,410
554
28,391
15,621
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
0 / 7 / 10
9,923
382
7,578
23,387
11,706
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Kiki2559
Arachne
19
4 / 6 / 10
12,772
491
7,395
21,843
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
zubara1
Heimdallr
19
6 / 7 / 11
13,967
537
12,046
19,609
6,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Odamita
Terra
17
3 / 5 / 13
12,127
466
9,795
20,130
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
SignEd1366
Bakasura
18
1 / 6 / 7
11,409
439
3,014
22,135
9,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
UseQWER
King Arthur
18
1 / 5 / 4
11,935
459
9,470
23,462
15,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 1 / 5
9,169
353
6,184
5,958
1,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
20
15 / 10 / 2
14,168
545
21,461
22,738
10,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
26
Kills
23
24
Deaths
27
52
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Calyan
Chang'e
6
2
8
5
W
Janus
Dioxissw
Janus
10
2
13
8.25
W
Ymir
0
7
10
0.71
W
Arachne
Kiki2559
Arachne
4
6
10
1.5
L
Terra
Odamita
Terra
3
5
13
1.9
L
Bakasura
SignEd1366
Bakasura
1
6
7
0.75
L
King Arthur
UseQWER
King Arthur
1
5
4
0.6
L
3
1
5
5.5
L
Anubis
15
10
2
1.6
W
Heimdallr
zubara1
Heimdallr
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,295
Damage
49,924
93,936
Taken
94,423
38,101
Mitigated
52,599
34,358
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Calyan
Chang'e
11,885
886
5,515
5,975
13,476
6,407
1,395
2,609
10,867
82,010
0
W
Janus
Dioxissw
Janus
28,391
1,907
915
4,631
15,621
5,188
1,947
7,281
8,340
128,048
0
W
Ymir
7,578
1,149
486
3,829
23,387
11,706
388
7,198
16,189
43,044
0
W
Arachne
Kiki2559
Arachne
7,395
5,167
0
7,640
21,843
8,185
893
8,235
13,386
0
72,059
L
Terra
Odamita
Terra
9,795
1,271
1,013
3,921
20,130
15,783
193
10,997
8,914
47,500
0
L
Bakasura
SignEd1366
Bakasura
3,014
1,856
0
5,573
22,135
9,097
212
8,585
13,355
0
63,442
L
King Arthur
UseQWER
King Arthur
9,470
503
0
6,015
23,462
15,133
305
13,910
9,285
0
71,627
L
6,184
2,883
380
1,889
5,958
1,870
0
1,774
4,184
0
27,905
L
Anubis
21,461
122
255
10,243
22,738
10,716
712
11,479
10,831
93,859
0
W
Heimdallr
zubara1
Heimdallr
12,046
4,349
0
5,367
19,609
6,615
3,703
8,116
10,415
0
84,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,487
Gold Earned
58,808
582
Minions Killed
528
0
Camps Cleared
0
2,435,940
Distance Traveled
2,104,284
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,415
516
163
6
0
478,673
2
W
Janus
14,410
554
169
7
0
527,747
9
W
Ymir
9,923
382
31
1
0
429,740
8
W
Arachne
12,772
491
102
4
0
548,844
0
L
Terra
12,127
466
68
3
0
517,961
15
L
Bakasura
11,409
439
127
5
0
460,601
6
L
King Arthur
11,935
459
149
6
0
516,867
3
L
Chiron
9,169
353
48
2
0
217,689
0
L
Anubis
14,168
545
136
5
0
391,166
0
W
Heimdallr
13,967
537
117
5
0
450,936
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role