Player Matchup

Neith
Neith
ArneSigvaldX
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Solo
Discordia
Discordia
Machikooo
Discordia
Level 18
God Stats
0W - 1L
1,744 SR
Queue Stats
5W - 5L
1,348 Elo+
Party 3
Geb
Geb
PichP
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
Pittiplatsh
Kukulkan
Level 18
God Stats
4W - 7L
1,464 SR
Queue Stats
6W - 9L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheOskarolixV2
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,348 Elo+
Party 3
Team Averages
Level 15
1,542 SR
1,320 Elo+

VS

Team Averages
Level 23
1,547 SR
1,400 Elo+
Jormungandr
Jormungandr
Drodry
Jormungandr
Level 17
God Stats
2W - 0L
1,542 SR
Queue Stats
2W - 2L
1,260 Elo+
Party 1
Thor
Thor
SaintPenny
Thor
Level 18
God Stats
2W - 0L
1,387 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
Ulquiorra77
Gilgamesh
Level 25
God Stats
3W - 0L
1,765 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 1
Izanami
Izanami
ahilak471
Izanami
Level 29
God Stats
36W - 25L
1,528 SR
Queue Stats
299W - 331L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
kirito01922
Baron Samedi
Level 27
God Stats
7W - 7L
1,513 SR
Queue Stats
42W - 64L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 1
11,601
527
14,456
15,092
5,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Machikooo
Discordia
16
3 / 8 / 8
10,385
472
9,206
12,119
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
PichP
Geb
13
1 / 7 / 8
8,889
404
7,331
18,415
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pittiplatsh
Kukulkan
17
3 / 8 / 4
10,573
481
9,568
11,801
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TheOskarolixV2
Tsukuyomi
17
7 / 7 / 6
11,088
504
15,122
18,772
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drodry
Jormungandr
16
4 / 5 / 16
10,794
491
9,244
15,628
16,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 5 / 7
11,834
538
8,791
17,922
10,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Ulquiorra77
Gilgamesh
18
10 / 4 / 4
12,613
573
12,755
16,649
13,540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
ahilak471
Izanami
20
14 / 3 / 5
14,062
639
18,325
19,149
7,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
kirito01922
Baron Samedi
16
4 / 7 / 2
11,100
505
11,510
17,380
8,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
72
24
Kills
38
38
Deaths
24
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
10
8
1
1.31
W
Jormungandr
Drodry
Jormungandr
4
5
16
2.4
L
Discordia
Machikooo
Discordia
3
8
8
0.88
L
Geb
PichP
Geb
1
7
8
0.71
L
Kukulkan
Pittiplatsh
Kukulkan
3
8
4
0.63
W
6
5
7
1.9
L
Tsukuyomi
TheOskarolixV2
Tsukuyomi
7
7
6
1.43
W
Gilgamesh
Ulquiorra77
Gilgamesh
10
4
4
3
W
Izanami
ahilak471
Izanami
14
3
5
5.5
W
Baron Samedi
kirito01922
Baron Samedi
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,683
Damage
60,625
76,199
Taken
86,728
37,023
Mitigated
56,625
9,376
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,456
6,857
0
4,000
15,092
5,285
1,026
4,806
10,164
0
43,744
W
Jormungandr
Drodry
Jormungandr
9,244
3,283
895
748
15,628
16,449
505
7,114
8,255
24,437
0
L
Discordia
Machikooo
Discordia
9,206
1,276
0
0
12,119
4,310
0
4,823
6,912
42,784
0
L
Geb
PichP
Geb
7,331
1,579
0
744
18,415
15,550
224
4,957
13,414
30,692
0
L
Kukulkan
Pittiplatsh
Kukulkan
9,568
686
0
0
11,801
4,369
304
1,944
9,775
43,190
0
W
8,791
2,354
0
5,090
17,922
10,805
508
3,219
14,557
0
94,785
L
Tsukuyomi
TheOskarolixV2
Tsukuyomi
15,122
4,841
0
4,632
18,772
7,509
0
3,429
15,180
0
75,065
W
Gilgamesh
Ulquiorra77
Gilgamesh
12,755
3,528
0
2,713
16,649
13,540
2,826
5,765
10,546
0
61,417
W
Izanami
ahilak471
Izanami
18,325
14,862
0
5,735
19,149
7,591
1,891
5,434
13,553
0
122,253
W
Baron Samedi
kirito01922
Baron Samedi
11,510
540
199
4,784
17,380
8,240
621
3,190
13,712
55,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
60,403
386
Minions Killed
579
0
Camps Cleared
0
1,734,568
Distance Traveled
1,885,236
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,601
527
72
3
0
301,778
0
W
Jormungandr
10,794
491
23
1
0
424,027
0
L
Discordia
10,385
472
79
4
0
333,598
2
L
Geb
8,889
404
30
1
0
327,745
4
L
Kukulkan
10,573
481
97
4
0
378,692
0
W
Thor
11,834
538
145
7
0
405,970
2
L
Tsukuyomi
11,088
504
108
5
0
392,755
2
W
Gilgamesh
12,613
573
113
5
0
364,246
3
W
Izanami
14,062
639
191
9
0
365,697
0
W
Baron Samedi
11,100
505
107
5
0
325,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role