Player Matchup

Zeus
Zeus
Juan111196
Zeus
Level 61
God Stats
26W - 24L
1,506 SR
Queue Stats
353W - 442L
1,480 Elo+
Solo
Kali
Kali
Shaoshi
Kali
Level 126
God Stats
222W - 147L
1,753 SR
Queue Stats
387W - 301L
1,766 Elo+
Solo
Anhur
Anhur
Volad8it
Anhur
Level 157
God Stats
4W - 11L
1,376 SR
Queue Stats
27W - 45L
1,376 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,541 Elo+

VS

Team Averages
Level 63
1,510 SR
1,511 Elo+
Agni
Agni
LittleWhiteLamb
Agni
Level 58
God Stats
0W - 2L
1,531 SR
Queue Stats
1W - 4L
1,531 Elo+
Solo
Izanami
Izanami
TakenBoo
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
hellcat1320
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
8,361
836
10,789
2,345
740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Shaoshi
Kali
12
8 / 1 / 6
8,974
897
9,377
7,451
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Volad8it
Anhur
11
1 / 1 / 9
7,560
756
4,952
6,659
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,173
617
4,076
7,156
2,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TakenBoo
Izanami
10
2 / 5 / 0
7,119
712
3,510
8,734
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
hellcat1320
Cthulhu
8
0 / 5 / 1
5,953
595
2,701
12,513
8,149
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
0
4
1
0.13
W
Kali
Shaoshi
Kali
8
1
6
11
L
Izanami
TakenBoo
Izanami
2
5
0
0.4
W
Anhur
Volad8it
Anhur
1
1
9
5.5
L
Cthulhu
hellcat1320
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
10,287
16,455
Taken
28,403
5,886
Mitigated
12,854
5,341
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,789
1,318
0
641
2,345
740
830
1,626
719
39,759
0
L
4,076
559
0
663
7,156
2,074
0
2,337
4,819
12,644
0
W
Kali
Shaoshi
Kali
9,377
3,831
0
3,140
7,451
3,045
342
3,298
4,153
0
30,568
L
Izanami
TakenBoo
Izanami
3,510
2,254
0
1,545
8,734
2,631
0
2,357
6,377
0
28,171
W
Anhur
Volad8it
Anhur
4,952
1,473
0
1,560
6,659
2,101
1,456
1,945
4,714
0
30,504
L
Cthulhu
hellcat1320
Cthulhu
2,701
309
293
549
12,513
8,149
0
6,127
6,386
10,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
19,245
154
Minions Killed
104
0
Camps Cleared
0
557,030
Distance Traveled
512,897
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,361
836
62
6
0
158,622
1
L
Agni
6,173
617
25
3
0
178,227
4
W
Kali
8,974
897
36
4
0
221,053
1
L
Izanami
7,119
712
61
6
0
152,590
2
W
Anhur
7,560
756
56
6
0
177,355
0
L
Cthulhu
5,953
595
18
2
0
182,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role