Player Matchup

Bakasura
Bakasura
FloppiusToppius
Bakasura
Level 15
God Stats
0W - 2L
1,329 SR
Queue Stats
17W - 21L
1,513 Elo+
Solo
Yemoja
Yemoja
HeLiC0BacTeR
Yemoja
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 44L
1,888 Elo+
Solo
Neith
Neith
MeTrO606
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,084 Elo+
Solo
Janus
Janus
Travisscottmeal6
Janus
Level 18
God Stats
1W - 2L
1,339 SR
Queue Stats
12W - 20L
1,399 Elo+
Solo
Tyr
Tyr
elbills
Tyr
Level 29
God Stats
80W - 82L
1,538 SR
Queue Stats
1,192W - 1,259L
1,462 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,469 Elo+

VS

Team Averages
Level 26
1,575 SR
1,578 Elo+
Ares
Ares
Gnasty0214
Ares
Level 3
God Stats
2W - 0L
1,697 SR
Queue Stats
3W - 0L
1,697 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HebiJebi
Cu Chulainn
Level 29
God Stats
20W - 17L
1,695 SR
Queue Stats
341W - 294L
1,574 Elo+
Solo
Ullr
Ullr
ItsMeCosmo
Ullr
Level 18
God Stats
23W - 23L
1,496 SR
Queue Stats
130W - 130L
1,419 Elo+
Solo
Agni
Agni
Monseñor
Agni
Level 29
God Stats
1W - 2L
1,358 SR
Queue Stats
78W - 58L
1,545 Elo+
Solo
Neith
Neith
Quitilias
Neith
Level 50
God Stats
17W - 9L
1,631 SR
Queue Stats
265W - 156L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 4 / 1
6,752
482
5,297
10,474
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
1 / 1 / 3
6,536
467
1,709
9,076
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
MeTrO606
Neith
9
0 / 6 / 2
5,643
403
3,399
8,650
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 7 / 1
6,839
489
4,590
7,302
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
9
0 / 6 / 2
6,034
431
3,955
10,172
4,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,948
425
90
3,310
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
HebiJebi
Cu Chulainn
13
5 / 1 / 8
7,887
563
8,329
9,183
6,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 4
8,164
583
6,842
7,467
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
12
4 / 2 / 4
7,653
547
7,764
6,633
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Quitilias
Neith
14
9 / 0 / 1
8,782
627
9,762
6,224
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
23
24
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
4
1
0.63
W
0
1
2
1
L
Yemoja
1
1
3
2.5
W
Cu Chulainn
HebiJebi
Cu Chulainn
5
1
8
9
W
5
1
4
7
L
Neith
MeTrO606
Neith
0
6
2
0.17
W
Agni
4
2
4
3
W
Neith
Quitilias
Neith
9
0
1
9.5
L
2
7
1
0.36
L
Tyr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
32,787
45,674
Taken
32,817
16,665
Mitigated
14,326
10,413
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,297
3,595
0
1,551
10,474
3,421
0
1,696
8,656
0
23,732
W
90
0
0
696
3,310
1,318
144
172
3,138
4,304
0
L
Yemoja
1,709
845
2,000
4,300
9,076
4,285
210
4,226
4,560
13,421
0
W
Cu Chulainn
HebiJebi
Cu Chulainn
8,329
1,244
0
2,236
9,183
6,086
395
824
7,799
3,992
36,705
W
6,842
3,688
0
174
7,467
2,907
46
1,543
5,704
0
50,114
L
Neith
MeTrO606
Neith
3,399
1,498
0
1,564
8,650
2,681
0
235
8,415
0
25,485
W
Agni
7,764
608
0
480
6,633
2,189
826
2,482
4,101
37,335
0
W
Neith
Quitilias
Neith
9,762
5,539
0
3,195
6,224
1,826
2,970
1,278
4,406
0
53,614
L
4,590
590
0
70
7,302
1,917
472
1,945
5,201
32,758
0
L
Tyr
3,955
389
0
928
10,172
4,361
0
451
9,681
0
29,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,804
Gold Earned
38,434
234
Minions Killed
353
0
Camps Cleared
0
1,252,935
Distance Traveled
1,187,513
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,752
482
63
5
0
283,864
2
W
Ares
5,948
425
2
0
0
204,626
0
L
Yemoja
6,536
467
19
1
0
240,076
2
W
Cu Chulainn
7,887
563
73
5
0
245,166
2
W
Ullr
8,164
583
85
6
0
233,650
7
L
Neith
5,643
403
51
4
0
225,284
3
W
Agni
7,653
547
81
6
0
266,741
3
W
Neith
8,782
627
112
8
0
237,330
1
L
Janus
6,839
489
48
3
0
224,055
1
L
Tyr
6,034
431
53
4
0
279,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role