Player Matchup

Ullr
Ullr
Fakeduke
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Pele
Pele
HamothyTheGreat
Pele
Level 28
God Stats
5W - 5L
1,303 SR
Queue Stats
554W - 592L
1,365 Elo+
Solo
Chang'e
Chang'e
NastyGFX
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Solo
Ymir
Ymir
SolarCrush
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
chuletitas_01
Bellona
Level 25
God Stats
7W - 7L
1,286 SR
Queue Stats
52W - 64L
1,288 Elo+
Solo
Team Averages
Level 20
1,418 SR
1,362 Elo+

VS

Team Averages
Level 20
1,502 SR
1,420 Elo+
Olorun
Olorun
GumGumLeoBazooka
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Johanwg
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,366 Elo+
Solo
Bellona
Bellona
NobleAscendance
Bellona
Level 24
God Stats
26W - 24L
1,541 SR
Queue Stats
96W - 93L
1,465 Elo+
Solo
Ymir
Ymir
imbdr14
Ymir
Level 28
God Stats
4W - 9L
1,439 SR
Queue Stats
117W - 153L
1,338 Elo+
Solo
Loki
Loki
kmoregames
Loki
Level 29
God Stats
26W - 24L
1,528 SR
Queue Stats
72W - 73L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
10 / 1 / 3
11,508
639
9,143
15,192
5,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 2 / 10
10,402
578
7,126
11,634
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
NastyGFX
Chang'e
16
9 / 0 / 4
10,649
592
10,995
9,104
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 12
8,541
475
6,216
11,505
8,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
17
6 / 1 / 7
10,937
608
7,206
9,790
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
5,652
314
1,802
6,651
1,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Johanwg
Tsukuyomi
13
3 / 13 / 2
8,515
473
9,473
18,435
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

3
0 / 2 / 0
5,274
293
1,008
2,068
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
imbdr14
Ymir
14
1 / 6 / 3
8,329
463
13,249
13,072
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 1
7,668
426
7,155
11,479
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
36
Kills
6
6
Deaths
36
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
10
1
3
11.5
L
0
8
0
0
W
10
2
10
7.5
L
Tsukuyomi
Johanwg
Tsukuyomi
3
13
2
0.31
W
Chang'e
NastyGFX
Chang'e
9
0
4
11
L
0
2
0
0
W
1
2
12
3.5
W
Bellona
6
1
7
9.5
L
Ymir
imbdr14
Ymir
1
6
3
0.42
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,686
Damage
32,687
57,225
Taken
51,705
29,887
Mitigated
17,151
21,628
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
9,143
5,609
0
6,185
15,192
5,939
6,359
4,379
10,527
0
78,759
L
1,802
1,506
0
286
6,651
1,588
25
1,455
5,088
8,230
0
W
7,126
2,792
0
1,027
11,634
4,837
840
1,787
9,809
0
38,379
L
Tsukuyomi
Johanwg
Tsukuyomi
9,473
2,366
0
2,010
18,435
6,431
0
5,377
12,850
0
40,240
W
Chang'e
NastyGFX
Chang'e
10,995
3,286
4,102
4,436
9,104
3,188
2,632
2,038
7,000
49,084
0
L
1,008
217
0
299
2,068
816
0
81
1,947
107
4,152
W
6,216
1,580
0
2,094
11,505
8,786
1,088
5,023
6,190
18,583
0
W
Bellona
7,206
3,145
0
3,784
9,790
7,137
2,106
1,183
8,565
0
63,198
L
Ymir
imbdr14
Ymir
13,249
1,665
0
708
13,072
5,029
0
4,387
8,654
42,670
0
L
7,155
497
0
1,334
11,479
3,287
0
5,345
5,955
0
37,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,037
Gold Earned
35,438
437
Minions Killed
198
0
Camps Cleared
0
1,725,811
Distance Traveled
1,151,034
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,508
639
121
7
0
284,412
1
L
Olorun
5,652
314
7
0
0
201,056
2
W
Pele
10,402
578
60
3
0
389,870
0
L
Tsukuyomi
8,515
473
72
4
0
283,036
0
W
Chang'e
10,649
592
111
6
0
348,428
2
L
Bellona
5,274
293
9
1
0
56,805
0
W
Ymir
8,541
475
23
1
0
329,102
4
W
Bellona
10,937
608
122
7
0
373,999
0
L
Ymir
8,329
463
61
3
0
293,449
2
L
Loki
7,668
426
49
3
0
316,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role