Player Matchup

Baron Samedi
Baron Samedi
Lvl67Gengar
Baron Samedi
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 43L
1,256 Elo+
Party 1
Guan Yu
Guan Yu
ST0N3CH1LD_
Guan Yu
Level 8
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
inutforfree-
Gilgamesh
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,256 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,337 Elo+

VS

Team Averages
Level 11
1,430 SR
1,352 Elo+
Sobek
Sobek
EL_ELIO_PA
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 61L
1,267 Elo+
Solo
Scylla
Scylla
IRON OSCAR 8
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
ThatTrashPanda1
Bellona
Level 14
God Stats
0W - 2L
1,291 SR
Queue Stats
12W - 13L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lvl67Gengar
Baron Samedi
13
11 / 1 / 13
9,947
904
13,698
8,620
4,129
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ST0N3CH1LD_
Guan Yu
10
2 / 3 / 11
7,626
693
2,709
6,593
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
inutforfree-
Gilgamesh
13
15 / 2 / 11
10,962
997
11,007
11,360
6,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 8 / 3
7,316
665
3,264
13,890
10,643
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
10
2 / 12 / 2
7,633
694
3,403
10,210
3,086
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 8 / 2
7,539
685
6,682
10,335
4,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
28
Kills
4
6
Deaths
28
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
8
3
0.31
L
Scylla
2
12
2
0.25
W
Baron Samedi
Lvl67Gengar
Baron Samedi
11
1
13
17.5
W
Guan Yu
ST0N3CH1LD_
Guan Yu
2
3
11
2.5
L
1
8
2
0.25
W
Gilgamesh
inutforfree-
Gilgamesh
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,414
Damage
13,349
26,573
Taken
34,435
14,138
Mitigated
18,638
8,374
Healing
931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,264
734
0
744
13,890
10,643
161
2,895
10,995
12,319
0
L
Scylla
3,403
636
0
85
10,210
3,086
70
6,067
4,143
14,778
0
W
Baron Samedi
Lvl67Gengar
Baron Samedi
13,698
1,898
1,034
3,938
8,620
4,129
395
2,285
6,335
42,570
0
W
Guan Yu
ST0N3CH1LD_
Guan Yu
2,709
913
420
1,420
6,593
3,435
249
2,043
4,550
0
6,379
L
6,682
1,170
0
102
10,335
4,909
0
4,736
5,599
0
22,253
W
Gilgamesh
inutforfree-
Gilgamesh
11,007
4,000
0
1,562
11,360
6,574
288
2,416
8,944
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
22,488
100
Minions Killed
69
0
Camps Cleared
0
534,748
Distance Traveled
467,745
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,316
665
12
1
0
133,555
1
L
Scylla
7,633
694
21
2
0
168,985
0
W
Baron Samedi
9,947
904
55
5
0
173,667
0
W
Guan Yu
7,626
693
4
0
0
158,012
0
L
Bellona
7,539
685
36
3
0
165,205
5
W
Gilgamesh
10,962
997
41
4
0
203,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role