Player Matchup

Artemis
Artemis
Simo01__
Artemis
Level 14
God Stats
1W - 9L
1,267 SR
Queue Stats
10W - 26L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
XW3doow
Kukulkan
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 14L
1,344 Elo+
Party 4
Cerberus
Cerberus
Xiiisco10
Cerberus
Level 28
God Stats
22W - 14L
1,628 SR
Queue Stats
45W - 59L
1,347 Elo+
Party 4
Arachne
Arachne
Xx_HaMoN_xX
Arachne
Level 57
God Stats
5W - 3L
1,281 SR
Queue Stats
127W - 161L
1,243 Elo+
Party 2
Hercules
Hercules
temp-637197
Hercules
Level 86
God Stats
7W - 7L
1,462 SR
Queue Stats
327W - 337L
1,367 Elo+
Party 4
Team Averages
Level 41
1,473 SR
1,323 Elo+

VS

Team Averages
Level 48
1,479 SR
1,469 Elo+
Thanatos
Thanatos
Chaostarken
Thanatos
Level 81
God Stats
4W - 1L
1,469 SR
Queue Stats
60W - 34L
1,598 Elo+
Party 1
Scylla
Scylla
KataigidaCea
Scylla
Level 26
God Stats
6W - 6L
1,270 SR
Queue Stats
124W - 118L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
NayaRecorda
Danzaburou
Level 18
God Stats
4W - 2L
1,549 SR
Queue Stats
16W - 28L
1,366 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bizondaile
Cu Chulainn
Level 41
God Stats
34W - 27L
1,609 SR
Queue Stats
99W - 118L
1,451 Elo+
Solo
Fafnir
Fafnir
zedro10
Fafnir
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 148L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Simo01__
Artemis
15
1 / 6 / 2
9,893
471
5,284
9,186
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
XW3doow
Kukulkan
14
1 / 11 / 3
9,015
429
3,254
13,414
4,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Xiiisco10
Cerberus
14
3 / 7 / 8
10,230
487
10,598
22,234
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Xx_HaMoN_xX
Arachne
16
4 / 4 / 3
10,404
495
7,471
18,137
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
temp-637197
Hercules
15
7 / 7 / 3
10,461
498
17,895
21,121
15,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chaostarken
Thanatos
17
16 / 7 / 13
11,780
561
19,840
17,206
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
10 / 4 / 10
11,054
526
19,577
12,382
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NayaRecorda
Danzaburou
16
4 / 3 / 5
10,651
507
6,888
12,159
4,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
bizondaile
Cu Chulainn
16
3 / 2 / 6
9,919
472
11,443
12,677
7,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
zedro10
Fafnir
15
2 / 2 / 14
10,867
517
9,249
16,228
19,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
16
Kills
35
35
Deaths
18
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chaostarken
Thanatos
16
7
13
3.21
W
Scylla
10
4
10
3.75
W
Danzaburou
NayaRecorda
Danzaburou
4
3
5
2.17
L
Artemis
Simo01__
Artemis
1
6
2
0.33
L
Kukulkan
XW3doow
Kukulkan
1
11
3
0.23
L
Cerberus
Xiiisco10
Cerberus
3
7
8
1
L
Arachne
Xx_HaMoN_xX
Arachne
4
4
3
1.38
W
Cu Chulainn
bizondaile
Cu Chulainn
3
2
6
3
L
Hercules
temp-637197
Hercules
7
7
3
1.21
W
Fafnir
zedro10
Fafnir
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
66,997
84,092
Taken
70,652
48,594
Mitigated
44,742
16,653
Healing
28,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chaostarken
Thanatos
19,840
6,354
0
15,228
17,206
7,988
404
2,714
14,492
0
67,401
W
Scylla
19,577
1,896
0
2,703
12,382
5,052
629
4,245
8,137
56,441
0
W
Danzaburou
NayaRecorda
Danzaburou
6,888
2,790
250
3,664
12,159
4,762
28
2,369
9,790
0
54,304
L
Artemis
Simo01__
Artemis
5,284
2,707
0
195
9,186
4,316
56
495
8,691
0
56,118
L
Kukulkan
XW3doow
Kukulkan
3,254
153
0
1,222
13,414
4,318
451
6,041
6,956
30,771
0
L
Cerberus
Xiiisco10
Cerberus
10,598
365
0
3,821
22,234
16,284
0
9,020
12,902
29,911
0
L
Arachne
Xx_HaMoN_xX
Arachne
7,471
4,569
0
6,580
18,137
7,687
0
5,727
12,172
0
66,899
W
Cu Chulainn
bizondaile
Cu Chulainn
11,443
2,755
0
2,503
12,677
7,933
1,450
666
12,011
0
60,205
L
Hercules
temp-637197
Hercules
17,895
4,608
0
4,835
21,121
15,989
0
6,424
14,545
63
49,904
W
Fafnir
zedro10
Fafnir
9,249
2,297
946
3,488
16,228
19,007
0
3,921
12,307
29,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
54,271
407
Minions Killed
415
0
Camps Cleared
0
1,843,273
Distance Traveled
1,985,750
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,780
561
86
4
0
433,635
0
W
Scylla
11,054
526
92
4
0
375,238
4
W
Danzaburou
10,651
507
112
5
0
342,255
3
L
Artemis
9,893
471
115
5
0
371,895
0
L
Kukulkan
9,015
429
63
3
0
338,063
0
L
Cerberus
10,230
487
39
2
0
388,352
3
L
Arachne
10,404
495
111
5
0
387,131
3
W
Cu Chulainn
9,919
472
91
4
0
454,948
6
L
Hercules
10,461
498
79
4
0
357,832
5
W
Fafnir
10,867
517
34
2
0
379,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role