Player Matchup

Sobek
Sobek
DreamyLotus
Sobek
Level 24
God Stats
3W - 2L
1,507 SR
Queue Stats
104W - 122L
1,438 Elo+
Solo
Hel
Hel
GalaxyBone
Hel
Level 5
God Stats
2W - 0L
1,698 SR
Queue Stats
5W - 5L
1,390 Elo+
Solo
Persephone
Persephone
cutescp173
Persephone
Level 22
God Stats
2W - 0L
1,690 SR
Queue Stats
42W - 31L
1,407 Elo+
Solo
Danzaburou
Danzaburou
hazwee
Danzaburou
Level 28
God Stats
12W - 9L
1,514 SR
Queue Stats
52W - 62L
1,422 Elo+
Solo
Artemis
Artemis
jhonkabal
Artemis
Level 29
God Stats
20W - 15L
1,656 SR
Queue Stats
208W - 239L
1,499 Elo+
Solo
Team Averages
Level 22
1,613 SR
1,431 Elo+

VS

Team Averages
Level 19
1,628 SR
1,414 Elo+
Tiamat
Tiamat
DABYTR222
Tiamat
Level 21
God Stats
1W - 2L
1,485 SR
Queue Stats
14W - 13L
1,324 Elo+
Party 1
Thor
Thor
DominanceIsKey
Thor
Level 30
God Stats
71W - 55L
1,526 SR
Queue Stats
284W - 294L
1,453 Elo+
Solo
Chaac
Chaac
KEKCTEP
Chaac
Level 15
God Stats
3W - 2L
1,698 SR
Queue Stats
14W - 13L
1,324 Elo+
Party 1
Izanami
Izanami
YvngKi
Izanami
Level 15
God Stats
23W - 14L
1,627 SR
Queue Stats
37W - 27L
1,524 Elo+
Solo
Zeus
Zeus
allahisbased
Zeus
Level 14
God Stats
4W - 2L
1,803 SR
Queue Stats
20W - 22L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 23
15,615
1,041
19,936
43,095
64,425
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 6
11,586
772
4,485
4,898
1,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
cutescp173
Persephone
20
15 / 9 / 10
18,070
1,205
29,418
24,484
8,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
hazwee
Danzaburou
20
14 / 8 / 12
17,136
1,142
28,495
27,782
10,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
jhonkabal
Artemis
20
8 / 4 / 15
15,992
1,066
24,401
23,422
9,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DABYTR222
Tiamat
20
3 / 11 / 16
14,531
969
12,206
23,643
17,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 2 / 10
14,215
948
10,202
14,153
8,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
KEKCTEP
Chaac
20
3 / 9 / 18
14,967
998
14,842
26,838
32,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
YvngKi
Izanami
20
10 / 8 / 14
17,607
1,174
39,829
24,101
10,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
14 / 12 / 12
18,123
1,208
42,377
26,200
11,239
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
104
42
Kills
34
34
Deaths
42
66
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DABYTR222
Tiamat
3
11
16
1
L
4
2
10
4.5
W
4
7
23
2.21
W
1
6
6
0.67
L
Chaac
KEKCTEP
Chaac
3
9
18
1.33
L
Izanami
YvngKi
Izanami
10
8
14
2.13
L
14
12
12
1.67
W
Persephone
cutescp173
Persephone
15
9
10
2.22
W
Danzaburou
hazwee
Danzaburou
14
8
12
2.5
W
Artemis
jhonkabal
Artemis
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,735
Damage
119,456
123,681
Taken
114,935
93,947
Mitigated
80,843
18,525
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DABYTR222
Tiamat
12,206
1,115
0
1,720
23,643
17,551
0
9,807
13,836
21,412
0
L
10,202
2,882
0
458
14,153
8,280
0
5,291
8,862
0
36,063
W
19,936
820
0
2,593
43,095
64,425
0
18,592
23,771
36,091
0
W
4,485
1,127
181
147
4,898
1,570
0
2,971
1,741
5,291
0
L
Chaac
KEKCTEP
Chaac
14,842
4,340
0
5,703
26,838
32,961
0
12,784
14,054
0
38,704
L
Izanami
YvngKi
Izanami
39,829
35,892
620
4,999
24,101
10,812
0
11,073
13,028
0
86,814
L
42,377
10,773
182
3,692
26,200
11,239
0
14,884
11,316
65,921
0
W
Persephone
cutescp173
Persephone
29,418
1,982
377
2,666
24,484
8,375
0
8,921
15,224
71,238
0
W
Danzaburou
hazwee
Danzaburou
28,495
18,458
0
8,100
27,782
10,435
0
14,468
12,918
0
54,750
W
Artemis
jhonkabal
Artemis
24,401
15,457
817
3,644
23,422
9,142
0
8,267
14,839
0
46,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,399
Gold Earned
79,443
249
Minions Killed
276
2
Camps Cleared
17
1,165,447
Distance Traveled
1,391,370
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,531
969
19
1
2
274,819
2
L
Thor
14,215
948
56
4
0
292,183
0
W
Sobek
15,615
1,041
24
2
0
310,788
0
W
Hel
11,586
772
2
0
0
62,859
1
L
Chaac
14,967
998
49
3
2
311,634
1
L
Izanami
17,607
1,174
99
7
10
265,824
0
L
Zeus
18,123
1,208
53
4
3
246,910
2
W
Persephone
18,070
1,205
108
7
0
281,576
1
W
Danzaburou
17,136
1,142
72
5
2
235,718
0
W
Artemis
15,992
1,066
43
3
0
274,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role