Player Matchup

Nemesis
Nemesis
Atheris Ivar
Nemesis
Level 10
God Stats
3W - 3L
1,437 SR
Queue Stats
8W - 4L
1,535 Elo+
Solo
Discordia
Discordia
GladAttorney506
Discordia
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,232 Elo+
Solo
Tsukuyomi
Tsukuyomi
Roflrawr
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,373 Elo+
Solo
Jing Wei
Jing Wei
VileReaperLord
Jing Wei
Level 21
God Stats
31W - 20L
1,575 SR
Queue Stats
31W - 21L
1,508 Elo+
Solo
Medusa
Medusa
WearierPlot4270
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,377 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,405 Elo+

VS

Team Averages
Level 11
1,429 SR
1,262 Elo+
Guan Yu
Guan Yu
CynicalSeeker30
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,112 Elo+
Party 2
Tiamat
Tiamat
Yeetmaster2082
Tiamat
Level 8
God Stats
1W - 2L
1,328 SR
Queue Stats
17W - 28L
1,172 Elo+
Party 2
Hel
Hel
pikayaya
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
tonic-mast1
Cthulhu
Level 13
God Stats
2W - 3L
1,311 SR
Queue Stats
10W - 13L
1,273 Elo+
Solo
Sol
Sol
xBLOUPx
Sol
Level 17
God Stats
23W - 22L
1,505 SR
Queue Stats
39W - 52L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atheris Ivar
Nemesis
18
8 / 1 / 19
10,879
1,209
9,896
7,105
4,879
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
GladAttorney506
Discordia
18
4 / 0 / 19
10,770
1,197
11,658
3,713
1,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Roflrawr
Tsukuyomi
17
7 / 2 / 18
10,723
1,191
8,499
8,132
3,177
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
20
28 / 2 / 12
14,476
1,608
41,267
10,218
4,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 19
9,796
1,088
5,628
8,168
3,123
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,155
906
2,670
19,276
17,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 7 / 0
8,014
890
1,169
8,814
4,898
15
0 / 11 / 5
8,888
988
6,475
16,406
7,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
tonic-mast1
Cthulhu
14
2 / 9 / 4
9,009
1,001
4,605
18,391
20,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
15
4 / 10 / 2
10,061
1,118
16,405
23,302
8,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
20
47
Kills
7
7
Deaths
47
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Atheris Ivar
Nemesis
8
1
19
17.5
L
0
10
2
0.1
W
Discordia
GladAttorney506
Discordia
4
0
19
13.5
W
Tsukuyomi
Roflrawr
Tsukuyomi
7
2
18
8
W
Jing Wei
28
2
12
17
W
0
2
19
4.75
L
1
7
0
0.14
L
0
11
5
0.23
L
Cthulhu
tonic-mast1
Cthulhu
2
9
4
0.44
L
Sol
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,948
Damage
31,324
37,336
Taken
86,189
16,911
Mitigated
58,832
4,479
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Atheris Ivar
Nemesis
9,896
4,744
0
1,722
7,105
4,879
0
4,811
2,294
842
17,326
L
2,670
486
978
1,003
19,276
17,740
0
3,726
15,550
0
13,627
W
Discordia
GladAttorney506
Discordia
11,658
1,454
0
111
3,713
1,579
0
2,806
907
28,133
0
W
Tsukuyomi
Roflrawr
Tsukuyomi
8,499
2,765
0
122
8,132
3,177
0
6,429
1,703
0
19,281
W
Jing Wei
41,267
33,063
0
1,034
10,218
4,153
0
7,986
2,232
0
55,888
W
5,628
2,752
0
1,490
8,168
3,123
0
6,622
1,546
0
19,317
L
1,169
104
0
300
8,814
4,898
0
876
7,938
2,769
0
L
6,475
1,432
1,357
1,100
16,406
7,408
0
1,447
14,959
14,612
0
L
Cthulhu
tonic-mast1
Cthulhu
4,605
194
439
0
18,391
20,532
0
1,533
16,858
20,771
0
L
Sol
16,405
6,078
0
4,791
23,302
8,254
0
4,260
18,799
40,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,644
Gold Earned
44,127
151
Minions Killed
119
6
Camps Cleared
2
857,306
Distance Traveled
749,151
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,879
1,209
18
2
3
179,470
0
L
Guan Yu
8,155
906
9
1
0
171,519
0
W
Discordia
10,770
1,197
39
4
0
173,267
0
W
Tsukuyomi
10,723
1,191
26
3
0
156,140
2
W
Jing Wei
14,476
1,608
30
3
1
199,048
0
W
Medusa
9,796
1,088
38
4
2
149,381
3
L
Tiamat
8,014
890
0
0
0
92,360
0
L
Hel
8,888
988
21
2
0
168,874
0
L
Cthulhu
9,009
1,001
44
5
0
143,717
1
L
Sol
10,061
1,118
45
5
2
172,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role