Player Matchup

He Bo
He Bo
CrowFlame
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 165L
1,458 Elo+
Solo
Hades
Hades
FreakYogurt
Hades
Level 82
God Stats
3W - 2L
1,856 SR
Queue Stats
56W - 61L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
KyngTo
Cernunnos
Level 78
God Stats
2W - 1L
1,706 SR
Queue Stats
15W - 18L
1,404 Elo+
Solo
Ymir
Ymir
WavingJuggler07
Ymir
Level 66
God Stats
5W - 4L
1,516 SR
Queue Stats
175W - 154L
1,478 Elo+
Solo
Sylvanus
Sylvanus
biggysed
Sylvanus
Level 119
God Stats
2W - 4L
1,250 SR
Queue Stats
850W - 840L
1,551 Elo+
Party 1
Team Averages
Level 87
1,566 SR
1,478 Elo+

VS

Team Averages
Level 110
1,530 SR
1,502 Elo+
Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlueAssasin-21
Zeus
Level 103
God Stats
3W - 5L
1,417 SR
Queue Stats
420W - 413L
1,467 Elo+
Party 3
Bakasura
Bakasura
JmoneygtzR1
Bakasura
Level 100
God Stats
4W - 1L
1,589 SR
Queue Stats
151W - 146L
1,489 Elo+
Party 2
Ullr
Ullr
Joey_Wheeler7
Ullr
Level 101
God Stats
15W - 11L
1,631 SR
Queue Stats
95W - 78L
1,543 Elo+
Party 2
Neith
Neith
Lioness1409
Neith
Level 102
God Stats
29W - 27L
1,511 SR
Queue Stats
282W - 249L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CrowFlame
He Bo
14
4 / 6 / 1
9,358
468
5,370
12,439
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 3
9,794
490
11,676
14,989
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
KyngTo
Cernunnos
15
0 / 4 / 3
9,056
453
8,417
10,103
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 1 / 2
8,717
436
5,551
14,388
7,960
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
biggysed
Sylvanus
16
2 / 1 / 0
9,787
489
5,566
12,322
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 1 / 11
9,304
465
8,315
15,132
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 5 / 2
10,385
519
12,252
10,198
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
JmoneygtzR1
Bakasura
18
7 / 4 / 4
11,228
561
9,171
17,576
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 1 / 5
10,004
500
4,738
6,434
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 0 / 5
11,070
554
9,630
7,376
3,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
17
17
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
11
6.5
W
7
5
2
1.6
L
He Bo
CrowFlame
He Bo
4
6
1
0.75
L
4
5
3
1.1
W
Bakasura
JmoneygtzR1
Bakasura
7
4
4
2.25
W
0
1
5
2.5
L
Cernunnos
KyngTo
Cernunnos
0
4
3
0.38
W
2
0
5
4.5
L
1
1
2
2
L
Sylvanus
biggysed
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
44,106
64,241
Taken
56,716
33,559
Mitigated
28,718
17,679
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,315
382
0
4,157
15,132
11,745
101
7,447
7,685
34,268
0
W
12,252
2,079
0
500
10,198
4,102
1,235
5,402
4,796
58,883
0
L
He Bo
CrowFlame
He Bo
5,370
179
203
2,908
12,439
3,578
401
5,063
6,876
41,119
0
L
11,676
1,152
0
3,663
14,989
7,272
624
3,794
10,633
64,801
0
W
Bakasura
JmoneygtzR1
Bakasura
9,171
6,125
1,162
4,861
17,576
7,148
1,170
8,453
9,123
0
79,686
W
4,738
1,821
0
2,141
6,434
2,242
3,226
2,641
3,793
0
56,648
L
Cernunnos
KyngTo
Cernunnos
8,417
4,149
0
407
10,103
4,445
603
3,532
5,891
0
63,324
W
9,630
3,453
0
4,139
7,376
3,481
617
3,824
3,552
0
76,391
L
5,551
1,220
477
2,409
14,388
7,960
396
4,668
9,542
47,034
0
L
Sylvanus
biggysed
Sylvanus
5,566
1,695
1,465
6,147
12,322
10,304
1,276
2,753
9,169
43,850
8,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
51,991
471
Minions Killed
579
0
Camps Cleared
0
1,748,122
Distance Traveled
1,877,176
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,304
465
55
3
0
373,818
4
W
Zeus
10,385
519
104
5
0
334,729
8
L
He Bo
9,358
468
69
3
0
372,696
4
L
Hades
9,794
490
108
5
0
327,562
10
W
Bakasura
11,228
561
143
7
0
435,065
0
W
Ullr
10,004
500
117
6
0
371,595
0
L
Cernunnos
9,056
453
108
5
0
333,531
5
W
Neith
11,070
554
160
8
0
361,969
7
L
Ymir
8,717
436
76
4
0
381,697
3
L
Sylvanus
9,787
489
110
6
0
332,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role