Player Matchup

Tiamat
Tiamat
Chris28
Tiamat
Level 151
God Stats
12W - 4L
1,882 SR
Queue Stats
301W - 115L
1,943 Elo+
Party 1
Medusa
Medusa
FunTrain
Medusa
Level 154
God Stats
13W - 2L
1,844 SR
Queue Stats
833W - 373L
1,898 Elo+
Party 1
Cerberus
Cerberus
Goldnnn
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,590 Elo+
Solo
Team Averages
Level 154
1,742 SR
1,810 Elo+

VS

Team Averages
Level 105
1,636 SR
1,802 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrookedStick
Ah Muzen Cab
Level 153
God Stats
1W - 1L
1,730 SR
Queue Stats
337W - 157L
1,859 Elo+
Party 2
Baron Samedi
Baron Samedi
FexxyBoo
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 95L
1,829 Elo+
Party 2
Ares
Ares
afrizzytoad
Ares
Level 55
God Stats
1W - 1L
1,678 SR
Queue Stats
234W - 164L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chris28
Tiamat
11
2 / 2 / 6
7,355
736
7,019
7,055
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
FunTrain
Medusa
12
6 / 2 / 2
8,417
842
9,167
6,282
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Goldnnn
Cerberus
11
1 / 2 / 8
7,174
717
4,765
8,889
5,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrookedStick
Ah Muzen Cab
12
5 / 3 / 1
7,980
798
7,704
7,753
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
FexxyBoo
Baron Samedi
10
1 / 2 / 4
6,957
696
6,262
5,916
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 4
6,365
637
3,003
11,237
4,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chris28
Tiamat
2
2
6
2.5
L
Ah Muzen Cab
CrookedStick
Ah Muzen Cab
5
3
1
1.83
L
Baron Samedi
FexxyBoo
Baron Samedi
1
2
4
1.5
W
Medusa
FunTrain
Medusa
6
2
2
3.5
W
Cerberus
Goldnnn
Cerberus
1
2
8
2.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
16,969
22,226
Taken
24,906
12,261
Mitigated
9,628
5,199
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chris28
Tiamat
7,019
464
0
1,430
7,055
3,814
0
2,910
4,145
24,535
0
L
Ah Muzen Cab
CrookedStick
Ah Muzen Cab
7,704
2,724
0
1,879
7,753
2,744
0
2,444
5,169
0
48,763
L
Baron Samedi
FexxyBoo
Baron Samedi
6,262
808
736
2,075
5,916
2,307
0
3,920
1,784
22,706
0
W
Medusa
FunTrain
Medusa
9,167
4,041
0
1,461
6,282
2,512
332
2,244
4,038
0
38,644
W
Cerberus
Goldnnn
Cerberus
4,765
260
593
1,715
8,889
5,935
0
4,159
4,730
15,603
0
L
3,003
96
0
2,326
11,237
4,577
0
4,864
6,057
12,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
21,302
158
Minions Killed
142
0
Camps Cleared
0
572,336
Distance Traveled
546,079
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,355
736
57
6
0
182,880
3
L
Ah Muzen Cab
7,980
798
96
10
0
192,263
0
L
Baron Samedi
6,957
696
32
3
0
181,436
1
W
Medusa
8,417
842
76
8
0
197,118
2
W
Cerberus
7,174
717
25
3
0
192,338
2
L
Ares
6,365
637
14
1
0
172,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role