Player Matchup

King Arthur
King Arthur
Arilitia
King Arthur
Level 49
God Stats
0W - 1L
1,232 SR
Queue Stats
9W - 11L
1,447 Elo+
Party 2
Yemoja
Yemoja
CynicalSadie
Yemoja
Level 22
God Stats
0W - 1L
1,064 SR
Queue Stats
5W - 6L
1,409 Elo+
Party 2
Hachiman
Hachiman
Doc2132
Hachiman
Level 4
God Stats
1W - 3L
1,359 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 2
Team Averages
Level 25
1,218 SR
1,412 Elo+

VS

Team Averages
Level 77
1,571 SR
1,409 Elo+
Cthulhu
Cthulhu
Graverider33
Cthulhu
Level 18
God Stats
4W - 3L
1,540 SR
Queue Stats
19W - 22L
1,340 Elo+
Party 1
Zeus
Zeus
GuardianKingXP
Zeus
Level 86
God Stats
12W - 6L
1,609 SR
Queue Stats
106W - 92L
1,394 Elo+
Party 1
Neith
Neith
horseman
Neith
Level 126
God Stats
12W - 11L
1,563 SR
Queue Stats
308W - 256L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arilitia
King Arthur
10
0 / 2 / 0
5,937
594
1,524
7,978
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
10
0 / 1 / 0
6,561
656
2,761
6,996
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Doc2132
Hachiman
6
0 / 3 / 0
5,612
561
610
5,621
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Graverider33
Cthulhu
8
2 / 0 / 2
7,060
706
1,681
2,716
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 4
7,478
748
12,454
1,895
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
horseman
Neith
12
2 / 0 / 4
7,735
774
3,448
3,545
1,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arilitia
King Arthur
0
2
0
0
L
Yemoja
0
1
0
0
L
Hachiman
Doc2132
Hachiman
0
3
0
0
W
Cthulhu
Graverider33
Cthulhu
2
0
2
3
W
2
0
4
4
W
Neith
horseman
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,895
Damage
17,583
20,595
Taken
8,156
10,306
Mitigated
3,384
1,951
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arilitia
King Arthur
1,524
205
0
216
7,978
4,763
0
4,657
2,971
0
12,660
L
Yemoja
2,761
278
916
819
6,996
3,617
0
5,073
1,633
18,777
0
L
Hachiman
Doc2132
Hachiman
610
518
0
0
5,621
1,926
0
3,631
1,822
0
1,887
W
Cthulhu
Graverider33
Cthulhu
1,681
9
82
469
2,716
1,569
0
945
1,663
7,215
0
W
12,454
0
622
837
1,895
610
265
969
866
22,668
0
W
Neith
horseman
Neith
3,448
986
318
1,344
3,545
1,205
857
871
2,614
0
44,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,110
Gold Earned
22,273
45
Minions Killed
123
0
Camps Cleared
0
434,027
Distance Traveled
494,592
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,937
594
20
2
0
186,797
0
L
Yemoja
6,561
656
22
2
0
150,842
2
L
Hachiman
5,612
561
3
0
0
96,388
1
W
Cthulhu
7,060
706
8
1
0
133,366
0
W
Zeus
7,478
748
29
3
0
182,194
3
W
Neith
7,735
774
86
9
0
179,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role