Player Matchup

Izanami
Izanami
Azazel913
Izanami
Level 38
God Stats
1W - 2L
1,295 SR
Queue Stats
121W - 48L
1,685 Elo+
Party 2
Kukulkan
Kukulkan
DAVOMALVEK
Kukulkan
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,484 Elo+
Solo
Achilles
Achilles
kvngmamba
Achilles
Level 22
God Stats
7W - 2L
1,792 SR
Queue Stats
233W - 89L
1,653 Elo+
Party 2
Pele
Pele
lostdoughnut12
Pele
Level 39
God Stats
5W - 7L
1,360 SR
Queue Stats
32W - 36L
1,486 Elo+
Solo
Ymir
Ymir
xXToxicXansXx
Ymir
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 73L
1,582 Elo+
Party 2
Team Averages
Level 51
1,490 SR
1,578 Elo+

VS

Team Averages
Level 83
1,785 SR
1,725 Elo+
Merlin
Merlin
Abysmal_Titan
Merlin
Level 143
God Stats
24W - 10L
1,797 SR
Queue Stats
378W - 197L
1,767 Elo+
Party 1
Medusa
Medusa
Guillermopinto2
Medusa
Level 35
God Stats
2W - 4L
1,701 SR
Queue Stats
141W - 183L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
InfiniteWAP
Zhong Kui
Level 15
God Stats
10W - 1L
1,905 SR
Queue Stats
32W - 8L
1,853 Elo+
Party 1
Gilgamesh
Gilgamesh
TacticalWolfy
Gilgamesh
Level 63
God Stats
38W - 5L
1,883 SR
Queue Stats
220W - 45L
1,875 Elo+
Party 1
Kumbhakarna
Kumbhakarna
uncle-scar318
Kumbhakarna
Level 157
God Stats
53W - 31L
1,638 SR
Queue Stats
868W - 551L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azazel913
Izanami
16
3 / 4 / 3
10,906
1,091
9,949
12,461
4,353
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DAVOMALVEK
Kukulkan
15
0 / 7 / 3
9,188
919
8,333
8,988
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
kvngmamba
Achilles
15
1 / 7 / 4
9,329
933
6,376
16,826
12,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 12 / 2
8,777
878
4,347
20,794
12,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 5 / 2
9,739
974
12,764
12,470
7,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

109

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 23
10,990
1,099
14,174
4,628
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 17
10,850
1,085
9,365
8,650
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
InfiniteWAP
Zhong Kui
18
13 / 3 / 17
11,887
1,189
20,067
11,466
8,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TacticalWolfy
Gilgamesh
17
9 / 1 / 23
11,717
1,172
20,591
13,002
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
uncle-scar318
Kumbhakarna
17
2 / 1 / 24
10,298
1,030
2,792
9,550
9,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
139
7
Kills
35
35
Deaths
7
14
Assists
104
Player
Kills
Deaths
Assists
KDA
W
4
0
23
15.5
L
Izanami
Azazel913
Izanami
3
4
3
1.13
L
Kukulkan
DAVOMALVEK
Kukulkan
0
7
3
0.21
W
7
2
17
7.75
W
Zhong Kui
InfiniteWAP
Zhong Kui
13
3
17
7.17
W
Gilgamesh
TacticalWolfy
Gilgamesh
9
1
23
20.5
L
Achilles
kvngmamba
Achilles
1
7
4
0.43
L
0
12
2
0.08
W
Kumbhakarna
uncle-scar318
Kumbhakarna
2
1
24
14
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,769
Damage
66,989
71,539
Taken
47,296
40,273
Mitigated
35,186
2,938
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,174
268
0
66
4,628
1,856
0
2,509
1,981
35,095
0
L
Izanami
Azazel913
Izanami
9,949
6,936
0
0
12,461
4,353
0
6,689
5,457
0
32,159
L
Kukulkan
DAVOMALVEK
Kukulkan
8,333
389
0
56
8,988
2,937
0
4,399
4,393
41,645
0
W
9,365
5,363
0
798
8,650
3,181
0
5,303
3,201
0
22,128
W
Zhong Kui
InfiniteWAP
Zhong Kui
20,067
436
0
947
11,466
8,498
0
4,664
6,604
40,687
0
W
Gilgamesh
TacticalWolfy
Gilgamesh
20,591
5,640
0
1,179
13,002
12,002
0
4,154
8,628
0
32,524
L
Achilles
kvngmamba
Achilles
6,376
1,756
0
73
16,826
12,834
0
8,734
7,480
0
22,222
L
4,347
717
175
1,729
20,794
12,680
0
8,861
11,289
0
21,504
W
Kumbhakarna
uncle-scar318
Kumbhakarna
2,792
75
0
46
9,550
9,649
0
3,691
5,785
5,865
0
L
12,764
809
0
905
12,470
7,469
0
6,087
5,887
21,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,939
Gold Earned
55,742
205
Minions Killed
181
9
Camps Cleared
7
916,281
Distance Traveled
1,014,308
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,990
1,099
73
7
1
201,247
0
L
Izanami
10,906
1,091
52
5
2
191,837
0
L
Kukulkan
9,188
919
76
8
3
177,821
0
W
Medusa
10,850
1,085
27
3
2
187,588
0
W
Zhong Kui
11,887
1,189
54
5
4
206,258
1
W
Gilgamesh
11,717
1,172
25
3
0
215,445
0
L
Achilles
9,329
933
32
3
1
205,860
0
L
Pele
8,777
878
24
2
0
157,058
1
W
Kumbhakarna
10,298
1,030
2
0
0
203,770
0
L
Ymir
9,739
974
21
2
3
183,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role