Player Matchup

Horus
Horus
BeautifulDeathe
Horus
Level 17
God Stats
7W - 15L
1,103 SR
Queue Stats
11W - 23L
1,143 Elo+
Party 1
Hades
Hades
Mithraxin
Hades
Level 26
God Stats
11W - 17L
1,400 SR
Queue Stats
46W - 55L
1,394 Elo+
Party 1
Sobek
Sobek
Stémôn
Sobek
Level 29
God Stats
8W - 3L
1,692 SR
Queue Stats
127W - 131L
1,434 Elo+
Party 3
Izanami
Izanami
peaky_order8
Izanami
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 80L
1,405 Elo+
Party 1
Loki
Loki
yaboyghost
Loki
Level 25
God Stats
16W - 16L
1,487 SR
Queue Stats
86W - 96L
1,405 Elo+
Party 3
Team Averages
Level 25
1,437 SR
1,356 Elo+

VS

Team Averages
Level 27
1,505 SR
1,442 Elo+
Cthulhu
Cthulhu
CreateDaHusky
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
L0rdIsaac
Heimdallr
Level 15
God Stats
2W - 2L
1,474 SR
Queue Stats
3W - 9L
1,301 Elo+
Party 2
Kali
Kali
Mefios
Kali
Level 28
God Stats
4W - 6L
1,366 SR
Queue Stats
89W - 101L
1,379 Elo+
Solo
Vulcan
Vulcan
TheOrugable
Vulcan
Level 62
God Stats
4W - 1L
1,685 SR
Queue Stats
168W - 154L
1,509 Elo+
Party 4
Artemis
Artemis
WhiteButcherV2
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 20L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,606
374
2,464
10,426
4,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
Mithraxin
Hades
10
2 / 5 / 1
6,466
431
7,871
10,373
5,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Stémôn
Sobek
10
2 / 3 / 3
6,702
447
3,601
10,146
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
peaky_order8
Izanami
9
0 / 7 / 1
5,696
380
2,707
12,481
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 4 / 1
6,595
440
4,902
11,150
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
4 / 2 / 7
6,881
459
5,583
8,357
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
L0rdIsaac
Heimdallr
12
5 / 2 / 13
7,869
525
8,248
6,033
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Mefios
Kali
13
3 / 2 / 8
8,066
538
5,692
9,917
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
13
4 / 2 / 11
7,767
518
4,563
7,992
3,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
11 / 0 / 7
9,583
639
17,581
9,618
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
7
Kills
27
27
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Cthulhu
4
2
7
3.75
W
Heimdallr
L0rdIsaac
Heimdallr
5
2
13
5.75
W
Kali
Mefios
Kali
3
2
8
3.5
L
Hades
Mithraxin
Hades
2
5
1
0.5
L
Sobek
Stémôn
Sobek
2
3
3
1.17
W
Vulcan
4
2
11
4.75
W
11
0
7
14.5
L
Izanami
peaky_order8
Izanami
0
7
1
0.07
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
41,667
54,576
Taken
41,917
23,264
Mitigated
20,244
15,141
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,464
1,115
462
1,158
10,426
4,949
0
1,955
8,418
0
16,515
W
Cthulhu
5,583
379
0
987
8,357
6,024
224
2,284
6,073
16,378
0
W
Heimdallr
L0rdIsaac
Heimdallr
8,248
4,832
0
2,060
6,033
2,201
1,044
942
5,091
0
33,673
W
Kali
Mefios
Kali
5,692
2,370
0
3,694
9,917
4,280
349
3,051
6,866
0
44,550
L
Hades
Mithraxin
Hades
7,871
471
234
3,447
10,373
5,077
0
1,856
8,487
33,786
0
L
Sobek
Stémôn
Sobek
3,601
92
374
2,575
10,146
6,725
0
3,008
6,609
14,893
0
W
Vulcan
4,563
1,501
86
3,772
7,992
3,402
273
3,618
4,374
33,433
0
W
17,581
9,651
0
6,411
9,618
4,337
3,066
1,577
8,041
0
58,230
L
Izanami
peaky_order8
Izanami
2,707
1,679
0
2,309
12,481
3,344
614
1,812
10,366
0
26,489
L
4,902
456
0
4,582
11,150
3,169
0
665
10,365
0
29,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
40,166
221
Minions Killed
314
0
Camps Cleared
0
1,400,247
Distance Traveled
1,315,104
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,606
374
30
2
0
240,607
3
W
Cthulhu
6,881
459
22
1
0
255,365
2
W
Heimdallr
7,869
525
61
4
0
279,291
0
W
Kali
8,066
538
81
5
0
285,328
0
L
Hades
6,466
431
57
4
0
242,915
0
L
Sobek
6,702
447
28
2
0
331,414
0
W
Vulcan
7,767
518
60
4
0
268,614
4
W
Artemis
9,583
639
90
6
0
226,506
3
L
Izanami
5,696
380
55
4
0
284,625
0
L
Loki
6,595
440
51
3
0
300,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role