Player Matchup

Ne Zha
Ne Zha
Gindey
Ne Zha
Level 92
God Stats
4W - 6L
1,445 SR
Queue Stats
175W - 170L
1,626 Elo+
Party 3
Apollo
Apollo
Lethal_PandaYT
Apollo
Level 129
God Stats
17W - 17L
1,587 SR
Queue Stats
231W - 234L
1,489 Elo+
Party 3
Hercules
Hercules
Mexicankiller207
Hercules
Level 28
God Stats
9W - 11L
1,619 SR
Queue Stats
183W - 164L
1,554 Elo+
Party 3
King Arthur
King Arthur
Nameless_User18
King Arthur
Level 63
God Stats
5W - 5L
1,425 SR
Queue Stats
92W - 108L
1,449 Elo+
Party 3
Persephone
Persephone
Sohnano
Persephone
Level 107
God Stats
49W - 60L
1,553 SR
Queue Stats
904W - 915L
1,489 Elo+
Party 3
Team Averages
Level 84
1,526 SR
1,521 Elo+

VS

Team Averages
Level 81
1,619 SR
1,544 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Pavelskii
Hou Yi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Shmeegs iO
Thoth
Level 89
God Stats
5W - 7L
1,624 SR
Queue Stats
85W - 94L
1,533 Elo+
Party 1
Loki
Loki
Tzunks
Loki
Level 154
God Stats
4W - 1L
1,783 SR
Queue Stats
89W - 79L
1,595 Elo+
Party 1
Osiris
Osiris
Zerske
Osiris
Level 29
God Stats
6W - 0L
1,689 SR
Queue Stats
293W - 248L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gindey
Ne Zha
12
1 / 2 / 0
6,724
611
2,624
6,625
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
5,119
465
3,157
7,097
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,505
410
2,415
7,496
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Nameless_User18
King Arthur
10
0 / 1 / 0
5,880
535
4,319
7,982
5,147
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Sohnano
Persephone
11
4 / 4 / 0
6,552
596
4,179
5,584
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 6
6,001
546
2,281
2,696
1,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Pavelskii
Hou Yi
11
7 / 1 / 2
6,758
614
8,339
6,591
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
10
1 / 4 / 3
5,723
520
3,022
4,731
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
Tzunks
Loki
12
4 / 0 / 4
6,817
620
3,672
5,900
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Zerske
Osiris
12
1 / 0 / 0
6,360
578
5,444
8,058
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
5
Kills
14
14
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
6
4
L
Ne Zha
Gindey
Ne Zha
1
2
0
0.5
L
0
5
0
0
L
0
2
0
0
L
King Arthur
Nameless_User18
King Arthur
0
1
0
0
W
Hou Yi
Pavelskii
Hou Yi
7
1
2
8
W
Thoth
1
4
3
0.63
L
Persephone
Sohnano
Persephone
4
4
0
1
W
Loki
Tzunks
Loki
4
0
4
6
W
Osiris
Zerske
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,694
Damage
22,758
34,784
Taken
27,976
15,978
Mitigated
10,338
7,274
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,281
160
0
795
2,696
1,191
0
0
2,666
10,938
0
L
Ne Zha
Gindey
Ne Zha
2,624
596
0
1,124
6,625
2,336
0
341
6,284
0
50,086
L
3,157
1,982
0
1,735
7,097
1,977
0
748
6,349
0
24,566
L
2,415
328
0
1,668
7,496
4,953
0
665
6,831
0
12,096
L
King Arthur
Nameless_User18
King Arthur
4,319
265
0
1,697
7,982
5,147
28
284
7,698
0
34,056
W
Hou Yi
Pavelskii
Hou Yi
8,339
5,238
0
2,717
6,591
1,727
0
0
6,356
0
35,767
W
Thoth
3,022
0
0
377
4,731
1,398
0
3,778
953
23,051
0
L
Persephone
Sohnano
Persephone
4,179
74
0
1,050
5,584
1,565
0
2,838
2,316
31,716
0
W
Loki
Tzunks
Loki
3,672
1,062
0
750
5,900
1,622
0
401
5,469
0
40,413
W
Osiris
Zerske
Osiris
5,444
1,126
0
2,625
8,058
4,400
0
0
8,058
0
40,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
31,659
297
Minions Killed
308
0
Camps Cleared
0
1,059,676
Distance Traveled
1,029,226
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,001
546
21
2
0
207,503
0
L
Ne Zha
6,724
611
107
10
0
258,195
4
L
Apollo
5,119
465
47
4
0
198,808
4
L
Hercules
4,505
410
26
2
0
212,176
2
L
King Arthur
5,880
535
61
6
0
195,296
1
W
Hou Yi
6,758
614
70
6
0
179,908
5
W
Thoth
5,723
520
50
5
0
177,538
0
L
Persephone
6,552
596
56
5
0
195,201
3
W
Loki
6,817
620
72
7
0
251,013
7
W
Osiris
6,360
578
95
9
0
213,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role