Player Matchup

Sobek
Sobek
Cisarius
Sobek
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 1
Da Ji
Da Ji
Hasunnyy
Da Ji
Level 29
God Stats
3W - 1L
1,819 SR
Queue Stats
196W - 214L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Kuraado
Kukulkan
Level 17
God Stats
1W - 0L
1,758 SR
Queue Stats
9W - 5L
1,530 Elo+
Party 1
Anhur
Anhur
Liamnn
Anhur
Level 27
God Stats
25W - 17L
1,773 SR
Queue Stats
116W - 87L
1,646 Elo+
Solo
Set
Set
TestMyTickler
Set
Level 29
God Stats
7W - 4L
1,810 SR
Queue Stats
134W - 81L
1,691 Elo+
Solo
Team Averages
Level 26
1,695 SR
1,577 Elo+

VS

Team Averages
Level 13
1,562 SR
1,594 Elo+
Neith
Neith
Scala20
Neith
Level 13
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 2L
1,592 Elo+
Solo
Ratatoskr
Ratatoskr
YοurFather
Ratatoskr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,454 Elo+
Solo
Khepri
Khepri
deathm4
Khepri
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 22L
1,569 Elo+
Solo
Izanami
Izanami
leavemyjungle
Izanami
Level 27
God Stats
16W - 10L
1,628 SR
Queue Stats
156W - 156L
1,540 Elo+
Solo
Persephone
Persephone
неговорюпорусски
Persephone
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cisarius
Sobek
11
1 / 0 / 7
6,854
490
2,961
6,988
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Hasunnyy
Da Ji
12
1 / 3 / 5
7,202
514
3,278
9,733
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kuraado
Kukulkan
12
1 / 3 / 5
7,018
501
4,007
6,680
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Liamnn
Anhur
12
1 / 3 / 2
6,913
494
4,164
8,508
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 1 / 1
9,740
696
9,667
10,391
6,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Scala20
Neith
3
0 / 3 / 0
4,386
313
438
2,430
504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
YοurFather
Ratatoskr
16
5 / 2 / 0
9,145
653
6,059
7,249
2,668
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
deathm4
Khepri
10
0 / 2 / 6
6,465
462
2,683
6,152
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
13
4 / 3 / 2
7,457
533
8,101
10,415
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
7,433
531
5,086
7,317
2,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
10
10
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cisarius
Sobek
1
0
7
4.5
W
Da Ji
Hasunnyy
Da Ji
1
3
5
1.17
W
Kukulkan
Kuraado
Kukulkan
1
3
5
1.17
W
Anhur
Liamnn
Anhur
1
3
2
0.67
L
Neith
Scala20
Neith
0
3
0
0
W
10
1
1
10.5
L
Ratatoskr
YοurFather
Ratatoskr
5
2
0
2.5
L
Khepri
deathm4
Khepri
0
2
6
1.5
L
Izanami
4
3
2
1.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
22,367
42,300
Taken
33,563
18,441
Mitigated
11,816
14,456
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cisarius
Sobek
2,961
499
0
4,325
6,988
4,655
34
1,348
5,640
14,237
0
W
Da Ji
Hasunnyy
Da Ji
3,278
635
0
3,662
9,733
2,924
0
1,147
8,586
0
38,051
W
Kukulkan
Kuraado
Kukulkan
4,007
128
0
344
6,680
2,050
0
3,054
3,626
38,454
0
W
Anhur
Liamnn
Anhur
4,164
1,598
0
2,643
8,508
1,904
399
544
7,964
0
42,067
L
Neith
Scala20
Neith
438
358
0
453
2,430
504
0
0
2,430
0
5,456
W
9,667
4,819
0
3,482
10,391
6,908
941
1,676
8,715
177
71,635
L
Ratatoskr
YοurFather
Ratatoskr
6,059
1,537
0
2,226
7,249
2,668
0
1,976
5,149
0
58,616
L
Khepri
deathm4
Khepri
2,683
59
0
851
6,152
3,479
0
1,140
4,972
11,637
0
L
Izanami
8,101
5,878
0
4,044
10,415
2,788
0
2,010
8,365
0
58,235
L
5,086
416
0
1,281
7,317
2,377
0
1,697
5,523
48,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
34,886
425
Minions Killed
367
0
Camps Cleared
0
1,286,768
Distance Traveled
1,143,669
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,854
490
23
2
0
288,669
2
W
Da Ji
7,202
514
73
5
0
245,603
9
W
Kukulkan
7,018
501
86
6
0
257,741
2
W
Anhur
6,913
494
89
6
0
221,863
4
L
Neith
4,386
313
6
0
0
46,846
1
W
Set
9,740
696
154
11
0
272,892
3
L
Ratatoskr
9,145
653
132
9
0
288,454
2
L
Khepri
6,465
462
17
1
0
272,386
6
L
Izanami
7,457
533
109
8
0
226,980
1
L
Persephone
7,433
531
103
7
0
309,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role