Player Matchup

Geb
Geb
Silver IV
Diogenes666
Geb
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver II
TMenezes
Pele
Silver II
Level 128
God Stats
2W - 3L
1,709 SR
Queue Stats
20W - 30L
1,328 MMR
Solo
Mulan
Mulan
Silver II
TedyBundy
Mulan
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
VoxStorn
Hera
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
josiasfpk
Danzaburou
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,359 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,542 SR
1,438 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,541 SR
1,410 MMR
Anhur
Anhur
Silver I
LORDQUA
Anhur
Silver I
Level 148
God Stats
7W - 6L
1,614 SR
Queue Stats
128W - 145L
1,170 MMR
Solo
Chang'e
Chang'e
Silver I
SadMachine6
Chang'e
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
StoneyD11
Ymir
Silver I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze I
TAMMQUE
Da Ji
Bronze I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze IV
nerimmer
Hercules
Bronze IV
Level 42
God Stats
12W - 14L
1,591 SR
Queue Stats
51W - 56L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,765
628
1,075
4,488
1,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
6
0 / 1 / 2
3,894
649
1,202
3,865
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
TedyBundy
Mulan
7
2 / 2 / 0
4,223
704
3,263
5,356
2,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
5
0 / 0 / 0
3,464
577
41
807
168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
josiasfpk
Danzaburou
7
1 / 1 / 0
4,077
680
2,545
4,007
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaSetNemesisTsukuyomiApollo

VS

Bans
TiamatGilgameshHorusSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LORDQUA
Anhur
7
0 / 1 / 1
3,916
653
3,224
3,323
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
SadMachine6
Chang'e
8
0 / 0 / 0
4,407
735
1,239
2,024
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
6
0 / 0 / 1
3,839
640
766
3,017
867
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
TAMMQUE
Da Ji
7
2 / 0 / 0
4,439
740
1,255
3,054
803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
nerimmer
Hercules
7
2 / 2 / 1
4,396
733
4,239
5,525
2,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Anhur
LORDQUA
Anhur
0
1
1
0.5
W
Chang'e
SadMachine6
Chang'e
0
0
0
0
W
Ymir
0
0
1
0.5
W
Da Ji
TAMMQUE
Da Ji
2
0
0
2
L
Pele
0
1
2
1
L
Mulan
TedyBundy
Mulan
2
2
0
1
L
Hera
0
0
0
0
L
Danzaburou
josiasfpk
Danzaburou
1
1
0
1
W
Hercules
nerimmer
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,126
Damage
10,723
18,523
Taken
16,943
5,305
Mitigated
5,271
7,503
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,075
166
0
1,148
4,488
1,051
0
1,057
3,383
9,636
0
W
Anhur
LORDQUA
Anhur
3,224
1,557
0
1,154
3,323
620
0
247
3,076
0
15,084
W
Chang'e
SadMachine6
Chang'e
1,239
345
104
817
2,024
575
0
265
1,759
22,113
0
W
Ymir
766
0
0
1,000
3,017
867
0
508
2,509
10,191
0
W
Da Ji
TAMMQUE
Da Ji
1,255
238
0
0
3,054
803
0
96
2,958
0
19,829
L
Pele
1,202
287
0
1,134
3,865
832
0
115
3,750
0
12,863
L
Mulan
TedyBundy
Mulan
3,263
799
123
2,924
5,356
2,510
0
0
5,356
0
15,564
L
Hera
41
41
0
90
807
168
0
316
443
9,637
0
L
Danzaburou
josiasfpk
Danzaburou
2,545
1,137
0
2,084
4,007
744
0
421
3,586
0
19,769
W
Hercules
nerimmer
Hercules
4,239
1,488
0
1,983
5,525
2,406
0
0
5,525
0
13,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,423
Gold Earned
20,997
134
Minions Killed
185
0
Camps Cleared
0
578,399
Distance Traveled
623,570
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,765
628
14
2
0
126,879
3
W
Anhur
3,916
653
37
6
0
106,366
0
W
Chang'e
4,407
735
58
10
0
125,930
2
W
Ymir
3,839
640
13
2
0
128,683
1
W
Da Ji
4,439
740
54
9
0
130,575
2
L
Pele
3,894
649
33
6
0
146,875
0
L
Mulan
4,223
704
30
5
0
112,607
0
L
Hera
3,464
577
20
3
0
85,950
2
L
Danzaburou
4,077
680
37
6
0
106,088
1
W
Hercules
4,396
733
23
4
0
132,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role