Player Matchup

Neith
Neith
Epsylonsup
Neith
Level 10
God Stats
2W - 0L
1,804 SR
Queue Stats
10W - 18L
1,251 Elo+
Party 1
Sol
Sol
Larissinha22
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LynxCanadesis
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,222 Elo+
Party 1
Terra
Terra
eyey07
Terra
Level 17
God Stats
13W - 10L
1,534 SR
Queue Stats
18W - 22L
1,306 Elo+
Solo
Izanami
Izanami
naughtywitch13
Izanami
Level 18
God Stats
45W - 33L
1,542 SR
Queue Stats
65W - 61L
1,440 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,344 Elo+

VS

Team Averages
Level 10
1,353 SR
1,217 Elo+
Nemesis
Nemesis
Astronawoof
Nemesis
Level 16
God Stats
1W - 5L
1,366 SR
Queue Stats
24W - 40L
1,294 Elo+
Party 2
Cerberus
Cerberus
EsUnBandido
Cerberus
Level 5
God Stats
0W - 4L
1,115 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 3
Ra
Ra
Florenturna
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,299 Elo+
Party 2
Zeus
Zeus
MatixPl17
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 3
Artemis
Artemis
Niyaleave
Artemis
Level 8
God Stats
6W - 9L
1,283 SR
Queue Stats
7W - 14L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
10 / 0 / 11
8,831
1,262
15,098
5,172
2,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 0 / 11
8,814
1,259
7,223
4,756
2,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 16
8,355
1,194
3,990
2,600
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Terra
eyey07
Terra
13
2 / 0 / 13
7,317
1,045
2,414
7,552
5,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 0 / 13
8,479
1,211
9,800
4,112
1,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

448

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astronawoof
Nemesis
11
0 / 6 / 0
6,149
878
7,865
12,936
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
EsUnBandido
Cerberus
11
0 / 0 / 0
6,258
894
1,168
3,053
1,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 0
6,260
894
1,879
12,083
3,801
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
11
0 / 5 / 0
6,172
882
1,381
3,764
1,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Niyaleave
Artemis
11
0 / 8 / 0
6,404
915
7,196
11,905
3,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
0
27
Kills
0
0
Deaths
27
64
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astronawoof
Nemesis
0
6
0
0
W
Neith
10
0
11
15.5
L
Cerberus
EsUnBandido
Cerberus
0
0
0
0
L
0
8
0
0
W
7
0
11
12.5
W
2
0
16
10
L
Zeus
0
5
0
0
L
Artemis
Niyaleave
Artemis
0
8
0
0
W
Terra
eyey07
Terra
2
0
13
8.5
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,525
Damage
19,489
24,192
Taken
43,741
12,958
Mitigated
14,878
7,064
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astronawoof
Nemesis
7,865
2,332
0
277
12,936
4,886
0
4,306
8,630
0
12,217
W
Neith
15,098
10,273
0
1,371
5,172
2,333
0
457
4,715
0
30,969
L
Cerberus
EsUnBandido
Cerberus
1,168
0
0
117
3,053
1,396
0
645
2,408
5,594
0
L
1,879
618
0
16
12,083
3,801
0
4,359
7,724
6,865
0
W
7,223
3,495
0
1,154
4,756
2,042
0
708
4,048
23,777
0
W
3,990
1,345
1,293
914
2,600
1,882
0
929
1,671
9,570
0
L
Zeus
1,381
769
0
0
3,764
1,090
0
2,209
1,555
3,786
0
L
Artemis
Niyaleave
Artemis
7,196
3,581
0
660
11,905
3,705
0
2,108
9,797
0
13,386
W
Terra
eyey07
Terra
2,414
1,039
962
662
7,552
5,017
0
1,685
5,867
4,315
0
W
9,800
6,111
330
378
4,112
1,684
0
649
3,463
0
22,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
31,243
121
Minions Killed
43
5
Camps Cleared
2
653,439
Distance Traveled
441,270
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,149
878
4
1
0
120,317
0
W
Neith
8,831
1,262
32
5
3
130,351
1
L
Cerberus
6,258
894
7
1
0
81,415
0
L
Ra
6,260
894
4
1
0
91,868
0
W
Sol
8,814
1,259
37
5
0
113,355
0
W
Yemoja
8,355
1,194
13
2
1
112,737
0
L
Zeus
6,172
882
9
1
0
51,305
1
L
Artemis
6,404
915
19
3
2
96,365
1
W
Terra
7,317
1,045
3
0
1
159,661
0
W
Izanami
8,479
1,211
36
5
0
137,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role