Player Matchup

Raijin
Raijin
Harry16
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,445 Elo+
Solo
Yemoja
Yemoja
IMNUMBER42981
Yemoja
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Sobek
Sobek
chapeu_festeiro
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
kuppie
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,494 Elo+
Party 1
Chiron
Chiron
nqoi
Chiron
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,533 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,482 Elo+

VS

Team Averages
Level 19
1,399 SR
1,403 Elo+
Neith
Neith
Andreluizkdg
Neith
Level 18
God Stats
47W - 71L
1,256 SR
Queue Stats
73W - 104L
1,239 Elo+
Solo
Anubis
Anubis
GearsDelFuego
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,459 Elo+
Solo
Ra
Ra
InvokerThor
Ra
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
4W - 4L
1,482 Elo+
Solo
Kukulkan
Kukulkan
SonDv
Kukulkan
Level 28
God Stats
5W - 10L
1,128 SR
Queue Stats
21W - 17L
1,365 Elo+
Solo
Xing Tian
Xing Tian
Thernun
Xing Tian
Level 21
God Stats
9W - 9L
1,589 SR
Queue Stats
54W - 60L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Harry16
Raijin
20
18 / 4 / 14
15,004
1,154
24,619
10,344
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 1 / 24
13,509
1,039
5,006
8,314
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 1 / 25
12,267
944
12,504
15,597
18,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
kuppie
Sun Wukong
18
6 / 1 / 15
12,532
964
10,932
15,054
7,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
nqoi
Chiron
20
11 / 0 / 21
13,477
1,037
26,430
10,859
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 2
10,989
845
2,845
24,599
10,461
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 17 / 2
10,878
837
6,335
26,891
13,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 0 / 0
9,640
742
0
0
0
Kukulkan
SonDv
Kukulkan
19
2 / 0 / 3
13,107
1,008
23,976
8,079
3,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Thernun
Xing Tian
18
3 / 8 / 2
12,751
981
17,996
26,262
15,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
16
37
Kills
7
7
Deaths
37
99
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
12
2
0.25
L
0
17
2
0.06
W
Raijin
Harry16
Raijin
18
4
14
6.25
W
1
1
24
13
L
0
0
0
0
L
Kukulkan
SonDv
Kukulkan
2
0
3
3.5
L
Xing Tian
Thernun
Xing Tian
3
8
2
0.5
W
1
1
25
13.5
W
Sun Wukong
kuppie
Sun Wukong
6
1
15
13.5
W
Chiron
nqoi
Chiron
11
0
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,491
Damage
51,152
60,168
Taken
85,831
43,147
Mitigated
42,283
15,562
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,845
643
0
116
24,599
10,461
0
9,288
15,311
0
4,254
L
6,335
1,859
61
2,238
26,891
13,044
0
12,708
14,183
19,758
0
W
Raijin
Harry16
Raijin
24,619
2,200
170
672
10,344
4,367
0
7,998
2,346
52,063
0
W
5,006
335
1,879
1,191
8,314
8,084
0
6,585
1,729
20,821
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
SonDv
Kukulkan
23,976
1,013
0
0
8,079
3,102
0
5,567
2,512
83,570
0
L
Xing Tian
Thernun
Xing Tian
17,996
907
306
1,391
26,262
15,676
0
14,729
11,533
39,820
1,233
W
12,504
1,152
0
3,040
15,597
18,492
0
12,891
2,706
33,990
0
W
Sun Wukong
kuppie
Sun Wukong
10,932
3,423
0
1,601
15,054
7,515
0
11,409
3,645
163
24,691
W
Chiron
nqoi
Chiron
26,430
19,839
2,389
4,620
10,859
4,689
0
9,337
1,522
0
49,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,789
Gold Earned
57,365
245
Minions Killed
231
12
Camps Cleared
3
1,229,339
Distance Traveled
835,117
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,989
845
0
0
0
210,752
0
L
Anubis
10,878
837
23
2
0
145,576
2
W
Raijin
15,004
1,154
70
5
2
213,758
0
W
Yemoja
13,509
1,039
38
3
1
234,410
1
L
Ra
9,640
742
0
0
0
0
0
L
Kukulkan
13,107
1,008
142
11
0
252,618
2
L
Xing Tian
12,751
981
66
5
3
226,171
2
W
Sobek
12,267
944
40
3
3
277,306
1
W
Sun Wukong
12,532
964
29
2
6
246,224
0
W
Chiron
13,477
1,037
68
5
0
257,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role