Player Matchup

Scylla
Scylla
MoronCat
Scylla
Level 102
God Stats
3W - 3L
1,751 SR
Queue Stats
66W - 75L
1,538 Elo+
Solo
Hachiman
Hachiman
MuRm3r
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SnoopyThALegend
Awilix
Level 156
God Stats
21W - 7L
1,678 SR
Queue Stats
220W - 240L
1,565 Elo+
Solo
Cthulhu
Cthulhu
mast3rmidge
Cthulhu
Level 56
God Stats
32W - 14L
1,678 SR
Queue Stats
110W - 94L
1,574 Elo+
Solo
Neith
Neith
大棒男神
Neith
Level 127
God Stats
14W - 6L
1,621 SR
Queue Stats
74W - 54L
1,605 Elo+
Solo
Team Averages
Level 102
1,645 SR
1,556 Elo+

VS

Team Averages
Level 115
1,647 SR
1,555 Elo+
Xbalanque
Xbalanque
Aces8932
Xbalanque
Level 125
God Stats
1W - 0L
1,838 SR
Queue Stats
173W - 148L
1,553 Elo+
Solo
Zeus
Zeus
HurtfulScissors
Zeus
Level 63
God Stats
145W - 124L
1,555 SR
Queue Stats
336W - 332L
1,459 Elo+
Solo
Geb
Geb
KyngKobraa
Geb
Level 157
God Stats
77W - 66L
1,585 SR
Queue Stats
740W - 773L
1,590 Elo+
Solo
Nu Wa
Nu Wa
Missawishy
Nu Wa
Level 127
God Stats
687W - 683L
1,589 SR
Queue Stats
1,584W - 1,645L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
VereorNex91
Gilgamesh
Level 102
God Stats
13W - 9L
1,669 SR
Queue Stats
31W - 29L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MoronCat
Scylla
15
4 / 1 / 1
9,795
1,088
8,208
11,554
3,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
MuRm3r
Hachiman
16
2 / 4 / 7
9,602
1,067
11,129
12,503
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 4
9,356
1,040
8,345
16,699
6,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
mast3rmidge
Cthulhu
13
0 / 4 / 2
8,095
899
5,150
10,946
4,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 4
9,051
1,006
11,054
14,034
5,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

148

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aces8932
Xbalanque
16
3 / 2 / 11
10,664
1,185
15,340
10,876
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 3 / 5
10,857
1,206
15,142
8,912
4,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 14
9,520
1,058
7,655
9,054
7,764
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
16
3 / 0 / 12
9,834
1,093
13,148
8,205
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
VereorNex91
Gilgamesh
16
5 / 4 / 12
10,221
1,136
11,087
10,921
7,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
10
Kills
21
21
Deaths
10
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aces8932
Xbalanque
3
2
11
4.25
W
9
3
5
3.83
W
1
1
14
8
W
Nu Wa
3
0
12
9
L
Scylla
MoronCat
Scylla
4
1
1
4.5
L
Hachiman
MuRm3r
Hachiman
2
4
7
1.38
L
3
6
4
0.83
W
Gilgamesh
VereorNex91
Gilgamesh
5
4
12
2.75
L
Cthulhu
mast3rmidge
Cthulhu
0
4
2
0.25
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,886
Damage
62,372
65,736
Taken
47,968
23,890
Mitigated
31,505
2,088
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aces8932
Xbalanque
15,340
8,472
0
1,791
10,876
4,309
0
3,022
7,854
0
45,968
W
15,142
1,150
759
1,022
8,912
4,020
0
3,176
5,736
37,756
0
W
7,655
353
0
376
9,054
7,764
0
3,115
5,939
18,691
0
W
Nu Wa
13,148
7,237
0
0
8,205
7,522
0
1,927
6,278
17,906
0
L
Scylla
MoronCat
Scylla
8,208
225
0
298
11,554
3,560
0
8,253
3,179
35,282
0
L
Hachiman
MuRm3r
Hachiman
11,129
7,470
0
0
12,503
4,394
0
5,629
6,742
0
35,934
L
8,345
3,100
0
0
16,699
6,183
0
8,662
7,795
0
14,002
W
Gilgamesh
VereorNex91
Gilgamesh
11,087
4,085
0
29
10,921
7,890
0
2,118
8,803
0
24,598
L
Cthulhu
mast3rmidge
Cthulhu
5,150
405
0
307
10,946
4,476
0
7,149
3,571
16,211
0
L
11,054
7,005
0
1,483
14,034
5,277
0
5,340
8,504
0
31,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
51,096
187
Minions Killed
191
4
Camps Cleared
10
863,690
Distance Traveled
912,552
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,664
1,185
71
8
8
168,763
1
W
Zeus
10,857
1,206
56
6
0
181,347
1
W
Geb
9,520
1,058
23
3
1
206,971
3
W
Nu Wa
9,834
1,093
14
2
1
170,418
1
L
Scylla
9,795
1,088
56
6
1
189,536
0
L
Hachiman
9,602
1,067
57
6
1
181,155
0
L
Awilix
9,356
1,040
8
1
0
195,972
1
W
Gilgamesh
10,221
1,136
27
3
0
185,053
1
L
Cthulhu
8,095
899
30
3
1
120,257
0
L
Neith
9,051
1,006
36
4
1
176,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role