Player Matchup

Olorun
Olorun
Anton39120
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,380 Elo+
Solo
Ra
Ra
Momolamomie59
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
PaPyChouross
Arachne
Level 24
God Stats
4W - 11L
1,408 SR
Queue Stats
47W - 133L
1,159 Elo+
Party 2
Scylla
Scylla
PoisedGravy52
Scylla
Level 21
God Stats
3W - 1L
1,614 SR
Queue Stats
12W - 17L
1,332 Elo+
Solo
Bellona
Bellona
lolowillems
Bellona
Level 17
God Stats
18W - 26L
1,500 SR
Queue Stats
20W - 42L
1,245 Elo+
Party 2
Team Averages
Level 18
1,504 SR
1,323 Elo+

VS

Team Averages
Level 23
1,379 SR
1,273 Elo+
Danzaburou
Danzaburou
Luke_Flatley
Danzaburou
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
61W - 61L
1,391 Elo+
Party 1
Arachne
Arachne
StinkyLi
Arachne
Level 34
God Stats
13W - 16L
1,260 SR
Queue Stats
195W - 235L
1,414 Elo+
Party 1
Hachiman
Hachiman
eXlus1veo_O
Hachiman
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,223 Elo+
Solo
Sobek
Sobek
rbn-314
Sobek
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,219 Elo+
Party 3
Heimdallr
Heimdallr
xXapologamerXx
Heimdallr
Level 17
God Stats
4W - 10L
1,135 SR
Queue Stats
6W - 14L
1,117 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anton39120
Olorun
13
2 / 12 / 7
9,227
419
13,674
23,219
6,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 13 / 8
10,078
458
18,559
17,137
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PaPyChouross
Arachne
18
6 / 5 / 2
12,222
556
8,668
18,697
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 11 / 8
9,471
431
8,873
16,805
6,884
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
lolowillems
Bellona
17
4 / 10 / 2
11,414
519
7,677
22,425
12,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luke_Flatley
Danzaburou
19
6 / 4 / 9
13,073
594
11,716
14,213
6,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
StinkyLi
Arachne
19
26 / 3 / 12
14,172
644
31,307
18,472
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
eXlus1veo_O
Hachiman
17
1 / 4 / 9
11,414
519
6,122
11,306
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
rbn-314
Sobek
16
4 / 7 / 19
10,672
485
7,580
24,618
17,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
xXapologamerXx
Heimdallr
17
13 / 2 / 12
12,429
565
18,003
17,999
7,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
19
Kills
50
51
Deaths
20
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Olorun
Anton39120
Olorun
2
12
7
0.46
W
Danzaburou
Luke_Flatley
Danzaburou
6
4
9
2.63
L
5
13
8
0.69
L
Arachne
PaPyChouross
Arachne
6
5
2
1.4
L
2
11
8
0.55
W
Arachne
StinkyLi
Arachne
26
3
12
10.67
W
Hachiman
eXlus1veo_O
Hachiman
1
4
9
1.38
L
Bellona
lolowillems
Bellona
4
10
2
0.5
W
Sobek
rbn-314
Sobek
4
7
19
1.93
W
Heimdallr
xXapologamerXx
Heimdallr
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,451
Damage
74,728
98,283
Taken
86,608
38,779
Mitigated
46,607
23,355
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Anton39120
Olorun
13,674
6,562
1,248
5,170
23,219
6,324
909
2,127
21,092
34,912
0
W
Danzaburou
Luke_Flatley
Danzaburou
11,716
5,563
882
3,369
14,213
6,365
9,242
1,691
12,488
0
86,214
L
18,559
2,314
535
2,327
17,137
5,608
380
2,570
14,567
52,868
0
L
Arachne
PaPyChouross
Arachne
8,668
5,881
0
6,043
18,697
7,824
0
454
18,243
0
96,965
L
8,873
1,271
540
1,096
16,805
6,884
237
1,583
15,219
36,756
0
W
Arachne
StinkyLi
Arachne
31,307
22,781
52
4,744
18,472
10,239
793
5,981
10,843
0
70,987
W
Hachiman
eXlus1veo_O
Hachiman
6,122
4,589
0
0
11,306
4,480
6,462
3,353
7,923
0
60,573
L
Bellona
lolowillems
Bellona
7,677
3,895
0
6,396
22,425
12,139
214
846
21,579
0
53,768
W
Sobek
rbn-314
Sobek
7,580
957
64
7,229
24,618
17,745
264
16,101
6,766
22,980
0
W
Heimdallr
xXapologamerXx
Heimdallr
18,003
6,222
0
2,548
17,999
7,778
1,421
12,630
5,005
0
68,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,412
Gold Earned
61,760
399
Minions Killed
471
0
Camps Cleared
0
1,844,362
Distance Traveled
2,057,113
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,227
419
50
2
0
366,040
0
W
Danzaburou
13,073
594
144
7
0
359,683
3
L
Ra
10,078
458
86
4
0
353,732
0
L
Arachne
12,222
556
125
6
0
388,880
0
L
Scylla
9,471
431
63
3
0
401,675
7
W
Arachne
14,172
644
85
4
0
488,260
1
W
Hachiman
11,414
519
100
5
0
388,860
0
L
Bellona
11,414
519
75
3
0
334,035
0
W
Sobek
10,672
485
32
1
0
416,343
0
W
Heimdallr
12,429
565
110
5
0
403,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role