Player Matchup

Kumbhakarna
Kumbhakarna
Blitzishere12
Kumbhakarna
Level 18
God Stats
4W - 5L
1,295 SR
Queue Stats
40W - 54L
1,276 Elo+
Solo
Odin
Odin
CaptainBIastoise
Odin
Level 16
God Stats
2W - 1L
1,298 SR
Queue Stats
4W - 4L
1,309 Elo+
Party 1
Chang'e
Chang'e
FurrySoup433764
Chang'e
Level 25
God Stats
19W - 16L
1,363 SR
Queue Stats
171W - 179L
1,346 Elo+
Solo
Pele
Pele
ScrewedUpClick58
Pele
Level 23
God Stats
2W - 1L
1,443 SR
Queue Stats
4W - 6L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
xLord_Booquefius
Tsukuyomi
Level 18
God Stats
1W - 2L
1,284 SR
Queue Stats
5W - 6L
1,291 Elo+
Party 1
Team Averages
Level 20
1,337 SR
1,297 Elo+

VS

Team Averages
Level 19
1,434 SR
1,460 Elo+
Izanami
Izanami
Emiliano68yt
Izanami
Level 28
God Stats
20W - 16L
1,500 SR
Queue Stats
309W - 342L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
McSchlavin
Baron Samedi
Level 15
God Stats
3W - 8L
1,359 SR
Queue Stats
23W - 35L
1,283 Elo+
Solo
Thanatos
Thanatos
Willyw0nka3834
Thanatos
Level 28
God Stats
2W - 5L
1,309 SR
Queue Stats
106W - 130L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
fabricioldasilva
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,669 Elo+
Solo
Yemoja
Yemoja
文狗突然就
Yemoja
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 20L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blitzishere12
Kumbhakarna
20
5 / 6 / 13
13,194
942
6,563
21,676
14,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 5 / 13
14,897
1,064
17,988
21,280
16,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 6 / 23
14,271
1,019
21,531
23,079
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 6 / 18
13,490
964
25,709
31,719
12,976
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
20
9 / 7 / 15
14,905
1,065
19,121
16,956
6,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emiliano68yt
Izanami
20
22 / 4 / 6
20,325
1,452
62,389
24,140
12,299
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
McSchlavin
Baron Samedi
15
0 / 1 / 0
10,350
739
234
882
277
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
20
6 / 15 / 17
15,308
1,093
15,535
23,273
10,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
20
0 / 14 / 19
13,230
945
11,717
25,940
12,946
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 3 / 23
15,941
1,139
16,182
21,708
27,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
95
37
Kills
30
30
Deaths
37
82
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Blitzishere12
Kumbhakarna
5
6
13
1.92
W
10
5
13
3.3
L
Izanami
Emiliano68yt
Izanami
22
4
6
6.25
W
6
6
23
2.92
L
Baron Samedi
McSchlavin
Baron Samedi
0
1
0
0
W
7
6
18
2.67
L
Thanatos
6
15
17
0.97
L
Tsukuyomi
0
14
19
0.68
W
Tsukuyomi
9
7
15
2.36
L
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,912
Damage
106,057
114,710
Taken
95,943
58,134
Mitigated
63,150
17,845
Healing
26,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Blitzishere12
Kumbhakarna
6,563
960
0
0
21,676
14,965
0
2,036
19,093
23,509
0
W
17,988
7,754
0
0
21,280
16,576
0
4,411
16,869
0
27,357
L
Izanami
Emiliano68yt
Izanami
62,389
54,555
472
8,432
24,140
12,299
0
6,112
18,028
0
128,173
W
21,531
3,887
7,358
8,013
23,079
7,499
0
5,112
17,967
46,516
0
L
Baron Samedi
McSchlavin
Baron Samedi
234
0
84
41
882
277
0
17
865
1,220
0
W
25,709
8,868
0
2,074
31,719
12,976
0
2,910
28,514
0
53,956
L
Thanatos
15,535
4,958
0
4,316
23,273
10,419
0
9,585
13,688
0
24,736
L
Tsukuyomi
11,717
2,773
825
939
25,940
12,946
0
5,120
20,820
0
26,033
W
Tsukuyomi
19,121
10,465
0
400
16,956
6,118
0
1,947
15,009
0
46,346
L
16,182
4,865
8,442
3,311
21,708
27,209
0
7,260
14,448
36,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,757
Gold Earned
75,154
232
Minions Killed
239
4
Camps Cleared
4
1,046,810
Distance Traveled
950,950
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,194
942
51
4
0
228,216
1
W
Odin
14,897
1,064
30
2
1
187,890
0
L
Izanami
20,325
1,452
168
12
1
260,561
0
W
Chang'e
14,271
1,019
49
4
0
209,560
0
L
Baron Samedi
10,350
739
1
0
1
12,676
0
W
Pele
13,490
964
51
4
1
245,579
4
L
Thanatos
15,308
1,093
8
1
2
237,536
0
L
Tsukuyomi
13,230
945
22
2
0
214,124
1
W
Tsukuyomi
14,905
1,065
51
4
2
175,565
1
L
Yemoja
15,941
1,139
40
3
0
226,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role