Player Matchup

He Bo
He Bo
Derickills
He Bo
Level 48
God Stats
7W - 7L
1,377 SR
Queue Stats
270W - 245L
1,449 Elo+
Solo
Sol
Sol
MEMPHIS10XXL
Sol
Level 125
God Stats
1W - 1L
1,798 SR
Queue Stats
17W - 15L
1,504 Elo+
Solo
Awilix
Awilix
Spaz003
Awilix
Level 105
God Stats
1W - 2L
1,581 SR
Queue Stats
189W - 196L
1,465 Elo+
Solo
Chiron
Chiron
Uholly_Spirit
Chiron
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,508 Elo+
Solo
Jormungandr
Jormungandr
abadplayer91
Jormungandr
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
451W - 485L
1,403 Elo+
Solo
Team Averages
Level 98
1,551 SR
1,466 Elo+

VS

Team Averages
Level 94
1,557 SR
1,415 Elo+
Ravana
Ravana
IEternityyyyyyy
Ravana
Level 66
God Stats
4W - 4L
1,816 SR
Queue Stats
410W - 421L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
KiiNG Natsu
Zhong Kui
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
198W - 215L
1,371 Elo+
Solo
Jing Wei
Jing Wei
MissSpiderwockee
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,512 Elo+
Solo
Xing Tian
Xing Tian
Omegasaur_
Xing Tian
Level 65
God Stats
1W - 0L
1,468 SR
Queue Stats
14W - 28L
1,334 Elo+
Solo
Janus
Janus
c Karma r
Janus
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
349W - 317L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
7 / 6 / 9
12,283
723
19,993
19,192
8,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 8
11,164
657
16,438
17,103
7,537
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
Spaz003
Awilix
18
4 / 9 / 9
10,853
638
9,759
18,471
10,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 5 / 13
11,895
700
22,321
22,389
11,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
abadplayer91
Jormungandr
20
5 / 5 / 15
12,460
733
15,843
26,172
32,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 18
12,256
721
11,750
22,229
21,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
KiiNG Natsu
Zhong Kui
19
5 / 4 / 15
12,333
725
17,696
18,590
22,772
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 3 / 10
12,968
763
28,354
13,006
5,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Omegasaur_
Xing Tian
20
8 / 6 / 12
13,116
772
18,583
30,803
17,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
c Karma r
Janus
20
8 / 5 / 9
13,124
772
17,675
16,852
7,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
24
Kills
33
33
Deaths
24
54
Assists
64
Player
Kills
Deaths
Assists
KDA
L
He Bo
7
6
9
1.92
W
4
6
18
2.17
W
Zhong Kui
KiiNG Natsu
Zhong Kui
5
4
15
3.13
L
3
8
8
0.88
W
8
3
10
4.33
W
Xing Tian
Omegasaur_
Xing Tian
8
6
12
2.33
L
Awilix
Spaz003
Awilix
4
9
9
0.94
L
5
5
13
2.3
L
Jormungandr
abadplayer91
Jormungandr
5
5
15
2.5
W
Janus
c Karma r
Janus
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,354
Damage
94,058
103,327
Taken
101,480
69,595
Mitigated
74,945
30,556
Healing
38,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
19,993
671
2,086
3,844
19,192
8,351
222
10,737
8,455
31,302
0
W
11,750
3,169
1,307
2,879
22,229
21,302
338
10,879
11,125
245
16,937
W
Zhong Kui
KiiNG Natsu
Zhong Kui
17,696
1,205
4,133
6,533
18,590
22,772
1,117
9,399
8,883
35,043
0
L
16,438
3,530
840
1,729
17,103
7,537
853
11,431
5,672
27,379
0
W
28,354
19,644
2,585
1,456
13,006
5,904
3,354
8,118
4,698
0
53,892
W
Xing Tian
Omegasaur_
Xing Tian
18,583
1,416
2,418
9,344
30,803
17,618
48
15,416
15,033
29,618
0
L
Awilix
Spaz003
Awilix
9,759
3,322
2,662
1,164
18,471
10,073
1,169
8,327
10,144
0
13,186
L
22,321
10,038
3,371
8,441
22,389
11,352
838
12,890
9,495
0
44,907
L
Jormungandr
abadplayer91
Jormungandr
15,843
3,769
3,079
3,340
26,172
32,282
265
10,624
15,548
38,800
0
W
Janus
c Karma r
Janus
17,675
471
2,694
5,099
16,852
7,349
229
7,327
9,467
41,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,655
Gold Earned
63,797
154
Minions Killed
179
0
Camps Cleared
0
1,358,732
Distance Traveled
1,442,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,283
723
26
2
0
309,069
0
W
Ravana
12,256
721
7
0
0
313,639
0
W
Zhong Kui
12,333
725
45
3
0
295,937
0
L
Sol
11,164
657
30
2
0
226,653
0
W
Jing Wei
12,968
763
55
3
0
277,739
0
W
Xing Tian
13,116
772
15
1
0
277,858
0
L
Awilix
10,853
638
9
1
0
262,556
0
L
Chiron
11,895
700
49
3
0
255,777
0
L
Jormungandr
12,460
733
40
2
0
304,677
0
W
Janus
13,124
772
57
3
0
277,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role