Player Matchup

Nemesis
Nemesis
Andres370
Nemesis
Level 25
God Stats
22W - 26L
1,344 SR
Queue Stats
240W - 310L
1,324 Elo+
Party 1
Izanami
Izanami
Carrvallho
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SmiteenCD
Olorun
Level 18
God Stats
5W - 5L
1,444 SR
Queue Stats
127W - 158L
1,371 Elo+
Party 1
King Arthur
King Arthur
Zarak0
King Arthur
Level 26
God Stats
8W - 11L
1,297 SR
Queue Stats
283W - 357L
1,332 Elo+
Party 1
Ymir
Ymir
andreferrari77
Ymir
Level 25
God Stats
126W - 133L
1,520 SR
Queue Stats
208W - 253L
1,390 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,384 Elo+

VS

Team Averages
Level 31
1,582 SR
1,506 Elo+
Bakasura
Bakasura
LOBOxTOMIA
Bakasura
Level 13
God Stats
3W - 2L
1,459 SR
Queue Stats
5W - 2L
1,501 Elo+
Solo
Chaac
Chaac
Lautycepitta
Chaac
Level 90
God Stats
35W - 37L
1,633 SR
Queue Stats
360W - 371L
1,554 Elo+
Party 2
Neith
Neith
PisiGG
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SA197SZ
Cthulhu
Level 25
God Stats
81W - 70L
1,578 SR
Queue Stats
165W - 190L
1,498 Elo+
Solo
Olorun
Olorun
pan_con_chamcho
Olorun
Level 26
God Stats
3W - 0L
1,739 SR
Queue Stats
99W - 92L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andres370
Nemesis
9
0 / 2 / 1
5,132
467
2,128
6,715
1,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Carrvallho
Izanami
9
0 / 3 / 1
5,682
517
2,826
5,700
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
SmiteenCD
Olorun
9
6 / 4 / 0
6,023
548
6,682
7,875
2,485
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Zarak0
King Arthur
9
1 / 1 / 0
5,443
495
2,981
9,056
3,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 3 / 5
5,759
524
3,674
8,562
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LOBOxTOMIA
Bakasura
10
3 / 0 / 5
6,151
559
2,038
5,713
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 2
6,474
589
6,495
7,135
2,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
PisiGG
Neith
9
3 / 2 / 4
5,734
521
3,878
4,709
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
SA197SZ
Cthulhu
9
2 / 4 / 5
5,324
484
5,159
6,551
2,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 2
5,862
533
4,740
5,718
2,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
13
13
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andres370
Nemesis
0
2
1
0.25
L
Izanami
Carrvallho
Izanami
0
3
1
0.17
W
Bakasura
LOBOxTOMIA
Bakasura
3
0
5
5.5
W
5
1
2
6
W
Neith
PisiGG
Neith
3
2
4
2.5
W
Cthulhu
SA197SZ
Cthulhu
2
4
5
1.13
L
Olorun
SmiteenCD
Olorun
6
4
0
1.5
L
King Arthur
Zarak0
King Arthur
1
1
0
1
L
1
3
5
1.17
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
22,310
37,908
Taken
29,826
13,679
Mitigated
10,858
8,316
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andres370
Nemesis
2,128
1,093
0
573
6,715
1,700
0
1,223
5,392
0
27,135
L
Izanami
Carrvallho
Izanami
2,826
1,697
0
255
5,700
2,241
542
68
5,632
0
25,881
W
Bakasura
LOBOxTOMIA
Bakasura
2,038
1,660
0
1,251
5,713
1,890
1,638
1,005
4,708
0
19,438
W
6,495
1,439
0
2,426
7,135
2,996
0
0
7,135
0
28,601
W
Neith
PisiGG
Neith
3,878
2,113
0
944
4,709
1,679
0
4,110
599
0
17,211
W
Cthulhu
SA197SZ
Cthulhu
5,159
220
72
516
6,551
2,286
273
4,654
1,897
17,784
0
L
Olorun
SmiteenCD
Olorun
6,682
3,013
322
2,508
7,875
2,485
0
2,443
5,377
33,111
0
L
King Arthur
Zarak0
King Arthur
2,981
384
0
3,314
9,056
3,348
0
3,021
6,035
0
22,547
L
3,674
394
0
1,344
8,562
3,905
0
3,144
5,368
17,160
0
W
4,740
1,998
0
2,822
5,718
2,007
355
587
5,131
35,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
29,545
253
Minions Killed
241
0
Camps Cleared
0
964,152
Distance Traveled
974,774
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,132
467
61
6
0
213,494
0
L
Izanami
5,682
517
61
6
0
181,710
2
W
Bakasura
6,151
559
63
6
0
194,235
0
W
Chaac
6,474
589
58
5
0
213,296
2
W
Neith
5,734
521
34
3
0
162,892
0
W
Cthulhu
5,324
484
24
2
0
208,179
0
L
Olorun
6,023
548
52
5
0
180,470
1
L
King Arthur
5,443
495
48
4
0
214,687
1
L
Ymir
5,759
524
31
3
0
173,791
1
W
Olorun
5,862
533
62
6
0
196,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role