Player Matchup

Izanami
Izanami
CavemanCrown825
Izanami
Level 45
God Stats
25W - 14L
1,550 SR
Queue Stats
59W - 79L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alex3210
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,304 Elo+
Solo
Neith
Neith
l J Will l
Neith
Level 3
God Stats
6W - 5L
1,230 SR
Queue Stats
42W - 49L
1,461 Elo+
Party 1
Nemesis
Nemesis
saiyanraiyan
Nemesis
Level 14
God Stats
34W - 29L
1,419 SR
Queue Stats
75W - 91L
1,047 Elo+
Solo
Pele
Pele
werebilly
Pele
Level 13
God Stats
6W - 8L
1,449 SR
Queue Stats
134W - 123L
1,305 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,300 Elo+

VS

Team Averages
Level 12
1,432 SR
1,336 Elo+
Skadi
Skadi
FantomexWXIII
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 300L
1,277 Elo+
Solo
Odin
Odin
MamboPaisano
Odin
Level 19
God Stats
0W - 2L
1,267 SR
Queue Stats
74W - 81L
1,284 Elo+
Solo
Sobek
Sobek
Nanadesuyo9680
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,299 Elo+
Solo
Nox
Nox
TRASHERVE
Nox
Level 15
God Stats
3W - 11L
1,399 SR
Queue Stats
118W - 123L
1,417 Elo+
Solo
Cerberus
Cerberus
doc8809
Cerberus
Level 8
God Stats
1W - 2L
1,493 SR
Queue Stats
1W - 2L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 2 / 11
13,174
1,317
30,764
11,191
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
alex3210
Tsukuyomi
16
4 / 1 / 17
10,394
1,039
13,608
7,754
3,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
17
3 / 1 / 21
10,291
1,029
11,471
5,766
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
saiyanraiyan
Nemesis
16
7 / 1 / 16
10,493
1,049
7,291
8,091
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
17
9 / 2 / 16
11,334
1,133
13,243
10,019
3,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 3
10,684
1,068
11,973
18,035
6,327
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 7 / 2
8,964
896
4,980
15,292
11,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 16 / 3
9,408
941
6,552
25,414
31,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 5
9,977
998
11,574
11,474
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
doc8809
Cerberus
14
0 / 10 / 2
8,274
827
2,723
16,318
16,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
44
Kills
7
7
Deaths
44
81
Assists
15
Player
Kills
Deaths
Assists
KDA
W
21
2
11
13.25
L
4
8
3
0.69
L
1
7
2
0.29
L
1
16
3
0.16
L
1
3
5
1.17
W
Tsukuyomi
alex3210
Tsukuyomi
4
1
17
12.5
L
Cerberus
doc8809
Cerberus
0
10
2
0.1
W
Neith
3
1
21
13.5
W
Nemesis
saiyanraiyan
Nemesis
7
1
16
15
W
Pele
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,377
Damage
37,802
42,821
Taken
86,533
16,107
Mitigated
69,505
7,335
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,764
27,128
609
2,971
11,191
3,893
0
6,777
4,414
0
48,940
L
11,973
5,720
0
1,424
18,035
6,327
0
0
18,035
0
27,774
L
4,980
2,534
0
0
15,292
11,461
0
0
15,292
0
15,444
L
6,552
698
0
717
25,414
31,090
0
0
25,414
14,571
0
L
11,574
871
0
0
11,474
4,476
0
0
11,474
22,627
0
W
Tsukuyomi
alex3210
Tsukuyomi
13,608
4,500
0
693
7,754
3,081
0
2,989
4,765
0
24,338
L
Cerberus
doc8809
Cerberus
2,723
521
0
1,112
16,318
16,151
0
0
16,318
8,271
0
W
Neith
11,471
6,972
0
2,018
5,766
2,044
0
3,388
2,378
0
27,543
W
Nemesis
saiyanraiyan
Nemesis
7,291
4,306
0
100
8,091
3,158
0
4,315
3,776
0
12,410
W
Pele
13,243
6,643
231
713
10,019
3,931
0
3,380
6,639
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,686
Gold Earned
47,307
154
Minions Killed
112
3
Camps Cleared
0
946,441
Distance Traveled
863,960
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,174
1,317
55
6
0
147,942
0
L
Skadi
10,684
1,068
33
3
0
133,895
0
L
Odin
8,964
896
25
3
0
221,021
0
L
Sobek
9,408
941
8
1
0
183,126
1
L
Nox
9,977
998
26
3
0
189,086
0
W
Tsukuyomi
10,394
1,039
16
2
3
216,174
1
L
Cerberus
8,274
827
20
2
0
136,832
0
W
Neith
10,291
1,029
41
4
0
154,798
0
W
Nemesis
10,493
1,049
14
1
0
204,481
0
W
Pele
11,334
1,133
28
3
0
223,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role