Player Matchup

Nemesis
Nemesis
Cherrison
Nemesis
Level 27
God Stats
5W - 5L
1,562 SR
Queue Stats
153W - 94L
1,609 Elo+
Party 1
Anhur
Anhur
Liamnn
Anhur
Level 27
God Stats
25W - 17L
1,754 SR
Queue Stats
116W - 87L
1,638 Elo+
Solo
Camazotz
Camazotz
hanzorain
Camazotz
Level 18
God Stats
4W - 2L
1,591 SR
Queue Stats
28W - 32L
1,554 Elo+
Solo
Tiamat
Tiamat
wolkez
Tiamat
Level 15
God Stats
18W - 7L
1,791 SR
Queue Stats
356W - 256L
1,676 Elo+
Party 1
Ares
Ares
yoomariio
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 1
Team Averages
Level 20
1,639 SR
1,601 Elo+

VS

Team Averages
Level 17
1,521 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
Barzie123
Tsukuyomi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,482 Elo+
Solo
Neith
Neith
ekrymos
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,474 Elo+
Solo
Sobek
Sobek
krigslivet
Sobek
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,658 Elo+
Solo
Tyr
Tyr
leavemyjungle
Tyr
Level 27
God Stats
5W - 6L
1,603 SR
Queue Stats
156W - 156L
1,550 Elo+
Solo
Tiamat
Tiamat
yavonuchiy
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cherrison
Nemesis
15
6 / 0 / 3
8,606
615
5,511
9,960
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Liamnn
Anhur
14
7 / 4 / 5
8,558
611
10,084
12,367
4,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
hanzorain
Camazotz
13
3 / 2 / 1
7,815
558
6,405
10,763
5,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
wolkez
Tiamat
13
3 / 2 / 2
7,945
568
5,638
4,688
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
5 / 0 / 7
7,960
569
3,853
9,366
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Barzie123
Tsukuyomi
12
2 / 6 / 0
6,929
495
4,146
11,379
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ekrymos
Neith
10
1 / 5 / 3
6,367
455
8,707
7,801
1,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
9
1 / 7 / 0
5,983
427
1,101
10,673
7,687
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 1
7,904
565
10,687
13,154
8,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
yavonuchiy
Tiamat
13
1 / 3 / 0
7,350
525
2,377
7,324
3,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
24
Kills
8
8
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Barzie123
Tsukuyomi
2
6
0
0.33
W
Nemesis
Cherrison
Nemesis
6
0
3
7.5
W
Anhur
Liamnn
Anhur
7
4
5
2.38
L
Neith
ekrymos
Neith
1
5
3
0.5
W
Camazotz
hanzorain
Camazotz
3
2
1
1.75
L
Sobek
1
7
0
0.14
L
3
3
1
1.17
W
Tiamat
wolkez
Tiamat
3
2
2
2
L
Tiamat
yavonuchiy
Tiamat
1
3
0
0.33
W
Ares
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
27,018
47,144
Taken
50,331
23,907
Mitigated
24,878
14,554
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Barzie123
Tsukuyomi
4,146
1,192
0
2,459
11,379
3,194
0
2,009
9,370
0
39,736
W
Nemesis
Cherrison
Nemesis
5,511
2,897
0
1,570
9,960
4,393
0
644
9,316
0
63,227
W
Anhur
Liamnn
Anhur
10,084
5,689
0
5,076
12,367
4,612
1,652
621
11,746
0
56,273
L
Neith
ekrymos
Neith
8,707
5,188
0
2,316
7,801
1,635
416
2,267
5,534
0
30,356
W
Camazotz
hanzorain
Camazotz
6,405
2,337
0
5,386
10,763
5,300
976
640
10,123
0
39,022
L
Sobek
1,101
192
0
870
10,673
7,687
337
1,475
9,198
12,022
0
L
10,687
1,915
0
6,085
13,154
8,545
0
1,553
11,091
175
42,934
W
Tiamat
wolkez
Tiamat
5,638
905
0
1,752
4,688
2,298
432
1,349
3,339
47,856
0
L
Tiamat
yavonuchiy
Tiamat
2,377
227
0
2,518
7,324
3,817
114
2,187
5,121
45,623
0
W
Ares
3,853
207
0
770
9,366
7,304
0
399
8,967
18,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
34,533
433
Minions Killed
323
0
Camps Cleared
0
1,416,300
Distance Traveled
1,243,607
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,929
495
71
5
0
278,191
0
W
Nemesis
8,606
615
125
9
0
357,822
3
W
Anhur
8,558
611
105
8
0
221,769
5
L
Neith
6,367
455
39
3
0
202,188
2
W
Camazotz
7,815
558
84
6
0
274,013
2
L
Sobek
5,983
427
20
1
0
214,338
4
L
Tyr
7,904
565
90
6
0
306,512
0
W
Tiamat
7,945
568
97
7
0
254,663
4
L
Tiamat
7,350
525
103
7
0
242,378
2
W
Ares
7,960
569
22
2
0
308,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role