Player Matchup

Scylla
Scylla
Lord Vergil 360
Scylla
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 54L
1,610 Elo+
Party 1
Zeus
Zeus
NickNasty YT
Zeus
Level 64
God Stats
16W - 20L
1,390 SR
Queue Stats
16W - 22L
1,392 Elo+
Solo
Fenrir
Fenrir
XIX NICK XCVII
Fenrir
Level 119
God Stats
1W - 0L
1,392 SR
Queue Stats
78W - 50L
1,622 Elo+
Party 1
Team Averages
Level 98
1,427 SR
1,541 Elo+

VS

Team Averages
Level 111
1,655 SR
1,541 Elo+
Anhur
Anhur
Dkaboom
Anhur
Level 92
God Stats
3W - 7L
1,550 SR
Queue Stats
255W - 272L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Iiindigo_
Xing Tian
Level 122
God Stats
59W - 37L
1,708 SR
Queue Stats
385W - 335L
1,543 Elo+
Party 2
Hel
Hel
cewabul1
Hel
Level 120
God Stats
0W - 1L
1,706 SR
Queue Stats
448W - 338L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
8,258
688
9,876
5,911
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 5
8,127
677
11,546
3,114
1,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 3
9,087
757
7,231
10,265
8,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dkaboom
Anhur
12
2 / 3 / 1
8,552
713
5,593
9,733
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Iiindigo_
Xing Tian
11
1 / 3 / 2
7,634
636
1,884
13,472
9,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 4 / 3
7,253
604
5,797
10,774
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dkaboom
Anhur
2
3
1
0.83
L
Xing Tian
Iiindigo_
Xing Tian
1
3
2
0.67
W
2
1
8
6
W
2
0
5
4.5
W
6
2
3
3.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
13,274
19,290
Taken
33,979
11,605
Mitigated
16,428
2,311
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dkaboom
Anhur
5,593
1,597
0
1,550
9,733
3,041
90
5,903
3,584
0
38,594
L
Xing Tian
Iiindigo_
Xing Tian
1,884
255
439
1,780
13,472
9,383
0
7,814
5,322
12,777
0
W
9,876
394
0
0
5,911
1,737
0
2,922
2,989
30,986
0
W
11,546
483
0
1,268
3,114
1,003
102
1,567
1,547
39,151
0
W
7,231
1,458
0
1,043
10,265
8,865
0
3,244
7,021
0
29,924
L
5,797
110
3,915
4,829
10,774
4,004
0
6,951
3,579
24,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
23,439
142
Minions Killed
134
0
Camps Cleared
0
668,214
Distance Traveled
670,387
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,552
713
75
6
0
218,712
3
L
Xing Tian
7,634
636
27
2
0
220,370
2
W
Scylla
8,258
688
46
4
0
220,955
4
W
Zeus
8,127
677
55
5
0
202,970
4
W
Fenrir
9,087
757
41
3
0
244,289
0
L
Hel
7,253
604
32
3
0
231,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role