Player Matchup

King Arthur
King Arthur
Datebanne
King Arthur
Level 16
God Stats
24W - 13L
1,756 SR
Queue Stats
79W - 76L
1,464 Elo+
Solo
Izanami
Izanami
ELEVEN252003
Izanami
Level 13
God Stats
7W - 7L
1,344 SR
Queue Stats
33W - 37L
1,086 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhillJamess
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Xx0ZombieFan0xX
Cthulhu
Level 25
God Stats
11W - 2L
1,500 SR
Queue Stats
63W - 66L
1,500 Elo+
Party 1
Persephone
Persephone
arEvalo30710_69
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 139L
1,500 Elo+
Party 1
Team Averages
Level 16
1,520 SR
1,396 Elo+

VS

Team Averages
Level 28
1,380 SR
1,303 Elo+
Bakasura
Bakasura
CallMeLeKuzz
Bakasura
Level 29
God Stats
13W - 12L
1,424 SR
Queue Stats
68W - 90L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
Pascu_84
Baron Samedi
Level 27
God Stats
1W - 0L
1,234 SR
Queue Stats
11W - 23L
1,077 Elo+
Solo
Cabrakan
Cabrakan
SplicinRaven
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 146L
1,452 Elo+
Solo
Cernunnos
Cernunnos
WiLd aNiMaL 520
Cernunnos
Level 28
God Stats
10W - 6L
1,443 SR
Queue Stats
33W - 50L
1,366 Elo+
Solo
Skadi
Skadi
victorvihu
Skadi
Level 29
God Stats
3W - 3L
1,296 SR
Queue Stats
50W - 66L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Datebanne
King Arthur
20
11 / 2 / 3
16,090
644
20,715
29,045
30,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ELEVEN252003
Izanami
16
4 / 7 / 0
11,373
455
6,415
15,279
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
PhillJamess
Tsukuyomi
18
5 / 12 / 2
12,160
486
8,980
25,729
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 5 / 4
11,429
457
9,651
15,778
9,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
arEvalo30710_69
Persephone
9
0 / 15 / 0
8,015
321
3,805
15,596
2,648
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallMeLeKuzz
Bakasura
20
9 / 3 / 4
13,247
530
8,269
19,437
11,797
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Pascu_84
Baron Samedi
16
3 / 7 / 5
10,838
434
10,078
13,548
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
SplicinRaven
Cabrakan
20
13 / 4 / 8
15,444
618
22,697
20,772
19,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
WiLd aNiMaL 520
Cernunnos
20
14 / 3 / 7
14,485
579
21,312
16,038
7,521
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
16
2 / 5 / 5
10,508
420
4,696
11,492
4,255
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
22
Kills
41
41
Deaths
22
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CallMeLeKuzz
Bakasura
9
3
4
3.67
L
King Arthur
Datebanne
King Arthur
11
2
3
6.25
L
Izanami
ELEVEN252003
Izanami
4
7
0
0.57
W
Baron Samedi
Pascu_84
Baron Samedi
3
7
5
0.79
L
Tsukuyomi
PhillJamess
Tsukuyomi
5
12
2
0.5
W
Cabrakan
SplicinRaven
Cabrakan
13
4
8
4.25
W
Cernunnos
WiLd aNiMaL 520
Cernunnos
14
3
7
5.83
L
2
5
4
0.8
L
Persephone
arEvalo30710_69
Persephone
0
15
0
0
W
Skadi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
67,052
101,427
Taken
81,287
55,500
Mitigated
49,153
17,229
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CallMeLeKuzz
Bakasura
8,269
5,923
0
8,982
19,437
11,797
2,919
1,925
17,398
0
68,039
L
King Arthur
Datebanne
King Arthur
20,715
2,323
0
10,018
29,045
30,686
203
8,864
19,542
587
108,004
L
Izanami
ELEVEN252003
Izanami
6,415
3,622
0
784
15,279
4,400
2,391
3,792
11,299
0
61,660
W
Baron Samedi
Pascu_84
Baron Samedi
10,078
1,320
182
610
13,548
6,180
2,369
2,229
11,270
51,062
0
L
Tsukuyomi
PhillJamess
Tsukuyomi
8,980
2,244
0
2,944
25,729
8,140
1,690
5,923
19,208
0
74,317
W
Cabrakan
SplicinRaven
Cabrakan
22,697
2,772
0
3,375
20,772
19,400
2,783
5,954
14,314
72,471
0
W
Cernunnos
WiLd aNiMaL 520
Cernunnos
21,312
13,214
279
7,295
16,038
7,521
2,968
2,253
13,785
0
79,230
L
9,651
478
255
2,902
15,778
9,626
520
10,183
5,477
55,170
0
L
Persephone
arEvalo30710_69
Persephone
3,805
771
0
326
15,596
2,648
360
3,349
12,149
19,270
0
W
Skadi
4,696
2,875
0
864
11,492
4,255
1,367
803
10,689
0
48,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,067
Gold Earned
64,522
552
Minions Killed
516
0
Camps Cleared
0
1,873,793
Distance Traveled
2,140,203
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,247
530
125
5
0
536,908
0
L
King Arthur
16,090
644
202
8
0
503,121
4
L
Izanami
11,373
455
109
4
0
336,505
0
W
Baron Samedi
10,838
434
82
3
0
390,010
0
L
Tsukuyomi
12,160
486
108
4
0
358,056
2
W
Cabrakan
15,444
618
109
4
0
437,458
2
W
Cernunnos
14,485
579
124
5
0
441,402
1
L
Cthulhu
11,429
457
109
4
0
398,695
3
L
Persephone
8,015
321
24
1
0
277,416
0
W
Skadi
10,508
420
76
3
0
334,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role