Player Matchup

Scylla
Scylla
Matico
Scylla
Level 97
God Stats
5W - 7L
1,568 SR
Queue Stats
447W - 413L
1,591 Elo+
Solo
Cernunnos
Cernunnos
TimIQ30
Cernunnos
Level 73
God Stats
3W - 2L
1,563 SR
Queue Stats
81W - 91L
1,462 Elo+
Party 1
Ymir
Ymir
lilpepesuck
Ymir
Level 60
God Stats
17W - 11L
1,605 SR
Queue Stats
142W - 133L
1,444 Elo+
Party 1
Team Averages
Level 77
1,579 SR
1,499 Elo+

VS

Team Averages
Level 64
1,419 SR
1,390 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Albatrossmite
Olorun
Level 16
God Stats
0W - 3L
1,281 SR
Queue Stats
2W - 10L
1,126 Elo+
Solo
Chiron
Chiron
CarriedYou73
Chiron
Level 61
God Stats
6W - 4L
1,477 SR
Queue Stats
102W - 95L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Matico
Scylla
13
12 / 0 / 4
8,924
892
9,326
4,634
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TimIQ30
Cernunnos
11
4 / 0 / 13
7,741
774
7,412
4,458
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 14
8,071
807
4,277
8,996
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 5 / 1
6,511
651
4,538
8,064
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 7 / 1
5,699
570
2,045
8,168
2,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
8
0 / 6 / 1
6,010
601
2,363
8,445
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
0
1
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
1
0.1
L
0
7
1
0.07
L
Chiron
0
6
1
0.08
W
Scylla
Matico
Scylla
12
0
4
14
W
Cernunnos
TimIQ30
Cernunnos
4
0
13
10.5
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
8,946
18,088
Taken
24,677
13,092
Mitigated
8,570
4,020
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,538
597
199
2,329
8,064
3,723
0
2,973
5,047
23,196
0
L
2,045
929
0
883
8,168
2,576
0
5,753
2,119
9,777
0
L
Chiron
2,363
327
101
1,772
8,445
2,271
0
4,354
3,864
0
17,364
W
Scylla
Matico
Scylla
9,326
1,189
0
870
4,634
1,843
433
1,465
3,169
37,209
0
W
Cernunnos
TimIQ30
Cernunnos
7,412
3,617
0
1,458
4,458
1,759
1,466
1,716
2,742
0
17,211
W
4,277
466
0
1,692
8,996
9,490
82
3,414
5,582
11,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
18,220
95
Minions Killed
90
0
Camps Cleared
0
534,774
Distance Traveled
462,697
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,511
651
34
3
0
160,968
4
L
Olorun
5,699
570
23
2
0
146,045
3
L
Chiron
6,010
601
33
3
0
155,684
2
W
Scylla
8,924
892
65
7
0
168,407
1
W
Cernunnos
7,741
774
23
2
0
185,323
1
W
Ymir
8,071
807
7
1
0
181,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role